/* * PVA bit manipulation header * * Copyright (c) 2016 NVIDIA Corporation. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef _PVA_BIT_H_ #define _PVA_BIT_H_ #include /* * Bit manipulation macros */ /* * 16-bits */ #define PVA_BIT16(_b_) (((_b_) < 16) ? ((uint16_t)1U << (_b_)) : (uint16_t)0U) #define PVA_MASK16(_msb_, _lsb_) \ ((PVA_BIT16(_msb_ + 1) - 1U) & ~(PVA_BIT16(_lsb_) - 1U)) #define PVA_EXTRACT16(_x_, _msb_, _lsb_, _type_) \ ((_type_)((_x_ & PVA_MASK16(_msb_, _lsb_)) >> _lsb_)) #define PVA_INSERT16(_x_, _msb_, _lsb_) \ ((((uint16_t)_x_) << _lsb_) & PVA_MASK16(_msb_, _lsb_)) /* * 32-bits */ #define PVA_BIT(_b_) BIT(_b_) #define PVA_MASK(_msb_, _lsb_) GENMASK(_msb_, _lsb_) #define PVA_EXTRACT(_x_, _msb_, _lsb_, _type_) \ ((_type_)((_x_ & GENMASK(_msb_, _lsb_)) >> _lsb_)) #define PVA_INSERT(_x_, _msb_, _lsb_) \ ((((uint32_t)_x_) << _lsb_) & PVA_MASK(_msb_, _lsb_)) /* * 64-bits */ #define PVA_BIT64(_b_) BIT_ULL(_b_) #define PVA_MASK64(_msb_, _lsb_) GENMASK_ULL(_msb_, _lsb_) #define PVA_EXTRACT64(_x_, _msb_, _lsb_, _type_) \ ((_type_)((_x_ & GENMASK_ULL(_msb_, _lsb_)) >> _lsb_)) #define PVA_INSERT64(_x_, _msb_, _lsb_) \ ((((uint64_t)_x_) << _lsb_) & GENMASK_ULL(_msb_, _lsb_)) #define PVA_PACK64(_l_, _h_) \ (PVA_INSERT64(_h_, 63, 32) | PVA_INSERT64(_l_, 31, 0)) #define PVA_HI32(_x_) PVA_EXTRACT64(_x_, 63, 32, uint32_t) #define PVA_LOW32(_x_) PVA_EXTRACT64(_x_, 31, 0, uint32_t) #endif