56 lines
1.7 KiB
C
56 lines
1.7 KiB
C
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/*
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* include/uapi/misc/adsp_console_ioctl.h
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*
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* A header file for adsp console driver
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*
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* Copyright (C) 2016-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* This software is licensed under the terms of the GNU General Public
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* License version 2, as published by the Free Software Foundation, and
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* may be copied, distributed, and modified under those terms.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#ifndef __UAPI_ADSP_CNSL_IOCTL_H
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#define __UAPI_ADSP_CNSL_IOCTL_H
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#include <linux/ioctl.h>
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#if !defined(NVADSP_NAME_SZ)
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#define NVADSP_NAME_SZ 128
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#endif
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#define NVADSP_NAME_SZ_MAX (NVADSP_NAME_SZ - 1)
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#if !defined(ARGV_SIZE_IN_WORDS)
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#define ARGV_SIZE_IN_WORDS 128
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#endif
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#define NV_ADSP_CONSOLE_MAGIC 'q'
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struct adsp_consol_run_app_arg_t {
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char app_name[NVADSP_NAME_SZ];
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char app_path[NVADSP_NAME_SZ];
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uint32_t args[ARGV_SIZE_IN_WORDS + 1];
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uint64_t ctx1;
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uint64_t ctx2;
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};
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#define ADSP_CNSL_LOAD _IO(NV_ADSP_CONSOLE_MAGIC, 0x01)
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#define ADSP_CNSL_CLR_BUFFER _IO(NV_ADSP_CONSOLE_MAGIC, 0x02)
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#define ADSP_CNSL_PUT_DATA _IOW(NV_ADSP_CONSOLE_MAGIC, 0x03, uint32_t *)
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#define ADSP_CNSL_RUN_APP _IOWR(NV_ADSP_CONSOLE_MAGIC, 0x04,\
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struct adsp_consol_run_app_arg_t *)
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#define ADSP_CNSL_STOP_APP _IOWR(NV_ADSP_CONSOLE_MAGIC, 0x05,\
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struct adsp_consol_run_app_arg_t *)
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#define ADSP_CNSL_OPN_MBX _IOW(NV_ADSP_CONSOLE_MAGIC, 0x06, void *)
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#define ADSP_CNSL_CLOSE_MBX _IO(NV_ADSP_CONSOLE_MAGIC, 0x07)
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#define ADSP_CNSL_PUT_MBX _IOW(NV_ADSP_CONSOLE_MAGIC, 0x08, uint32_t *)
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#define ADSP_CNSL_GET_MBX _IOR(NV_ADSP_CONSOLE_MAGIC, 0x09, uint32_t *)
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#endif
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