/* * dc_reg.h: tegra dc register definitions. * * Copyright (C) 2010 Google, Inc. * Author: Erik Gilling * * Copyright (c) 2010-2018, NVIDIA CORPORATION, All rights reserved. * * This software is licensed under the terms of the GNU General Public * License version 2, as published by the Free Software Foundation, and * may be copied, distributed, and modified under those terms. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #ifndef __DRIVERS_VIDEO_TEGRA_DC_DC_REG_H #define __DRIVERS_VIDEO_TEGRA_DC_DC_REG_H #define DC_CMD_GENERAL_INCR_SYNCPT 0x000 #define VPULSE3_COND (6 << 10) #define IMMEDIATE_COND (0 << 10) #define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x001 #define DC_CMD_GENERAL_INCR_SYNCPT_ERROR 0x002 #define DC_CMD_WIN_A_INCR_SYNCPT 0x008 #define DC_CMD_WIN_A_INCR_SYNCPT_CNTRL 0x009 #define DC_CMD_WIN_A_INCR_SYNCPT_ERROR 0x00a #define DC_CMD_WIN_B_INCR_SYNCPT 0x010 #define DC_CMD_WIN_B_INCR_SYNCPT_CNTRL 0x011 #define DC_CMD_WIN_B_INCR_SYNCPT_ERROR 0x012 #define DC_CMD_WIN_C_INCR_SYNCPT 0x018 #define DC_CMD_WIN_C_INCR_SYNCPT_CNTRL 0x019 #define DC_CMD_WIN_C_INCR_SYNCPT_ERROR 0x01a #define DC_CMD_CONT_SYNCPT_VSYNC 0x028 #define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031 #define MSF_POLARITY_HIGH (0 << 0) #define MSF_POLARITY_LOW (1 << 0) #define MSF_DISABLE (0 << 1) #define MSF_ENABLE (1 << 1) #define MSF_LSPI (0 << 2) #define MSF_LDC (1 << 2) #define MSF_LSDI (2 << 2) #define DC_CMD_DISPLAY_COMMAND 0x032 #define DISP_COMMAND_RAISE (1 << 0) #define DISP_CTRL_MODE_STOP (0 << 5) #define DISP_CTRL_MODE_C_DISPLAY (1 << 5) #define DISP_CTRL_MODE_NC_DISPLAY (2 << 5) #define DISP_COMMAND_RAISE_VECTOR(x) (((x) & 0x1f) << 22) #define DISP_COMMAND_RAISE_CHANNEL_ID(x) (((x) & 0xf) << 27) #define DC_CMD_SIGNAL_RAISE 0x033 #define DC_CMD_DISPLAY_POWER_CONTROL 0x036 #define PW0_ENABLE (1 << 0) #define PW1_ENABLE (1 << 2) #define PW2_ENABLE (1 << 4) #define PW3_ENABLE (1 << 6) #define PW4_ENABLE (1 << 8) #define PM0_ENABLE (1 << 16) #define PM1_ENABLE (1 << 18) #define SPI_ENABLE (1 << 24) #define HSPI_ENABLE (1 << 25) #define DC_CMD_INT_STATUS 0x037 #define DC_CMD_INT_MASK 0x038 #define DC_CMD_INT_ENABLE 0x039 #define DC_CMD_INT_TYPE 0x03a #define DC_CMD_INT_POLARITY 0x03b #define CTXSW_INT (1 << 0) #define FRAME_END_INT (1 << 1) #define V_BLANK_INT (1 << 2) #define H_BLANK_INT (1 << 3) #define V_PULSE3_INT (1 << 4) #define V_PULSE2_INT (1 << 5) #define SPI_BUSY_INT (1 << 7) #define WIN_A_UF_INT (1 << 8) #define WIN_B_UF_INT (1 << 9) #define WIN_C_UF_INT (1 << 10) #define MSF_INT (1 << 12) #define SSF_INT (1 << 13) #define WIN_A_OF_INT (1 << 14) #define WIN_B_OF_INT (1 << 15) #define WIN_C_OF_INT (1 << 16) #define GPIO_0_INT (1 << 18) #define GPIO_1_INT (1 << 19) #define GPIO_2_INT (1 << 20) #define SMARTDIM_INT (1 << 24) /* Used only on Nvdisplay */ #define NVDISP_UF_INT (1 << 23) #define HC_UF_INT (1 << 23) /* Cursor or WinH */ #define WIN_D_UF_INT (1 << 24) #define WIN_T_UF_INT (1 << 25) #define DC_CMD_SIGNAL_RAISE1 0x03c #define DC_CMD_SIGNAL_RAISE2 0x03d #define DC_CMD_SIGNAL_RAISE3 0x03e #define DC_CMD_STATE_ACCESS 0x040 #define READ_MUX_ASSEMBLY (0 << 0) #define READ_MUX_ACTIVE (1 << 0) #define WRITE_MUX_ASSEMBLY (0 << 2) #define WRITE_MUX_ACTIVE (1 << 2) #define DC_CMD_STATE_CONTROL 0x041 #define GENERAL_ACT_REQ (1 << 0) #define WIN_A_ACT_REQ (1 << 1) #define WIN_B_ACT_REQ (1 << 2) #define WIN_C_ACT_REQ (1 << 3) #define WIN_D_ACT_REQ (1 << 4) #define WIN_H_ACT_REQ (1 << 5) #define CURSOR_ACT_REQ (1 << 7) #define GENERAL_UPDATE (1 << 8) #define WIN_A_UPDATE (1 << 9) #define WIN_B_UPDATE (1 << 10) #define WIN_C_UPDATE (1 << 11) #define WIN_D_UPDATE (1 << 12) #define WIN_H_UPDATE (1 << 13) #define CURSOR_UPDATE (1 << 15) #define COMMON_ACT_REQ (1 << 16) #define COMMON_UPDATE (1 << 17) #define NC_HOST_TRIG (1 << 24) #define DC_CMD_DISPLAY_WINDOW_HEADER 0x042 #define WINDOW_A_SELECT (1 << 4) #define WINDOW_B_SELECT (1 << 5) #define WINDOW_C_SELECT (1 << 6) #define WINDOW_D_SELECT (1 << 7) #define WINDOW_H_SELECT (1 << 8) #define DC_CMD_REG_ACT_CONTROL 0x043 #define CURSOR_ACT_CNTR_SEL_V 0 #define CURSOR_ACT_CNTR_SEL_H 1 #define CURSOR_ACT_CNTR_SEL 7 #define WIN_ACT_CNTR_SEL_HCOUNTER(x) (1 << ((x) * 2 + 2)) #define DC_COM_CRC_CONTROL 0x300 #define CRC_ALWAYS_ENABLE (1 << 3) #define CRC_ALWAYS_DISABLE (0 << 3) #define CRC_INPUT_DATA_ACTIVE_DATA (1 << 2) #define CRC_INPUT_DATA_FULL_FRAME (0 << 2) #define CRC_WAIT_TWO_VSYNC (1 << 1) #define CRC_WAIT_ONE_VSYNC (0 << 1) #define CRC_ENABLE_ENABLE (1 << 0) #define CRC_ENABLE_DISABLE (0 << 0) #define DC_COM_CRC_CHECKSUM 0x301 #define DC_COM_PIN_OUTPUT_ENABLE0 0x302 #define DC_COM_PIN_OUTPUT_ENABLE1 0x303 #define DC_COM_PIN_OUTPUT_ENABLE2 0x304 #define DC_COM_PIN_OUTPUT_ENABLE3 0x305 #define PIN_OUTPUT_LSPI_OUTPUT_EN (1 << 8) #define PIN_OUTPUT_LSPI_OUTPUT_DIS (1 << 8) #define DC_COM_PIN_OUTPUT_POLARITY0 0x306 #define DC_COM_PIN_OUTPUT_POLARITY1 0x307 #define LHS_OUTPUT_POLARITY_LOW (1 << 30) #define LVS_OUTPUT_POLARITY_LOW (1 << 28) #define LSC0_OUTPUT_POLARITY_LOW (1 << 24) #define DC_COM_PIN_OUTPUT_POLARITY2 0x308 #define DC_COM_PIN_OUTPUT_POLARITY3 0x309 #define LSPI_OUTPUT_POLARITY_LOW (1 << 8) #define DC_COM_PIN_OUTPUT_DATA0 0x30a #define DC_COM_PIN_OUTPUT_DATA1 0x30b #define DC_COM_PIN_OUTPUT_DATA2 0x30c #define DC_COM_PIN_OUTPUT_DATA3 0x30d #define DC_COM_PIN_INPUT_ENABLE0 0x30e #define DC_COM_PIN_INPUT_ENABLE1 0x30f #define DC_COM_PIN_INPUT_ENABLE2 0x310 #define DC_COM_PIN_INPUT_ENABLE3 0x311 #define PIN_INPUT_LSPI_INPUT_EN (1 << 8) #define PIN_INPUT_LSPI_INPUT_DIS (1 << 8) #define DC_COM_PIN_INPUT_DATA0 0x312 #define DC_COM_PIN_INPUT_DATA1 0x313 #define DC_COM_PIN_OUTPUT_SELECT0 0x314 #define DC_COM_PIN_OUTPUT_SELECT1 0x315 #define DC_COM_PIN_OUTPUT_SELECT2 0x316 #define DC_COM_PIN_OUTPUT_SELECT3 0x317 #define DC_COM_PIN_OUTPUT_SELECT4 0x318 #define DC_COM_PIN_OUTPUT_SELECT5 0x319 #define DC_COM_PIN_OUTPUT_SELECT6 0x31a #define PIN5_LM1_LCD_M1_OUTPUT_MASK (7 << 4) #define PIN5_LM1_LCD_M1_OUTPUT_M1 (0 << 4) #define PIN5_LM1_LCD_M1_OUTPUT_LD21 (2 << 4) #define PIN5_LM1_LCD_M1_OUTPUT_PM1 (3 << 4) #define PIN1_LHS_OUTPUT (1 << 30) #define PIN1_LVS_OUTPUT (1 << 28) #define DC_COM_PIN_MISC_CONTROL 0x31b #define DC_COM_PM0_CONTROL 0x31c #define DC_COM_PM0_DUTY_CYCLE 0x31d #define DC_COM_PM1_CONTROL 0x31e #define DC_COM_PM1_DUTY_CYCLE 0x31f #define PM_PERIOD_SHIFT 18 #define PM_CLK_DIVIDER_SHIFT 4 #define DC_COM_SPI_CONTROL 0x320 #define DC_COM_SPI_START_BYTE 0x321 #define DC_COM_HSPI_WRITE_DATA_AB 0x322 #define DC_COM_HSPI_WRITE_DATA_CD 0x323 #define DC_COM_HSPI_CS_DC 0x324 #define DC_COM_SCRATCH_REGISTER_A 0x325 #define DC_COM_SCRATCH_REGISTER_B 0x326 #define DC_COM_GPIO_CTRL 0x327 #define DC_COM_GPIO_DEBOUNCE_COUNTER 0x328 #define DC_COM_CRC_CHECKSUM_LATCHED 0x329 #define DC_COM_CMU_CSC_KRR 0x32a #define DC_COM_CMU_CSC_KGR 0x32b #define DC_COM_CMU_CSC_KBR 0x32c #define DC_COM_CMU_CSC_KRG 0x32d #define DC_COM_CMU_CSC_KGG 0x32e #define DC_COM_CMU_CSC_KBG 0x32f #define DC_COM_CMU_CSC_KRB 0x330 #define DC_COM_CMU_CSC_KGB 0x331 #define DC_COM_CMU_CSC_KBB 0x332 #define DC_COM_CMU_LUT1 0x336 #define LUT1_ADDR(x) (((x) & 0x0ff) << 0) #define LUT1_DATA(x) (((x) & 0xfff) << 16) #define LUT1_READ_DATA(x) (((x) >> 16) & 0xfff) #define DC_COM_CMU_LUT2 0x337 #define LUT2_ADDR(x) (((x) & 0x3ff) << 0) #define LUT2_DATA(x) (((x) & 0x0ff) << 16) #define LUT2_READ_DATA(x) (((x) >> 16) & 0x0ff) #define DC_COM_CMU_LUT1_READ 0x338 #define LUT1_READ_ADDR(x) (((x) & 0x0ff) << 8) #define LUT1_READ_EN (1 << 0) #define DC_COM_CMU_LUT2_READ 0x339 #define LUT2_READ_ADDR(x) (((x) & 0x3ff) << 8) #define LUT2_READ_EN (1 << 0) #define DC_COM_DSC_TOP_CTL 0x33e #define DSC_VALID_TIMEOUT_COUNT(x) (((x) & 0xffff) << 4) #define DSC_DUAL_ENABLE (1U << 4) #define DSC_AUTO_RESET (1U << 3) #define DSC_SLCG_OVERRIDE (1U << 2) #define DSC_ENABLE (1U << 1) #define DSC_SOFT_RESET 0x1 #define DC_COM_DSC_DELAY 0x33f #define DSC_VALID_WRAP_OUTPUT_DELAY(x) (((x) & 0xffff) << 16) #define DSC_VALID_OUTPUT_DELAY(x) ((x) & 0xffff) #define DSC_ENC_FIFO_SIZE 0x17f #define DSC_START_PIXEL_POS 18 #define DSC_COM_DSC_COMMON_CTRL 0x340 #define DSC_VALID_CHUNK_SIZE(x) (((x) & 0xffff) << 16) #define DSC_BLOCK_PRED_ENABLE BIT(10) #define DSC_VALID_BITS_PER_PIXEL(x) ((x) & 0x3ff) #define DSC_COM_DSC_SLICE_INFO 0x341 #define DSC_VALID_SLICE_HEIGHT(x) (((x) & 0xffff) << 16) #define DSC_VALID_SLICE_WIDTH(x) ((x) & 0xffff) #define DSC_COM_DSC_RC_RELAY_INFO 0x342 #define DSC_VALID_INITIAL_DEC_DELAY(x) (((x) & 0xffff) << 16) #define DSC_VALID_INITIAL_XMIT_DELAY(x) ((x) & 0x3ff) #define DC_COM_DSC_RC_SCALE_INFO 0x343 #define DSC_VALID_SCALE_DECR_INTERVAL(x) (((x) & 0xffff) << 6) #define DSC_VALID_INITIAL_SCALE_VALUE(x) ((x) & 0x3f) #define DC_COM_DSC_RC_SCALE_INFO_2 0x344 #define DSC_VALID_SCALE_INCR_INTERVAL(x) ((x) & 0xffff) #define DC_COM_DSC_RC_BPGOFF_INFO 0x345 #define DSC_VALID_SLICE_BPG_OFFSET(x) (((x) & 0xffff) << 16) #define DSC_VALID_NFL_BPG_OFFSET(x) ((x) & 0xffff) #define DC_COM_DSC_RC_OFFSET_INFO 0x346 #define DSC_DEF_8BPP_INITIAL_OFFSET 6144 #define DSC_DEF_12BPP_INITIAL_OFFSET 2048 #define DSC_VALID_FINAL_OFFSET(x) (((x) & 0xffff) << 16) #define DSC_VALID_INITIAL_OFFSET(x) ((x) & 0xffff) #define DC_COM_DSC_RC_FLATNESS_INFO 0x347 #define DSC_DEF_8BPP_FIRST_LINE_BPG_OFFS 12 #define DSC_DEF_12BPP_FIRST_LINE_BPG_OFFS 15 #define DSC_VALID_FIRST_LINE_BPG_OFFS(x) (((x) & 0x1f) << 10) #define DSC_VALID_FLATNESS_MAX_QP(x) (((x) & 0x1f) << 5) #define DSC_VALID_FLATNESS_MIN_QP(x) ((x) & 0x1f) #define DC_COM_DSC_RC_PARAM_SET 0x348 #define DSC_VALID_RC_TGT_OFFSET_LO(x) (((x) & 0xf) << 18) #define DSC_VALID_RC_TGT_OFFSET_HI(x) (((x) & 0xf) << 14) #define DSC_VALID_RC_QUANT_INCR_LIMIT1(x) (((x) & 0x1f) << 9) #define DSC_VALID_RC_QUANT_INCR_LIMIT0(x) (((x) & 0x1f) << 4) #define DSC_VALID_RC_EDGE_FACTOR(x) ((x) & 0xf) #define SET_DSC_RC_BUF_THRESH(thresh, shift) \ (((thresh) & 0xff) << shift) \ #define DSC_VALID_RC_BUF_THRESH_3(x) (((x) & 0xff) << 24) #define DSC_VALID_RC_BUF_THRESH_2(x) (((x) & 0xff) << 16) #define DSC_VALID_RC_BUF_THRESH_1(x) (((x) & 0xff) << 8) #define DSC_VALID_RC_BUF_THRESH_0(x) ((x) & 0xff) #define DC_COM_DSC_RC_BUF_THRESH_0 0x349 #define DSC_VALID_RC_MODEL_SIZE(x) ((x) & 0xffff) #define DSC_DEF_RC_MODEL_SIZE 8192 #define DC_COM_DSC_RC_BUF_THRESH_1 0x34a #define DC_COM_DSC_RC_BUF_THRESH_2 0x34b #define DC_COM_DSC_RC_BUF_THRESH_3 0x34c #define SET_RC_RANGE_MIN_QP(x) ((x) & 0x1f) #define SET_RC_RANGE_MAX_QP(x) (((x) & 0x1f) << 5) #define SET_RC_RANGE_BPG_OFFSET(x) (((x) & 0x3f) << 10) #define DSC_VALID_RC_RANGE_PARAM_HI(x) (((x) & 0xffff) << 16) #define DSC_VALID_RC_RANGE_PARAM_LO(x) ((x) & 0xffff) #define DC_COM_DSC_RC_RANGE_CFG_0 0x34d #define DC_COM_DSC_RC_RANGE_CFG_1 0x34e #define DC_COM_DSC_RC_RANGE_CFG_2 0x34f #define DC_COM_DSC_RC_RANGE_CFG_3 0x350 #define DC_COM_DSC_RC_RANGE_CFG_4 0x351 #define DC_COM_DSC_RC_RANGE_CFG_5 0x352 #define DC_COM_DSC_RC_RANGE_CFG_6 0x353 #define DC_COM_DSC_RC_RANGE_CFG_7 0x354 #define DC_COM_DSC_UNIT_SET 0x355 #define DSC_FLATNESS_FIX_EN BIT(7) #define DSC_CHECK_FLATNESS2 BIT(6) #define DSC_LINEBUF_DEPTH_8_BIT BIT(2) #define DSC_VALID_SLICE_NUM_MINUS1_IN_LINE(x) ((x) & 0x3) #define DC_COM_DSC_CRC_CONTROL 0x356 #define DSC_CRC_ALWAYS BIT(1) #define DSC_CRC_ENABLE BIT(0) #define DC_COM_DSC_CRC_CHECKSUM 0x357 #define DC_COM_DSC_STATUS 0x358 #define DSC_VALID_STATUS_SLICEID(x) (((x) >> 16) & 0x3) #define DSC_VALID_STATUS_HINDEX(x) ((x) & 0xffff) #define DC_COM_DSC_STATUS_2 0x359 #define DSC_STATUS_BUSY BIT(16) #define DSC_VALID_STATUS_VINDEX(x) ((x) & 0xffff) #define DC_COM_RG_DPCA 0x366 #define DC_DISP_DISP_SIGNAL_OPTIONS0 0x400 #define H_PULSE_0_ENABLE (1 << 8) #define H_PULSE_1_ENABLE (1 << 10) #define H_PULSE_2_ENABLE (1 << 12) #define V_PULSE_0_ENABLE (1 << 16) #define V_PULSE_1_ENABLE (1 << 18) #define V_PULSE_2_ENABLE (1 << 19) #define V_PULSE_3_ENABLE (1 << 20) #define M0_ENABLE (1 << 24) #define M1_ENABLE (1 << 26) #define DC_DISP_DISP_SIGNAL_OPTIONS1 0x401 #define DI_ENABLE (1 << 16) #define PP_ENABLE (1 << 18) #define DC_DISP_DISP_WIN_OPTIONS 0x402 #define CURSOR_ENABLE (1 << 16) #define SOR_ENABLE (1 << 25) #define SOR1_ENABLE (1 << 26) #define SOR1_TIMING_CYA (1 << 27) #define TVO_ENABLE (1 << 28) #define DSI_ENABLE (1 << 29) #define HDMI_ENABLE (1 << 30) #define DC_DISP_MEM_HIGH_PRIORITY 0x403 #define DC_DISP_MEM_HIGH_PRIORITY_TIMER 0x404 #define DC_DISP_DISP_TIMING_OPTIONS 0x405 #define VSYNC_H_POSITION(x) ((x) & 0xfff) #define DC_DISP_REF_TO_SYNC 0x406 #define DC_DISP_SYNC_WIDTH 0x407 #define DC_DISP_BACK_PORCH 0x408 #define DC_DISP_DISP_ACTIVE 0x409 #define DC_DISP_FRONT_PORCH 0x40a #define DC_DISP_H_PULSE0_CONTROL 0x40b #define DC_DISP_H_PULSE0_POSITION_A 0x40c #define DC_DISP_H_PULSE0_POSITION_B 0x40d #define DC_DISP_H_PULSE0_POSITION_C 0x40e #define DC_DISP_H_PULSE0_POSITION_D 0x40f #define DC_DISP_H_PULSE1_CONTROL 0x410 #define DC_DISP_H_PULSE1_POSITION_A 0x411 #define DC_DISP_H_PULSE1_POSITION_B 0x412 #define DC_DISP_H_PULSE1_POSITION_C 0x413 #define DC_DISP_H_PULSE1_POSITION_D 0x414 #define DC_DISP_H_PULSE2_CONTROL 0x415 #define DC_DISP_H_PULSE2_POSITION_A 0x416 #define DC_DISP_H_PULSE2_POSITION_B 0x417 #define DC_DISP_H_PULSE2_POSITION_C 0x418 #define DC_DISP_H_PULSE2_POSITION_D 0x419 #define DC_DISP_V_PULSE0_CONTROL 0x41a #define DC_DISP_V_PULSE0_POSITION_A 0x41b #define DC_DISP_V_PULSE0_POSITION_B 0x41c #define DC_DISP_V_PULSE0_POSITION_C 0x41d #define DC_DISP_V_PULSE1_CONTROL 0x41e #define DC_DISP_V_PULSE1_POSITION_A 0x41f #define DC_DISP_V_PULSE1_POSITION_B 0x420 #define DC_DISP_V_PULSE1_POSITION_C 0x421 #define DC_DISP_V_PULSE2_CONTROL 0x422 #define V_PULSE2_H_POSITION(x) (((x) & 0x1fff) << 16) #define V_PULSE2_LAST(x) (((x) & 0x1) << 8) #define DC_DISP_V_PULSE2_POSITION_A 0x423 #define V_PULSE2_START_A(x) (((x) & 0x1fff) << 0) #define V_PULSE2_END_A(x) (((x) & 0x1fff) << 16) #define DC_DISP_V_PULSE3_CONTROL 0x424 #define DC_DISP_V_PULSE3_POSITION_A 0x425 #define DC_DISP_M0_CONTROL 0x426 #define DC_DISP_M1_CONTROL 0x427 #define DC_DISP_DI_CONTROL 0x428 #define DC_DISP_PP_CONTROL 0x429 #define DC_DISP_PP_SELECT_A 0x42a #define DC_DISP_PP_SELECT_B 0x42b #define DC_DISP_PP_SELECT_C 0x42c #define DC_DISP_PP_SELECT_D 0x42d #define PULSE_MODE_NORMAL (0 << 3) #define PULSE_MODE_ONE_CLOCK (1 << 3) #define PULSE_POLARITY_HIGH (0 << 4) #define PULSE_POLARITY_LOW (1 << 4) #define PULSE_QUAL_ALWAYS (0 << 6) #define PULSE_QUAL_VACTIVE (2 << 6) #define PULSE_QUAL_VACTIVE1 (3 << 6) #define PULSE_LAST_START_A (0 << 8) #define PULSE_LAST_END_A (1 << 8) #define PULSE_LAST_START_B (2 << 8) #define PULSE_LAST_END_B (3 << 8) #define PULSE_LAST_START_C (4 << 8) #define PULSE_LAST_END_C (5 << 8) #define PULSE_LAST_START_D (6 << 8) #define PULSE_LAST_END_D (7 << 8) #define PULSE_START(x) ((x) & 0xfff) #define PULSE_END(x) (((x) & 0xfff) << 16) #define DC_DISP_DISP_CLOCK_CONTROL 0x42e #define PIXEL_CLK_DIVIDER_PCD1 (0 << 8) #define PIXEL_CLK_DIVIDER_PCD1H (1 << 8) #define PIXEL_CLK_DIVIDER_PCD2 (2 << 8) #define PIXEL_CLK_DIVIDER_PCD3 (3 << 8) #define PIXEL_CLK_DIVIDER_PCD4 (4 << 8) #define PIXEL_CLK_DIVIDER_PCD6 (5 << 8) #define PIXEL_CLK_DIVIDER_PCD8 (6 << 8) #define PIXEL_CLK_DIVIDER_PCD9 (7 << 8) #define PIXEL_CLK_DIVIDER_PCD12 (8 << 8) #define PIXEL_CLK_DIVIDER_PCD16 (9 << 8) #define PIXEL_CLK_DIVIDER_PCD18 (10 << 8) #define PIXEL_CLK_DIVIDER_PCD24 (11 << 8) #define PIXEL_CLK_DIVIDER_PCD13 (12 << 8) #define SHIFT_CLK_DIVIDER(x) ((x) & 0xff) #define DC_DISP_DISP_INTERFACE_CONTROL 0x42f #define DISP_DATA_FORMAT_DF1P1C (0 << 0) #define DISP_DATA_FORMAT_DF1P2C24B (1 << 0) #define DISP_DATA_FORMAT_DF1P2C18B (2 << 0) #define DISP_DATA_FORMAT_DF1P2C16B (3 << 0) #define DISP_DATA_FORMAT_DF2S (5 << 0) #define DISP_DATA_FORMAT_DF3S (6 << 0) #define DISP_DATA_FORMAT_DFSPI (7 << 0) #define DISP_DATA_FORMAT_DF1P3C24B (8 << 0) #define DISP_DATA_FORMAT_DF1P3C18B (9 << 0) #define DISP_DATA_ALIGNMENT_MSB (0 << 8) #define DISP_DATA_ALIGNMENT_LSB (1 << 8) #define DISP_DATA_ORDER_RED_BLUE (0 << 9) #define DISP_DATA_ORDER_BLUE_RED (1 << 9) #define DC_DISP_DISP_COLOR_CONTROL 0x430 #define BASE_COLOR_SIZE666 (0 << 0) #define BASE_COLOR_SIZE111 (1 << 0) #define BASE_COLOR_SIZE222 (2 << 0) #define BASE_COLOR_SIZE333 (3 << 0) #define BASE_COLOR_SIZE444 (4 << 0) #define BASE_COLOR_SIZE555 (5 << 0) #define BASE_COLOR_SIZE565 (6 << 0) #define BASE_COLOR_SIZE332 (7 << 0) #define BASE_COLOR_SIZE888 (8 << 0) #define DITHER_CONTROL_DISABLE (0 << 8) #define DITHER_CONTROL_ORDERED (2 << 8) #ifdef CONFIG_TEGRA_DC_TEMPORAL_DITHER #define DITHER_CONTROL_TEMPORAL (3 << 8) #else #define DITHER_CONTROL_ERRDIFF (3 << 8) #endif #define CMU_DISABLE (0 << 20) #define CMU_ENABLE (1 << 20) #define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431 #define DC_DISP_DATA_ENABLE_OPTIONS 0x432 #define DE_SELECT_ACTIVE_BLANK 0x0 #define DE_SELECT_ACTIVE 0x1 #define DE_SELECT_ACTIVE_IS 0x2 #define DE_CONTROL_ONECLK (0 << 2) #define DE_CONTROL_NORMAL (1 << 2) #define DE_CONTROL_EARLY_EXT (2 << 2) #define DE_CONTROL_EARLY (3 << 2) #define DE_CONTROL_ACTIVE_BLANK (4 << 2) #define DC_DISP_SERIAL_INTERFACE_OPTIONS 0x433 #define DC_DISP_LCD_SPI_OPTIONS 0x434 #define DC_DISP_BORDER_COLOR 0x435 #define DC_DISP_COLOR_KEY0_LOWER 0x436 #define DC_DISP_COLOR_KEY0_UPPER 0x437 #define DC_DISP_COLOR_KEY1_LOWER 0x438 #define DC_DISP_COLOR_KEY1_UPPER 0x439 #define DC_DISP_CURSOR_FOREGROUND 0x43c #define DC_DISP_CURSOR_BACKGROUND 0x43d #define CURSOR_COLOR(_r, _g, _b) ((_r) | ((_g) << 8) | ((_b) << 16)) #define DC_DISP_CURSOR_START_ADDR 0x43e #define DC_DISP_CURSOR_START_ADDR_NS 0x43f #define CURSOR_START_ADDR_MASK (((1 << 22) - 1) << 10) #define CURSOR_START_ADDR(_addr) ((_addr) >> 10) #define CURSOR_START_ADDR_LOW(_addr) ((_addr & 0xffffffff) >> 10) #define CURSOR_SIZE_32 (0x0 << 24) #define CURSOR_SIZE_64 (0x1 << 24) #define CURSOR_SIZE_128 (0x2 << 24) #define CURSOR_SIZE_256 (0x3 << 24) #define DC_DISP_CURSOR_POSITION 0x440 #define H_CURSOR_POSITION_SIZE 14 /* For T21x */ #define CURSOR_POSITION(_x, _y, h_size) \ (((_x) & ((1 << h_size) - 1)) | \ (((_y) & ((1 << h_size) - 1)) << 16)) #define DC_DISP_CURSOR_POSITION_NS 0x441 #define DC_DISP_INIT_SEQ_CONTROL 0x442 #define DC_DISP_SPI_INIT_SEQ_DATA_A 0x443 #define DC_DISP_SPI_INIT_SEQ_DATA_B 0x444 #define DC_DISP_SPI_INIT_SEQ_DATA_C 0x445 #define DC_DISP_SPI_INIT_SEQ_DATA_D 0x446 #define DC_DISP_DC_MCCIF_FIFOCTRL 0x480 #define DC_DISP_MCCIF_DISPLAY0A_HYST 0x481 #define DC_DISP_MCCIF_DISPLAY0B_HYST 0x482 #define DC_DISP_MCCIF_DISPLAY0C_HYST 0x483 #define DC_DISP_MCCIF_DISPLAY1B_HYST 0x484 #define DC_DISP_DAC_CRT_CTRL 0x4c0 #define DC_DISP_DISP_MISC_CONTROL 0x4c1 #define UF_LINE_FLUSH (1 << 1) #define DC_DISP_BLEND_CURSOR_CONTROL 0x4f1 #define WINH_CURS_SELECT(x) (((x) & 0x1) << 28) #define CURSOR_COMP_MODE(x) (((x) & 0x1) << 25) #define CURSOR_MODE_SELECT(x) (((x) & 0x1) << 24) #define CURSOR_DST_BLEND_FACTOR_SELECT(x) ((x) << 16) #define CURSOR_SRC_BLEND_FACTOR_SELECT(x) ((x) << 8) #define CURSOR_ALPHA(a) ((a) & 0xff) #define DC_DISP_CORE_HEAD_SET_CONTROL_CURSOR 0x43b #define CURSOR_FORMAT_T_A1R5G5B5 (233) #define CURSOR_FORMAT_T_A8R8G8B8 (207) #define SET_CONTROL_CURSOR_FORMAT(x) (((x) & 0xFF) << 1) #define SET_CONTROL_CURSOR_FORMAT_MASK (0xFF << 1) #define SET_CONTROL_CURSOR_DE_GAMMA(x) (((x) & 0x3) << 27) #define SET_CONTROL_CURSOR_DE_GAMMA_MASK (0x3 << 27) #define DC_DISP_DISPLAY_SPARE0 0x4f7 #define DC_DISP_SPARE0_VALID_OVERFLOW_THRES(x) (((x) & 0x3ff) << 4) #define DC_DISP_DEF_OVERFLOW_THRES 0x354 #define DC_DISP_SPARE0_RC_SOLUTION_MODE(x) ((x) << 2) #define DC_SPARE0_RC_SOLUTION_2 0x1 #define DC_SPARE0_RC_SOLUTION_3 0x2 #define DC_WIN_COLOR_PALETTE(x) (0x500 + (x)) #define DC_DISP_INTERLACE_CONTROL 0x4e5 #define INTERLACE_MODE_ENABLE 1 #define INTERLACE_MODE_DISABLE 0 #define INTERLACE_START_FIELD_1 (0 << 1) #define INTERLACE_START_FIELD_2 (1 << 1) #define INTERLACE_STATUS_FIELD_1 (0 << 2) #define INTERLACE_STATUS_FIELD_2 (1 << 2) #define DC_DISP_INTERLACE_FIELD2_REF_TO_SYNC 0x4e6 #define DC_DISP_INTERLACE_FIELD2_SYNC_WIDTH 0x4e7 #define DC_DISP_INTERLACE_FIELD2_BACK_PORCH 0x4e8 #define DC_DISP_INTERLACE_FIELD2_FRONT_PORCH 0x4e9 #define DC_DISP_INTERLACE_FIELD2_DISP_ACTIVE 0x4ea #define DC_DISP_CURSOR_START_ADDR_HI 0x4ec #define DC_DISP_CURSOR_START_ADDR_HI_NS 0x4ed #define DC_WIN_PALETTE_COLOR_EXT 0x600 #define DC_WIN_H_FILTER_P(x) (0x601 + (x)) #define DC_WIN_CSC_YOF 0x611 #define DC_WIN_CSC_KYRGB 0x612 #define DC_WIN_CSC_KUR 0x613 #define DC_WIN_CSC_KVR 0x614 #define DC_WIN_CSC_KUG 0x615 #define DC_WIN_CSC_KVG 0x616 #define DC_WIN_CSC_KUB 0x617 #define DC_WIN_CSC_KVB 0x618 #define DC_WIN_V_FILTER_P(x) (0x619 + (x)) #define DC_WIN_WIN_OPTIONS 0x700 #define H_DIRECTION_DECREMENT(x) ((x) << 0) #define V_DIRECTION_DECREMENT(x) ((x) << 2) #define WIN_SCAN_COLUMN (1 << 4) #define COLOR_EXPAND (1 << 6) #define H_FILTER_ENABLE(x) ((x) << 8) #define V_FILTER_ENABLE(x) ((x) << 10) #define CP_ENABLE (1 << 16) #define CSC_ENABLE (1 << 18) #define DV_ENABLE (1 << 20) #define INTERLACE_ENABLE (1 << 23) #define INTERLACE_DISABLE (0 << 23) #define WIN_ENABLE (1 << 30) #define DC_WIN_BYTE_SWAP 0x701 #define BYTE_SWAP_NOSWAP 0 #define BYTE_SWAP_SWAP2 1 #define BYTE_SWAP_SWAP4 2 #define BYTE_SWAP_SWAP4HW 3 #define DC_WIN_BUFFER_CONTROL 0x702 #define BUFFER_CONTROL_HOST 0 #define BUFFER_CONTROL_VI 1 #define BUFFER_CONTROL_EPP 2 #define BUFFER_CONTROL_MPEGE 3 #define BUFFER_CONTROL_SB2D 4 #define DC_WIN_COLOR_DEPTH 0x703 #define DC_WIN_POSITION 0x704 #define H_POSITION(x) (((x) & 0x1fff) << 0) #define V_POSITION(x) (((x) & 0x1fff) << 16) #define DC_WIN_SIZE 0x705 #define H_SIZE(x) (((x) & 0x1fff) << 0) #define V_SIZE(x) (((x) & 0x1fff) << 16) #define DC_WIN_PRESCALED_SIZE 0x706 #define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0) #define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16) #define DC_WIN_H_INITIAL_DDA 0x707 #define DC_WIN_V_INITIAL_DDA 0x708 #define DC_WIN_DDA_INCREMENT 0x709 #define H_DDA_INC(x) (((x) & 0xffff) << 0) #define V_DDA_INC(x) (((x) & 0xffff) << 16) #define DC_WIN_LINE_STRIDE 0x70a #define LINE_STRIDE(x) (x) #define UV_LINE_STRIDE(x) (((x) & 0xffff) << 16) #define GET_LINE_STRIDE(x) ((x) & 0xffff) #define GET_UV_LINE_STRIDE(x) (((x) >> 16) & 0xffff) #define DC_WINBUF_BLEND_LAYER_CONTROL 0x716 #define WIN_K1(x) (((x) & 0xff) << 8) #define WIN_K2(x) (((x) & 0xff) << 16) #define WIN_BLEND_ENABLE (0 << 24) #define WIN_BLEND_BYPASS (1 << 24) #define DC_WINBUF_BLEND_MATCH_SELECT 0x717 #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ZERO (0 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ONE (1 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 (2 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_DST (3 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (4 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_SRC (5 << 0) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ZERO (0 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ONE (1 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1 (2 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K2 (3 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1_TIMES_DST (4 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (5 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_SRC (6 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1 (7 << 4) #define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_ZERO (0 << 8) #define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K1 (1 << 8) #define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K2 (2 << 8) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ZERO (0 << 12) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ONE (1 << 12) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_NEG_K1_TIMES_SRC (2 << 12) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 (3 << 12) #define DC_WINBUF_BLEND_ALPHA_1BIT 0x719 #define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0) #define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8) #define DC_WIN_BUF_STRIDE 0x70b #define DC_WIN_UV_BUF_STRIDE 0x70c #define DC_WIN_BUFFER_ADDR_MODE 0x70d #define DC_WIN_BUFFER_ADDR_MODE_LINEAR (0 << 0) #define DC_WIN_BUFFER_ADDR_MODE_LINEAR_UV (0 << 16) #define DC_WIN_BUFFER_ADDR_MODE_TILE (1 << 0) #define DC_WIN_BUFFER_ADDR_MODE_TILE_UV (1 << 16) #define DC_WIN_DV_CONTROL 0x70e #define DC_WIN_BLEND_NOKEY 0x70f #define DC_WIN_BLEND_1WIN 0x710 #define DC_WIN_BLEND_2WIN_X 0x711 #define DC_WIN_BLEND_2WIN_Y 0x712 #define DC_WIN_BLEND_3WIN_XY 0x713 #define CKEY_NOKEY (0 << 0) #define CKEY_KEY0 (1 << 0) #define CKEY_KEY1 (2 << 0) #define CKEY_KEY01 (3 << 0) #define BLEND_CONTROL_FIX (0 << 2) #define BLEND_CONTROL_ALPHA (1 << 2) #define BLEND_CONTROL_DEPENDANT (2 << 2) #define BLEND_CONTROL_PREMULT (3 << 2) #define BLEND_WEIGHT0(x) (((x) & 0xff) << 8) #define BLEND_WEIGHT1(x) (((x) & 0xff) << 16) #define BLEND(key, control, weight0, weight1) \ (CKEY_ ## key | BLEND_CONTROL_ ## control | \ BLEND_WEIGHT0(weight0) | BLEND_WEIGHT1(weight1)) #define DC_WIN_BUFFER_SURFACE_KIND 0x80b #define DC_WIN_BUFFER_SURFACE_PITCH (0 << 0) #define DC_WIN_BUFFER_SURFACE_TILED (1 << 0) #define DC_WIN_BUFFER_SURFACE_BL_16B2 (1 << 1) #define BLOCK_HEIGHT_SHIFT 4 #define DC_WIN_GLOBAL_ALPHA 0x715 #define GLOBAL_ALPHA_ENABLE 0x10000 #define DC_WINBUF_START_ADDR 0x800 #define DC_WINBUF_START_ADDR_NS 0x801 #define DC_WINBUF_START_ADDR_U 0x802 #define DC_WINBUF_START_ADDR_U_NS 0x803 #define DC_WINBUF_START_ADDR_V 0x804 #define DC_WINBUF_START_ADDR_V_NS 0x805 #define DC_WINBUF_ADDR_H_OFFSET 0x806 #define DC_WINBUF_ADDR_H_OFFSET_NS 0x807 #define DC_WINBUF_ADDR_V_OFFSET 0x808 #define DC_WINBUF_ADDR_V_OFFSET_NS 0x809 #define DC_WINBUF_UFLOW_STATUS 0x80a #define DC_WINBUF_START_ADDR_HI 0x80d #define DC_WINBUF_START_ADDR_HI_U 0x80f #define DC_WINBUF_START_ADDR_HI_V 0x811 #define DC_WINBUF_START_ADDR_FIELD2 0x813 #define DC_WINBUF_START_ADDR_FIELD2_U 0x815 #define DC_WINBUF_START_ADDR_FIELD2_V 0x817 #define DC_WINBUF_START_ADDR_FIELD2_HI 0x819 #define DC_WINBUF_START_ADDR_FIELD2_HI_U 0x81b #define DC_WINBUF_START_ADDR_FIELD2_HI_V 0x81d #define DC_WINBUF_ADDR_H_OFFSET_FIELD2 0x81f #define DC_WINBUF_ADDR_V_OFFSET_FIELD2 0x821 /* direct versions of DC_WINBUF_UFLOW_STATUS */ #define DC_WINBUF_AD_UFLOW_STATUS 0xbca #define DC_WINBUF_BD_UFLOW_STATUS 0xdca #define DC_WINBUF_CD_UFLOW_STATUS 0xfca #define DC_WINBUF_DD_UFLOW_STATUS 0x0ca #define DC_WINBUF_HD_UFLOW_STATUS 0x1ca #define DC_WINBUF_TD_UFLOW_STATUS 0x14a #define DC_WINBUF_BLEND_LAYER_CONTROL 0x716 #define WIN_DEPTH(x) (((x) & 0xff) << 0) #define WIN_K1(x) (((x) & 0xff) << 8) #define WIN_K2(x) (((x) & 0xff) << 16) #define WIN_BLEND_ENABLE (0 << 24) #define WIN_BLEND_BYPASS (1 << 24) #define WIN_CKEY_SEL_NONE (0 << 25) #define WIN_CKEY_SEL_WINA_KEY0 (1 << 25) #define WIN_CKEY_SEL_WINA_KEY1 (2 << 25) #define WIN_CKEY_SEL_WINB_KEY0 (3 << 25) #define WIN_CKEY_SEL_WINB_KEY1 (4 << 25) #define WIN_CKEY_SEL_WINC_KEY0 (5 << 25) #define WIN_CKEY_SEL_WINC_KEY1 (6 << 25) #define DC_WINBUF_BLEND_MATCH_SELECT 0x717 #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ZERO \ (0 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ONE \ (1 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 \ (2 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_DST \ (3 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_NEG_K1_TIMES_DST \ (4 << 0) #define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_SRC \ (5 << 0) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ZERO \ (0 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ONE \ (1 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1 \ (2 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K2 \ (3 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1_TIMES_DST \ (4 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_DST \ (5 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_SRC \ (6 << 4) #define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1 \ (7 << 4) #define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_ZERO \ (0 << 8) #define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K1 \ (1 << 8) #define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K2 \ (2 << 8) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ZERO \ (0 << 12) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ONE \ (1 << 12) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_NEG_K1_TIMES_SRC \ (2 << 12) #define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 \ (3 << 12) #define DC_WINBUF_BLEND_NOMATCH_SELECT 0x718 #define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_ZERO \ (0 << 0) #define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_ONE \ (1 << 0) #define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_K1 \ (2 << 0) #define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_K1_TIMES_DST \ (3 << 0) #define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_NEG_K1_TIMES_DST \ (4 << 0) #define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_K1_TIMES_SRC \ (5 << 0) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_ZERO \ (0 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_ONE \ (1 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_K1 \ (2 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_K2 \ (3 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_K1_TIMES_DST \ (4 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_NEG_K1_TIMES_DST \ (5 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_NEG_K1_TIMES_SRC \ (6 << 4) #define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_NEG_K1 \ (7 << 4) #define WIN_BLEND_FACT_SRC_ALPHA_NOMATCH_SEL_ZERO \ (0 << 8) #define WIN_BLEND_FACT_SRC_ALPHA_NOMATCH_SEL_K1 \ (1 << 8) #define WIN_BLEND_FACT_SRC_ALPHA_NOMATCH_SEL_K2 \ (2 << 8) #define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_ZERO \ (0 << 12) #define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_ONE \ (1 << 12) #define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_NEG_K1_TIMES_SRC \ (2 << 12) #define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_K2 \ (3 << 12) #define DC_WINBUF_BLEND_ALPHA_1BIT 0x719 #define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0) #define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8) #define DC_WINBUF_MEMFETCH_CONTROL 0x82b #define MEMFETCH_CLK_GATE_OVERRIDE (1U << 1) #define MEMFETCH_RESET (1U << 0) #define DC_WINBUF_CDE_CONTROL 0x82f #define CLEARRESPONSEONFRAMESTART (1U << 13) #define CLEARREQUESTONFRAMESTART (1U << 12) #define ENABLESURFACE0 (1U << 0) #define DC_WINBUF_CDE_COMPTAG_BASE_0 0x830 #define DC_WINBUF_CDE_COMPTAG_BASEHI_0 0x832 #define DC_WINBUF_CDE_ZBC_COLOR_0 0x834 #define DC_WINBUF_CDE_SURFACE_OFFSET_0 0x835 #define DC_WINBUF_CDE_CTB_ENTRY_0 0x836 #define DC_WINBUF_CDE_CG_SW_OVR 0x837 #define DC_WINBUF_CDE_PM_CONTROL 0x838 #define DC_WINBUF_CDE_PM_COUNTER 0x839 #define DC_DISP_SD_CONTROL 0x4c2 #define SD_ENABLE_NORMAL (1 << 0) #define SD_ENABLE_ONESHOT (2 << 0) #define SD_USE_VID_LUMA (1 << 2) #define SD_BIN_WIDTH(x) (((x) & 0x3) << 3) #define SD_BIN_WIDTH_VAL(val) (((val) & (0x3 << 3)) >> 3) #define SD_BIN_WIDTH_ONE (0 << 3) #define SD_BIN_WIDTH_TWO (1 << 3) #define SD_BIN_WIDTH_FOUR (2 << 3) #define SD_BIN_WIDTH_EIGHT (3 << 3) #define SD_BIN_WIDTH_MASK (3 << 3) #define SD_AGGRESSIVENESS(x) (((x) & 0x7) << 5) #define SD_HW_UPDATE_DLY(x) (((x) & 0x3) << 8) #define SD_ONESHOT_ENABLE (1 << 10) #define SD_CORRECTION_MODE_AUTO (0 << 11) #define SD_CORRECTION_MODE_MAN (1 << 11) #define SD_K_LIMIT_ENABLE (1 << 12) #define SD_WINDOW_ENABLE (1 << 13) #define SD_SOFT_CLIPPING_ENABLE (1 << 14) #define SD_SMOOTH_K_ENABLE (1 << 15) #define SD_VSYNC (0 << 28) #define SD_VPULSE2 (1 << 28) #define SD_BIAS0(x) (((x) & 0x3) << 29) #define NUM_BIN_WIDTHS 4 #define STEPS_PER_AGG_LVL 64 #define STEPS_PER_AGG_CHG_LOG2 5 #define STEPS_PER_AGG_CHG (1<> offset) & 0xff) #define SD_HISTOGRAM_BIN_0(val) (((val) & (0xff << 0)) >> 0) #define SD_HISTOGRAM_BIN_1(val) (((val) & (0xff << 8)) >> 8) #define SD_HISTOGRAM_BIN_2(val) (((val) & (0xff << 16)) >> 16) #define SD_HISTOGRAM_BIN_3(val) (((val) & (0xff << 24)) >> 24) #define DC_DISP_SD_BL_PARAMETERS 0x4d7 #define SD_BLP_TIME_CONSTANT(x) (((x) & 0x7ff) << 0) #define SD_BLP_STEP(x) (((x) & 0xff) << 16) #define DC_DISP_SD_BL_TF(i) (0x4d8 + i) #define DC_DISP_SD_BL_TF_NUM 4 #define SD_BL_TF_POINT_0(x) (((x) & 0xff) << 0) #define SD_BL_TF_POINT_1(x) (((x) & 0xff) << 8) #define SD_BL_TF_POINT_2(x) (((x) & 0xff) << 16) #define SD_BL_TF_POINT_3(x) (((x) & 0xff) << 24) #define DC_DISP_SD_BL_CONTROL 0x4dc #define SD_BLC_MODE_MAN (0 << 0) #define SD_BLC_MODE_AUTO (1 << 1) #define SD_BLC_BRIGHTNESS(val) (((val) & (0xff << 8)) >> 8) #define BRIGHTNESS_THEORETICAL_MAX 0xffu #define DC_DISP_SD_HW_K_VALUES 0x4dd #define SD_HW_K_R(val) (((val) & (0x3ff << 0)) >> 0) #define SD_HW_K_G(val) (((val) & (0x3ff << 10)) >> 10) #define SD_HW_K_B(val) (((val) & (0x3ff << 20)) >> 20) #define DC_DISP_SD_MAN_K_VALUES 0x4de #define SD_MAN_K_R(x) (((x) & 0x3ff) << 0) #define SD_MAN_K_G(x) (((x) & 0x3ff) << 10) #define SD_MAN_K_B(x) (((x) & 0x3ff) << 20) #define DC_DISP_SD_K_LIMIT 0x4df #define SD_K_LIMIT(x) (((x) & 0x3ff) << 0) #define DC_DISP_SD_WINDOW_POSITION 0x4e0 #define SD_WIN_H_POSITION(x) (((x) & 0x1fff) << 0) #define SD_WIN_V_POSITION(x) (((x) & 0x1fff) << 16) #define DC_DISP_SD_WINDOW_SIZE 0x4e1 #define SD_WIN_H_SIZE(x) (((x) & 0x1fff) << 0) #define SD_WIN_V_SIZE(x) (((x) & 0x1fff) << 16) #define DC_DISP_SD_SOFT_CLIPPING 0x4e2 #define SD_SOFT_CLIPPING_THRESHOLD(x) (((x) & 0xff) << 0) #define SD_SOFT_CLIPPING_RECIP(x) (((x) & 0xffff) << 16) #define DC_DISP_SD_SMOOTH_K 0x4e3 #define SD_SMOOTH_K_INCR(x) (((x) & 0x3fff) << 0) #define NUM_AGG_PRI_LVLS 4 #define SD_AGG_PRI_LVL(x) ((x) >> 3) #define SD_GET_AGG(x) ((x) & 0x7) #define DC_DISP_BLEND_BACKGROUND_COLOR 0x4e4 #define DC_DISP_DISPLAY_DBG_TIMING 0x4f6 #define DBG_H_BLANK (1 << 31) #define DBG_H_COUNT_SHIFT (16) #define DBG_H_COUNT_MASK (0x7fff << DBG_H_COUNT_SHIFT) #define DBG_V_BLANK (1 << 15) #define DBG_V_COUNT_SHIFT (0) #define DBG_V_COUNT_MASK (0x7fff << DBG_V_COUNT_SHIFT) #endif