/* * vivid-trace.c - Add trace to resolve performance issues * * Copyright (c) 2017, NVIDIA CORPORATION, All rights reserved. * * This software is licensed under the terms of the GNU General Public * License version 2, as published by the Free Software Foundation, and * may be copied, distributed, and modified under those terms. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #define CREATE_TRACE_POINTS #include void vivid_trace_single_msg(const char *devname, const char *message, int index) { trace_vivid_buffer_flow(devname, message, index); } void vivid_trace_dual_msg(const char *devname, const char *msg1, int index1, const char *msg2, int index2) { trace_vivid_copybuf(devname, msg1, index1, msg2, index2); } void vivid_trace_double_index(const char *devname, const char *msg1, int index1, int index2) { trace_vivid_timer(devname, msg1, index1, index2); }