339 lines
9.6 KiB
C
339 lines
9.6 KiB
C
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/*
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* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include <unit/io.h>
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#include <unit/unit.h>
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#include <nvgpu/io.h>
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#include <nvgpu/io_usermode.h>
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#include <nvgpu/posix/io.h>
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struct writel_test_args {
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const char *name;
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void (*fn)(struct gk20a *, u32, u32);
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};
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struct readl_test_args {
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const char *name;
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u32 (*fn)(struct gk20a *, u32);
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};
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/**
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* This is both a very simple functional test and documentation for how to use
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* the core IO mocking API.
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*
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* The testing is very simple: just generate a bunch of reads and writes and
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* check that they make it to the call back functions correctly.
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*/
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static struct nvgpu_reg_access mockio_access;
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/*
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* List of writes to test with.
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*/
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static struct nvgpu_reg_access test_access_list[] = {
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{ 0U, 0U },
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{ ~0U, ~0U },
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{ 0x100U, 0x30U },
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{ 0x0U, 0x100U },
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{ 0x1000000U, 0x0U },
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{ 0xFFU, 0xFFU },
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{ 0x1U, 0x1U },
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{ 0x10U, 0x30U },
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};
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/*
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* The *writel*() access functions copy the incoming write into our own
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* access info. That way one can do the following:
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*
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* nvgpu_writel(g, reg, val);
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*
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* And then:
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*
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* do_something_with(writel_access.addr, writel_access.value);
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*
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* No bounds checking is performed by the mock API so that's up to you.
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* Higher level APIs may do this.
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*/
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static void writel_access_fn(struct gk20a *g,
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struct nvgpu_reg_access *access)
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{
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memcpy(&mockio_access, access, sizeof(mockio_access));
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}
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/*
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* Reads are handled by simply passing back a value. Exactly the opposite as the
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* write APIs.
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*/
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static void readl_access_fn(struct gk20a *g,
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struct nvgpu_reg_access *access)
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{
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/*
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* The mock API checks that the returned address is actually the same as
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* the requested address. If it mismatches then the mock IO API returns
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* 0x0 to the nvgpu caller.
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*/
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memcpy(access, &mockio_access, sizeof(mockio_access));
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}
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static struct nvgpu_posix_io_callbacks test_callbacks = {
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/* Write APIs all can use the same accessor. */
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.writel = writel_access_fn,
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.writel_check = writel_access_fn,
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.bar1_writel = writel_access_fn,
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.usermode_writel = writel_access_fn,
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/* Likewise for the read APIs. */
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.__readl = readl_access_fn,
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.readl = readl_access_fn,
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.bar1_readl = readl_access_fn,
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};
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static int test_register_io_callbacks(struct unit_module *m, struct gk20a *g,
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void *__args)
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{
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nvgpu_posix_register_io(g, &test_callbacks);
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return UNIT_SUCCESS;
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}
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static int test_writel(struct unit_module *m, struct gk20a *g, void *__args)
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{
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unsigned int i;
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struct nvgpu_reg_access *a;
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struct writel_test_args *args = __args;
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for (i = 0;
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i < sizeof(test_access_list) / sizeof(test_access_list[0]);
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i++) {
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a = &test_access_list[i];
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memset(&mockio_access, 0, sizeof(mockio_access));
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args->fn(g, a->addr, a->value);
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if (mockio_access.addr != a->addr ||
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mockio_access.value != a->value) {
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unit_return_fail(m, "%s() mismatch!\n", args->name);
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}
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}
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return UNIT_SUCCESS;
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}
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static int test_readl(struct unit_module *m, struct gk20a *g, void *__args)
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{
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unsigned int i;
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struct nvgpu_reg_access *a;
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struct readl_test_args *args = __args;
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for (i = 0;
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i < sizeof(test_access_list) / sizeof(test_access_list[0]);
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i++) {
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u32 ret;
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a = &test_access_list[i];
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memcpy(&mockio_access, a, sizeof(mockio_access));
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ret = args->fn(g, a->value);
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if (ret != a->value) {
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unit_return_fail(m, "%s() mismatch!\n", args->name);
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}
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}
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return UNIT_SUCCESS;
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}
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struct writel_test_args nvgpu_writel_args = {
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.name = "nvgpu_writel",
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.fn = nvgpu_writel
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};
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struct writel_test_args nvgpu_writel_check_args = {
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.name = "nvgpu_writel_check",
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.fn = nvgpu_writel_check
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};
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struct writel_test_args nvgpu_bar1_writel_args = {
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.name = "nvgpu_bar1_writel",
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.fn = nvgpu_bar1_writel
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};
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struct writel_test_args nvgpu_usermode_writel_args = {
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.name = "nvgpu_usermode_writel",
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.fn = nvgpu_usermode_writel
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};
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struct readl_test_args nvgpu_readl_args = {
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.name = "nvgpu_readl",
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.fn = nvgpu_readl
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};
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struct readl_test_args __nvgpu_readl_args = {
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.name = "__nvgpu_readl",
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.fn = __nvgpu_readl
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};
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struct readl_test_args nvgpu_bar1_readl_args = {
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.name = "nvgpu_bar1_readl",
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.fn = nvgpu_bar1_readl
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};
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/*
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* Typical example of a write callback. At the very least the callback
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* should forward the write access to the mock IO framework and also
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* call the API to record transactions. This function would be a great
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* place to add test logic to run at every register write.
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*/
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static void writel_access_reg_fn(struct gk20a *g,
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struct nvgpu_reg_access *access)
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{
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nvgpu_posix_io_writel_reg_space(g, access->addr, access->value);
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nvgpu_posix_io_record_access(g, access);
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}
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/*
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* Example of a read callback. At the very least the callback should
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* get the register value from the mock IO framework. You could also add
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* some test logic to run at every register read.
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*/
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static void readl_access_reg_fn(struct gk20a *g,
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struct nvgpu_reg_access *access)
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{
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access->value = nvgpu_posix_io_readl_reg_space(g, access->addr);
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}
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/*
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* Define all the callbacks to be used during the test. Typically all
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* write operations use the same callback, likewise for all read operations.
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*/
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static struct nvgpu_posix_io_callbacks test_reg_callbacks = {
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/* Write APIs all can use the same accessor. */
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.writel = writel_access_reg_fn,
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.writel_check = writel_access_reg_fn,
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.bar1_writel = writel_access_reg_fn,
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.usermode_writel = writel_access_reg_fn,
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/* Likewise for the read APIs. */
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.__readl = readl_access_reg_fn,
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.readl = readl_access_reg_fn,
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.bar1_readl = readl_access_reg_fn,
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};
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static int test_register_space(struct unit_module *m, struct gk20a *g,
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void *__args)
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{
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u32 value;
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nvgpu_posix_io_init_reg_space(g);
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nvgpu_posix_io_start_recorder(g);
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/* Define a couple of register spaces */
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if (nvgpu_posix_io_add_reg_space(g, 0x10000000, 0x100) != 0) {
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return UNIT_FAIL;
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}
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if (nvgpu_posix_io_add_reg_space(g, 0x80000000, 0x1000) != 0) {
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return UNIT_FAIL;
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}
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/*
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* Some direct access operations to test register IO. This could be
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* used to initialize memory before starting the actual test.
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*/
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nvgpu_posix_io_writel_reg_space(g, 0x10000000, 0x12345678);
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nvgpu_posix_io_writel_reg_space(g, 0x80000004, 0x87654321);
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value = nvgpu_posix_io_readl_reg_space(g, 0x80000004);
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if (value != 0x87654321) {
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return UNIT_FAIL;
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}
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nvgpu_posix_io_writel_reg_space(g, 0x10000100, 0x2727);
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/* Now re-define the callbacks to perform our own testing */
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struct nvgpu_posix_io_callbacks *old_cbs = nvgpu_posix_register_io(g,
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&test_reg_callbacks);
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/* The test begins where we would call some real NVGPU code */
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nvgpu_writel(g, 0x80000008, 0xA1B1C1D1);
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nvgpu_writel(g, 0x1000000C, 0x1);
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nvgpu_writel(g, 0x10000010, 0x55);
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/* End of real NVGPU code */
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/* First check that no memory access error occurred */
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if (nvgpu_posix_io_get_error_code(g) != 0) {
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unit_return_fail(m, "IO Access Error\n");
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}
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/* Verification can then be done either using nvgpu_readl or
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* nvgpu_posix_io_readl_reg_space
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*/
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value = nvgpu_readl(g, 0x80000008);
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if (value != 0xA1B1C1D1) {
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unit_return_fail(m, "Register value mismatch at address=0x%x\n",
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0x80000008);
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}
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/* Define a sequence of expected register writes */
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struct nvgpu_reg_access sequence[] = {
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{ .addr = 0x80000008, .value = 0xA1B1C1D1 },
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{ .addr = 0x1000000C, .value = 0x1 },
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{ .addr = 0x10000010, .value = 0x55 }
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};
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/* Compare the recording with the expected sequence. If strict mode is
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* used, then the same accesses, order and number of accesses is
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* expected.
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*/
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if (nvgpu_posix_io_check_sequence(g, sequence,
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sizeof(sequence)/sizeof(struct nvgpu_reg_access),
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true) == false) {
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unit_return_fail(m, "Failed checking sequence\n");
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}
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/* Calling this function again resets the recorder to use it again */
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nvgpu_posix_io_start_recorder(g);
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/* Restore the old callbacks for other tests within this unit */
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nvgpu_posix_register_io(g, old_cbs);
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return UNIT_SUCCESS;
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}
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struct unit_module_test posix_mockio_tests[] = {
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UNIT_TEST(register_io_callbacks, test_register_io_callbacks, NULL),
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UNIT_TEST(writel, test_writel, &nvgpu_writel_args),
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UNIT_TEST(writel_check, test_writel, &nvgpu_writel_check_args),
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UNIT_TEST(bar1_writel, test_writel, &nvgpu_bar1_writel_args),
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UNIT_TEST(usermode_writel, test_writel,
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&nvgpu_usermode_writel_args),
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UNIT_TEST(readl, test_readl, &nvgpu_readl_args),
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UNIT_TEST(__readl, test_readl, &__nvgpu_readl_args),
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UNIT_TEST(bar1_readl, test_readl, &nvgpu_bar1_readl_args),
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UNIT_TEST(test_register_space, test_register_space, NULL),
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};
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UNIT_MODULE(posix_mockio, posix_mockio_tests, UNIT_PRIO_POSIX_TEST);
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