89 lines
3.0 KiB
C
89 lines
3.0 KiB
C
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/*
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* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __UNIT_IO_H__
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#define __UNIT_IO_H__
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struct unit_fw;
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struct unit_module;
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/*
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* necessary for args(fw) macro. IO will always, in general, depend on args
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* since the args will specify where IO should be directed to.
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*/
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#include <unit/args.h>
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#define core_msg(fw, msg, ...) \
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core_vbs(fw, 0, msg, ##__VA_ARGS__)
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#define core_msg_color(fw, color, msg, ...) \
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core_vbs_color(fw, color, 0, msg, ##__VA_ARGS__)
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#define core_vbs_color(fw, color, lvl, msg, ...) \
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do { \
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if ((lvl) > args(fw)->verbose_lvl) \
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continue; \
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\
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/* Print if verbosity level is high enough. */ \
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__core_print_stdout(fw, color, msg, ##__VA_ARGS__); \
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} while (0)
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#define core_vbs(fw, lvl, msg, ...) \
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core_vbs_color(fw, NULL, lvl, msg, ##__VA_ARGS__)
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#define core_err(fw, msg, ...) \
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__core_print_stderr(fw, "(%s:%d) " msg, \
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__func__, __LINE__, ##__VA_ARGS__)
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/*
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* Output macro for unit tests to use.
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*/
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#define unit_info(unit, msg, ...) \
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__unit_info_color(unit, NULL, msg, ##__VA_ARGS__)
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#define unit_err(unit, msg, ...) \
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__unit_info_color(unit, C_RED, msg, ##__VA_ARGS__)
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/*
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* Don't go overboard with these!!!
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*/
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#define C_RED "\x1B[31m"
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#define C_GREEN "\x1B[32m"
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#define C_YELLOW "\x1B[33m"
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#define C_BLUE "\x1B[34m"
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#define C_MAGENTA "\x1B[35m"
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#define C_CYAN "\x1B[36m"
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#define C_WHITE "\x1B[37m"
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#define C_RESET "\x1B[0m"
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/*
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* Printing functions. Do not use these directly. Instead use the provided
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* macros.
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*/
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__attribute__((format (printf, 3, 4)))
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void __core_print_stdout(struct unit_fw *fw, const char *color,
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const char *fmt, ...);
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__attribute__((format (printf, 2, 3)))
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void __core_print_stderr(struct unit_fw *fw, const char *fmt, ...);
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__attribute__((format (printf, 3, 4)))
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void __unit_info_color(struct unit_module *unit, const char *color,
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const char *fmt, ...);
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#endif
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