/* * * Copyright (c) 2016 NVIDIA Corporation. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef _PVA_REGS_H_ #define _PVA_REGS_H_ #include "pva-bit.h" #include "hw_cfg_pva.h" #include "hw_dma_ch_pva.h" #include "hw_dma_desc_pva.h" #include "hw_proc_pva.h" #include "hw_hsp_pva.h" #include "hw_sec_pva.h" #include "hw_evp_pva.h" #include "pva-interface.h" #include "pva_mailbox.h" #include "pva-ucode-header.h" /* Definition for LIC_INTR_ENABLE bits */ #define SEC_LIC_INTR_HSP1 0x1 #define SEC_LIC_INTR_HSP2 0x2 #define SEC_LIC_INTR_HSP3 0x4 #define SEC_LIC_INTR_HSP4 0x8 #define SEC_LIC_INTR_HSP_ALL 0xF /* Watchdog support */ #define SEC_LIC_INTR_WDT 0x1 #endif