45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
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/*
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* Copyright (c) 2015-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef __UAPI_ISC_DEV_H__
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#define __UAPI_ISC_DEV_H__
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#include <linux/ioctl.h>
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#include <linux/types.h>
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#define ISC_DEV_IOCTL_RW _IOW('o', 1, struct isc_dev_package)
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#ifdef CONFIG_COMPAT
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#define ISC_DEV_IOCTL_RW32 _IOW('o', 1, struct isc_dev_package32)
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#endif
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#define ISC_DEV_PKG_FLAG_WR 1
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struct __attribute__ ((__packed__)) isc_dev_package {
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__u16 offset;
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__u16 offset_len;
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__u32 size;
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__u32 flags;
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unsigned long buffer;
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};
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struct __attribute__ ((__packed__)) isc_dev_package32 {
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__u16 offset;
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__u16 offset_len;
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__u32 size;
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__u32 flags;
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__u32 buffer;
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};
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#endif /* __UAPI_ISC_DEV_H__ */
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