# shellcheck disable=SC2148 # # Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved. # # Function to check if variable is defined. function check_vars { # shellcheck disable=SC2124 variables=${@} for variable in ${variables} ; do if [ -z "${!variable}" ]; then echo "Error: Env variable ${variable} is not set!!" exit 1 fi done } # Function to check build environment function check_env_common { if [ "${IS_CROSS_COMPILATION}" -eq 1 ]; then check_vars "CROSS_COMPILE_AARCH64_PATH" CROSS_COMPILE_AARCH64="${CROSS_COMPILE_AARCH64_PATH}/bin/aarch64-linux-gnu-" if [ ! -f "${CROSS_COMPILE_AARCH64}gcc" ]; then echo "Error: Path ${CROSS_COMPILE_AARCH64}gcc does not exist." exit 1 fi fi # shellcheck disable=SC2046,SC2235 if [ "${MAKE_BIN}" != "make" ] && \ ( [ ! -f "${MAKE_BIN}" ] || \ [ ! -f $(basename "${MAKE_BIN}") ] ); then echo "Error: ${MAKE_BIN} does not exist !!" # shellcheck disable=SC2140 echo "Set MAKE_BIN env variable to "make" binary" exit 1 fi } # shellcheck disable=SC2034 NPROC=$(nproc) MAKE_BIN="${MAKE_BIN:-make}" BUILD_DIR="${BUILD_DIR:-$(pwd)/build_nv_sources}" MACHINE=$(uname -m) IS_CROSS_COMPILATION=0 if [[ "${MACHINE}" =~ "x86" ]]; then IS_CROSS_COMPILATION=1 fi check_env_common