756 lines
20 KiB
C
756 lines
20 KiB
C
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/*******************************************************************************
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*
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* Module Name: utdelete - object deletion and reference count utilities
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*
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******************************************************************************/
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/*
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* Copyright (C) 2000 - 2016, Intel Corp.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer,
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* without modification.
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* 2. Redistributions in binary form must reproduce at minimum a disclaimer
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* substantially similar to the "NO WARRANTY" disclaimer below
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* ("Disclaimer") and any redistribution must be conditioned upon
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* including a substantially similar Disclaimer requirement for further
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* binary redistribution.
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* 3. Neither the names of the above-listed copyright holders nor the names
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* of any contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* Alternatively, this software may be distributed under the terms of the
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* GNU General Public License ("GPL") version 2 as published by the Free
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* Software Foundation.
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*
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* NO WARRANTY
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGES.
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*/
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#include <acpi/acpi.h>
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#include "accommon.h"
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#include "acinterp.h"
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#include "acnamesp.h"
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#include "acevents.h"
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#define _COMPONENT ACPI_UTILITIES
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ACPI_MODULE_NAME("utdelete")
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/* Local prototypes */
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static void acpi_ut_delete_internal_obj(union acpi_operand_object *object);
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static void
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acpi_ut_update_ref_count(union acpi_operand_object *object, u32 action);
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/*******************************************************************************
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*
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* FUNCTION: acpi_ut_delete_internal_obj
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*
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* PARAMETERS: object - Object to be deleted
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*
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* RETURN: None
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*
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* DESCRIPTION: Low level object deletion, after reference counts have been
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* updated (All reference counts, including sub-objects!)
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*
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******************************************************************************/
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static void acpi_ut_delete_internal_obj(union acpi_operand_object *object)
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{
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void *obj_pointer = NULL;
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union acpi_operand_object *handler_desc;
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union acpi_operand_object *second_desc;
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union acpi_operand_object *next_desc;
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union acpi_operand_object *start_desc;
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union acpi_operand_object **last_obj_ptr;
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ACPI_FUNCTION_TRACE_PTR(ut_delete_internal_obj, object);
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if (!object) {
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return_VOID;
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}
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/*
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* Must delete or free any pointers within the object that are not
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* actual ACPI objects (for example, a raw buffer pointer).
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*/
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switch (object->common.type) {
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case ACPI_TYPE_STRING:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"**** String %p, ptr %p\n", object,
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object->string.pointer));
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/* Free the actual string buffer */
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if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
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/* But only if it is NOT a pointer into an ACPI table */
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obj_pointer = object->string.pointer;
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}
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break;
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case ACPI_TYPE_BUFFER:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"**** Buffer %p, ptr %p\n", object,
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object->buffer.pointer));
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/* Free the actual buffer */
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if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
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/* But only if it is NOT a pointer into an ACPI table */
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obj_pointer = object->buffer.pointer;
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}
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break;
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case ACPI_TYPE_PACKAGE:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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" **** Package of count %X\n",
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object->package.count));
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/*
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* Elements of the package are not handled here, they are deleted
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* separately
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*/
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/* Free the (variable length) element pointer array */
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obj_pointer = object->package.elements;
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break;
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/*
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* These objects have a possible list of notify handlers.
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* Device object also may have a GPE block.
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*/
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case ACPI_TYPE_DEVICE:
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if (object->device.gpe_block) {
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(void)acpi_ev_delete_gpe_block(object->device.
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gpe_block);
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}
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/*lint -fallthrough */
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case ACPI_TYPE_PROCESSOR:
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case ACPI_TYPE_THERMAL:
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/* Walk the address handler list for this object */
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handler_desc = object->common_notify.handler;
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while (handler_desc) {
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next_desc = handler_desc->address_space.next;
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acpi_ut_remove_reference(handler_desc);
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handler_desc = next_desc;
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}
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break;
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case ACPI_TYPE_MUTEX:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"***** Mutex %p, OS Mutex %p\n",
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object, object->mutex.os_mutex));
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if (object == acpi_gbl_global_lock_mutex) {
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/* Global Lock has extra semaphore */
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(void)
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acpi_os_delete_semaphore
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(acpi_gbl_global_lock_semaphore);
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acpi_gbl_global_lock_semaphore = NULL;
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acpi_os_delete_mutex(object->mutex.os_mutex);
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acpi_gbl_global_lock_mutex = NULL;
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} else {
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acpi_ex_unlink_mutex(object);
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acpi_os_delete_mutex(object->mutex.os_mutex);
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}
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break;
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case ACPI_TYPE_EVENT:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"***** Event %p, OS Semaphore %p\n",
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object, object->event.os_semaphore));
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(void)acpi_os_delete_semaphore(object->event.os_semaphore);
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object->event.os_semaphore = NULL;
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break;
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case ACPI_TYPE_METHOD:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"***** Method %p\n", object));
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/* Delete the method mutex if it exists */
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if (object->method.mutex) {
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acpi_os_delete_mutex(object->method.mutex->mutex.
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os_mutex);
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acpi_ut_delete_object_desc(object->method.mutex);
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object->method.mutex = NULL;
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}
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if (object->method.node) {
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object->method.node = NULL;
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}
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break;
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case ACPI_TYPE_REGION:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"***** Region %p\n", object));
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/*
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* Update address_range list. However, only permanent regions
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* are installed in this list. (Not created within a method)
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*/
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if (!(object->region.node->flags & ANOBJ_TEMPORARY)) {
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acpi_ut_remove_address_range(object->region.space_id,
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object->region.node);
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}
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second_desc = acpi_ns_get_secondary_object(object);
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if (second_desc) {
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/*
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* Free the region_context if and only if the handler is one of the
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* default handlers -- and therefore, we created the context object
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* locally, it was not created by an external caller.
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*/
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handler_desc = object->region.handler;
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if (handler_desc) {
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next_desc =
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handler_desc->address_space.region_list;
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start_desc = next_desc;
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last_obj_ptr =
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&handler_desc->address_space.region_list;
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/* Remove the region object from the handler list */
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while (next_desc) {
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if (next_desc == object) {
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*last_obj_ptr =
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next_desc->region.next;
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break;
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}
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/* Walk the linked list of handlers */
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last_obj_ptr = &next_desc->region.next;
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next_desc = next_desc->region.next;
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/* Prevent infinite loop if list is corrupted */
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if (next_desc == start_desc) {
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ACPI_ERROR((AE_INFO,
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"Circular region list in address handler object %p",
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handler_desc));
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return_VOID;
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}
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}
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if (handler_desc->address_space.handler_flags &
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ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) {
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/* Deactivate region and free region context */
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if (handler_desc->address_space.setup) {
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(void)handler_desc->
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address_space.setup(object,
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ACPI_REGION_DEACTIVATE,
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handler_desc->
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address_space.
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context,
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&second_desc->
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extra.
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region_context);
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}
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}
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acpi_ut_remove_reference(handler_desc);
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}
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/* Now we can free the Extra object */
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acpi_ut_delete_object_desc(second_desc);
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}
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break;
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case ACPI_TYPE_BUFFER_FIELD:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"***** Buffer Field %p\n", object));
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second_desc = acpi_ns_get_secondary_object(object);
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if (second_desc) {
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acpi_ut_delete_object_desc(second_desc);
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}
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break;
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case ACPI_TYPE_LOCAL_BANK_FIELD:
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"***** Bank Field %p\n", object));
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second_desc = acpi_ns_get_secondary_object(object);
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if (second_desc) {
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acpi_ut_delete_object_desc(second_desc);
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}
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break;
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default:
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break;
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}
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/* Free any allocated memory (pointer within the object) found above */
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if (obj_pointer) {
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"Deleting Object Subptr %p\n", obj_pointer));
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ACPI_FREE(obj_pointer);
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}
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/* Now the object can be safely deleted */
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n",
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object, acpi_ut_get_object_type_name(object)));
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acpi_ut_delete_object_desc(object);
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ut_delete_internal_object_list
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*
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* PARAMETERS: obj_list - Pointer to the list to be deleted
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*
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* RETURN: None
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*
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* DESCRIPTION: This function deletes an internal object list, including both
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* simple objects and package objects
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*
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******************************************************************************/
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void acpi_ut_delete_internal_object_list(union acpi_operand_object **obj_list)
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{
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union acpi_operand_object **internal_obj;
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ACPI_FUNCTION_ENTRY();
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/* Walk the null-terminated internal list */
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for (internal_obj = obj_list; *internal_obj; internal_obj++) {
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acpi_ut_remove_reference(*internal_obj);
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}
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/* Free the combined parameter pointer list and object array */
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ACPI_FREE(obj_list);
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return;
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ut_update_ref_count
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*
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* PARAMETERS: object - Object whose ref count is to be updated
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* action - What to do (REF_INCREMENT or REF_DECREMENT)
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*
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* RETURN: None. Sets new reference count within the object
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*
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* DESCRIPTION: Modify the reference count for an internal acpi object
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*
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******************************************************************************/
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static void
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acpi_ut_update_ref_count(union acpi_operand_object *object, u32 action)
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{
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u16 original_count;
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u16 new_count = 0;
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acpi_cpu_flags lock_flags;
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ACPI_FUNCTION_NAME(ut_update_ref_count);
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if (!object) {
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return;
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}
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/*
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* Always get the reference count lock. Note: Interpreter and/or
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* Namespace is not always locked when this function is called.
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*/
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lock_flags = acpi_os_acquire_lock(acpi_gbl_reference_count_lock);
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original_count = object->common.reference_count;
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/* Perform the reference count action (increment, decrement) */
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switch (action) {
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case REF_INCREMENT:
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new_count = original_count + 1;
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object->common.reference_count = new_count;
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acpi_os_release_lock(acpi_gbl_reference_count_lock, lock_flags);
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/* The current reference count should never be zero here */
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if (!original_count) {
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ACPI_WARNING((AE_INFO,
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"Obj %p, Reference Count was zero before increment\n",
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object));
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}
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"Obj %p Type %.2X Refs %.2X [Incremented]\n",
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object, object->common.type, new_count));
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break;
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case REF_DECREMENT:
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/* The current reference count must be non-zero */
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if (original_count) {
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new_count = original_count - 1;
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object->common.reference_count = new_count;
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}
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acpi_os_release_lock(acpi_gbl_reference_count_lock, lock_flags);
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if (!original_count) {
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ACPI_WARNING((AE_INFO,
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"Obj %p, Reference Count is already zero, cannot decrement\n",
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object));
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}
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"Obj %p Type %.2X Refs %.2X [Decremented]\n",
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object, object->common.type, new_count));
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/* Actually delete the object on a reference count of zero */
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if (new_count == 0) {
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acpi_ut_delete_internal_obj(object);
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}
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break;
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default:
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acpi_os_release_lock(acpi_gbl_reference_count_lock, lock_flags);
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ACPI_ERROR((AE_INFO, "Unknown Reference Count action (0x%X)",
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action));
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return;
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}
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/*
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* Sanity check the reference count, for debug purposes only.
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* (A deleted object will have a huge reference count)
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*/
|
||
|
if (new_count > ACPI_MAX_REFERENCE_COUNT) {
|
||
|
ACPI_WARNING((AE_INFO,
|
||
|
"Large Reference Count (0x%X) in object %p, Type=0x%.2X",
|
||
|
new_count, object, object->common.type));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*******************************************************************************
|
||
|
*
|
||
|
* FUNCTION: acpi_ut_update_object_reference
|
||
|
*
|
||
|
* PARAMETERS: object - Increment ref count for this object
|
||
|
* and all sub-objects
|
||
|
* action - Either REF_INCREMENT or REF_DECREMENT
|
||
|
*
|
||
|
* RETURN: Status
|
||
|
*
|
||
|
* DESCRIPTION: Increment the object reference count
|
||
|
*
|
||
|
* Object references are incremented when:
|
||
|
* 1) An object is attached to a Node (namespace object)
|
||
|
* 2) An object is copied (all subobjects must be incremented)
|
||
|
*
|
||
|
* Object references are decremented when:
|
||
|
* 1) An object is detached from an Node
|
||
|
*
|
||
|
******************************************************************************/
|
||
|
|
||
|
acpi_status
|
||
|
acpi_ut_update_object_reference(union acpi_operand_object *object, u16 action)
|
||
|
{
|
||
|
acpi_status status = AE_OK;
|
||
|
union acpi_generic_state *state_list = NULL;
|
||
|
union acpi_operand_object *next_object = NULL;
|
||
|
union acpi_operand_object *prev_object;
|
||
|
union acpi_generic_state *state;
|
||
|
u32 i;
|
||
|
|
||
|
ACPI_FUNCTION_NAME(ut_update_object_reference);
|
||
|
|
||
|
while (object) {
|
||
|
|
||
|
/* Make sure that this isn't a namespace handle */
|
||
|
|
||
|
if (ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED) {
|
||
|
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
|
||
|
"Object %p is NS handle\n", object));
|
||
|
return (AE_OK);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* All sub-objects must have their reference count incremented
|
||
|
* also. Different object types have different subobjects.
|
||
|
*/
|
||
|
switch (object->common.type) {
|
||
|
case ACPI_TYPE_DEVICE:
|
||
|
case ACPI_TYPE_PROCESSOR:
|
||
|
case ACPI_TYPE_POWER:
|
||
|
case ACPI_TYPE_THERMAL:
|
||
|
/*
|
||
|
* Update the notify objects for these types (if present)
|
||
|
* Two lists, system and device notify handlers.
|
||
|
*/
|
||
|
for (i = 0; i < ACPI_NUM_NOTIFY_TYPES; i++) {
|
||
|
prev_object =
|
||
|
object->common_notify.notify_list[i];
|
||
|
while (prev_object) {
|
||
|
next_object =
|
||
|
prev_object->notify.next[i];
|
||
|
acpi_ut_update_ref_count(prev_object,
|
||
|
action);
|
||
|
prev_object = next_object;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ACPI_TYPE_PACKAGE:
|
||
|
/*
|
||
|
* We must update all the sub-objects of the package,
|
||
|
* each of whom may have their own sub-objects.
|
||
|
*/
|
||
|
for (i = 0; i < object->package.count; i++) {
|
||
|
/*
|
||
|
* Null package elements are legal and can be simply
|
||
|
* ignored.
|
||
|
*/
|
||
|
next_object = object->package.elements[i];
|
||
|
if (!next_object) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
switch (next_object->common.type) {
|
||
|
case ACPI_TYPE_INTEGER:
|
||
|
case ACPI_TYPE_STRING:
|
||
|
case ACPI_TYPE_BUFFER:
|
||
|
/*
|
||
|
* For these very simple sub-objects, we can just
|
||
|
* update the reference count here and continue.
|
||
|
* Greatly increases performance of this operation.
|
||
|
*/
|
||
|
acpi_ut_update_ref_count(next_object,
|
||
|
action);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
/*
|
||
|
* For complex sub-objects, push them onto the stack
|
||
|
* for later processing (this eliminates recursion.)
|
||
|
*/
|
||
|
status =
|
||
|
acpi_ut_create_update_state_and_push
|
||
|
(next_object, action, &state_list);
|
||
|
if (ACPI_FAILURE(status)) {
|
||
|
goto error_exit;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
next_object = NULL;
|
||
|
break;
|
||
|
|
||
|
case ACPI_TYPE_BUFFER_FIELD:
|
||
|
|
||
|
next_object = object->buffer_field.buffer_obj;
|
||
|
break;
|
||
|
|
||
|
case ACPI_TYPE_LOCAL_BANK_FIELD:
|
||
|
|
||
|
next_object = object->bank_field.bank_obj;
|
||
|
status =
|
||
|
acpi_ut_create_update_state_and_push(object->
|
||
|
bank_field.
|
||
|
region_obj,
|
||
|
action,
|
||
|
&state_list);
|
||
|
if (ACPI_FAILURE(status)) {
|
||
|
goto error_exit;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ACPI_TYPE_LOCAL_INDEX_FIELD:
|
||
|
|
||
|
next_object = object->index_field.index_obj;
|
||
|
status =
|
||
|
acpi_ut_create_update_state_and_push(object->
|
||
|
index_field.
|
||
|
data_obj,
|
||
|
action,
|
||
|
&state_list);
|
||
|
if (ACPI_FAILURE(status)) {
|
||
|
goto error_exit;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ACPI_TYPE_LOCAL_REFERENCE:
|
||
|
/*
|
||
|
* The target of an Index (a package, string, or buffer) or a named
|
||
|
* reference must track changes to the ref count of the index or
|
||
|
* target object.
|
||
|
*/
|
||
|
if ((object->reference.class == ACPI_REFCLASS_INDEX) ||
|
||
|
(object->reference.class == ACPI_REFCLASS_NAME)) {
|
||
|
next_object = object->reference.object;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ACPI_TYPE_LOCAL_REGION_FIELD:
|
||
|
case ACPI_TYPE_REGION:
|
||
|
default:
|
||
|
|
||
|
break; /* No subobjects for all other types */
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Now we can update the count in the main object. This can only
|
||
|
* happen after we update the sub-objects in case this causes the
|
||
|
* main object to be deleted.
|
||
|
*/
|
||
|
acpi_ut_update_ref_count(object, action);
|
||
|
object = NULL;
|
||
|
|
||
|
/* Move on to the next object to be updated */
|
||
|
|
||
|
if (next_object) {
|
||
|
object = next_object;
|
||
|
next_object = NULL;
|
||
|
} else if (state_list) {
|
||
|
state = acpi_ut_pop_generic_state(&state_list);
|
||
|
object = state->update.object;
|
||
|
acpi_ut_delete_generic_state(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return (AE_OK);
|
||
|
|
||
|
error_exit:
|
||
|
|
||
|
ACPI_EXCEPTION((AE_INFO, status,
|
||
|
"Could not update object reference count"));
|
||
|
|
||
|
/* Free any stacked Update State objects */
|
||
|
|
||
|
while (state_list) {
|
||
|
state = acpi_ut_pop_generic_state(&state_list);
|
||
|
acpi_ut_delete_generic_state(state);
|
||
|
}
|
||
|
|
||
|
return (status);
|
||
|
}
|
||
|
|
||
|
/*******************************************************************************
|
||
|
*
|
||
|
* FUNCTION: acpi_ut_add_reference
|
||
|
*
|
||
|
* PARAMETERS: object - Object whose reference count is to be
|
||
|
* incremented
|
||
|
*
|
||
|
* RETURN: None
|
||
|
*
|
||
|
* DESCRIPTION: Add one reference to an ACPI object
|
||
|
*
|
||
|
******************************************************************************/
|
||
|
|
||
|
void acpi_ut_add_reference(union acpi_operand_object *object)
|
||
|
{
|
||
|
|
||
|
ACPI_FUNCTION_NAME(ut_add_reference);
|
||
|
|
||
|
/* Ensure that we have a valid object */
|
||
|
|
||
|
if (!acpi_ut_valid_internal_object(object)) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
|
||
|
"Obj %p Current Refs=%X [To Be Incremented]\n",
|
||
|
object, object->common.reference_count));
|
||
|
|
||
|
/* Increment the reference count */
|
||
|
|
||
|
(void)acpi_ut_update_object_reference(object, REF_INCREMENT);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/*******************************************************************************
|
||
|
*
|
||
|
* FUNCTION: acpi_ut_remove_reference
|
||
|
*
|
||
|
* PARAMETERS: object - Object whose ref count will be decremented
|
||
|
*
|
||
|
* RETURN: None
|
||
|
*
|
||
|
* DESCRIPTION: Decrement the reference count of an ACPI internal object
|
||
|
*
|
||
|
******************************************************************************/
|
||
|
|
||
|
void acpi_ut_remove_reference(union acpi_operand_object *object)
|
||
|
{
|
||
|
|
||
|
ACPI_FUNCTION_NAME(ut_remove_reference);
|
||
|
|
||
|
/*
|
||
|
* Allow a NULL pointer to be passed in, just ignore it. This saves
|
||
|
* each caller from having to check. Also, ignore NS nodes.
|
||
|
*/
|
||
|
if (!object ||
|
||
|
(ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED)) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/* Ensure that we have a valid object */
|
||
|
|
||
|
if (!acpi_ut_valid_internal_object(object)) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
|
||
|
"Obj %p Current Refs=%X [To Be Decremented]\n",
|
||
|
object, object->common.reference_count));
|
||
|
|
||
|
/*
|
||
|
* Decrement the reference count, and only actually delete the object
|
||
|
* if the reference count becomes 0. (Must also decrement the ref count
|
||
|
* of all subobjects!)
|
||
|
*/
|
||
|
(void)acpi_ut_update_object_reference(object, REF_DECREMENT);
|
||
|
return;
|
||
|
}
|