tegrakernel/kernel/nvidia/drivers/video/tegra/dc/dc_reg.h

1015 lines
35 KiB
C

/*
* dc_reg.h: tegra dc register definitions.
*
* Copyright (C) 2010 Google, Inc.
* Author: Erik Gilling <konkers@android.com>
*
* Copyright (c) 2010-2018, NVIDIA CORPORATION, All rights reserved.
*
* This software is licensed under the terms of the GNU General Public
* License version 2, as published by the Free Software Foundation, and
* may be copied, distributed, and modified under those terms.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#ifndef __DRIVERS_VIDEO_TEGRA_DC_DC_REG_H
#define __DRIVERS_VIDEO_TEGRA_DC_DC_REG_H
#define DC_CMD_GENERAL_INCR_SYNCPT 0x000
#define VPULSE3_COND (6 << 10)
#define IMMEDIATE_COND (0 << 10)
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x001
#define DC_CMD_GENERAL_INCR_SYNCPT_ERROR 0x002
#define DC_CMD_WIN_A_INCR_SYNCPT 0x008
#define DC_CMD_WIN_A_INCR_SYNCPT_CNTRL 0x009
#define DC_CMD_WIN_A_INCR_SYNCPT_ERROR 0x00a
#define DC_CMD_WIN_B_INCR_SYNCPT 0x010
#define DC_CMD_WIN_B_INCR_SYNCPT_CNTRL 0x011
#define DC_CMD_WIN_B_INCR_SYNCPT_ERROR 0x012
#define DC_CMD_WIN_C_INCR_SYNCPT 0x018
#define DC_CMD_WIN_C_INCR_SYNCPT_CNTRL 0x019
#define DC_CMD_WIN_C_INCR_SYNCPT_ERROR 0x01a
#define DC_CMD_CONT_SYNCPT_VSYNC 0x028
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
#define MSF_POLARITY_HIGH (0 << 0)
#define MSF_POLARITY_LOW (1 << 0)
#define MSF_DISABLE (0 << 1)
#define MSF_ENABLE (1 << 1)
#define MSF_LSPI (0 << 2)
#define MSF_LDC (1 << 2)
#define MSF_LSDI (2 << 2)
#define DC_CMD_DISPLAY_COMMAND 0x032
#define DISP_COMMAND_RAISE (1 << 0)
#define DISP_CTRL_MODE_STOP (0 << 5)
#define DISP_CTRL_MODE_C_DISPLAY (1 << 5)
#define DISP_CTRL_MODE_NC_DISPLAY (2 << 5)
#define DISP_COMMAND_RAISE_VECTOR(x) (((x) & 0x1f) << 22)
#define DISP_COMMAND_RAISE_CHANNEL_ID(x) (((x) & 0xf) << 27)
#define DC_CMD_SIGNAL_RAISE 0x033
#define DC_CMD_DISPLAY_POWER_CONTROL 0x036
#define PW0_ENABLE (1 << 0)
#define PW1_ENABLE (1 << 2)
#define PW2_ENABLE (1 << 4)
#define PW3_ENABLE (1 << 6)
#define PW4_ENABLE (1 << 8)
#define PM0_ENABLE (1 << 16)
#define PM1_ENABLE (1 << 18)
#define SPI_ENABLE (1 << 24)
#define HSPI_ENABLE (1 << 25)
#define DC_CMD_INT_STATUS 0x037
#define DC_CMD_INT_MASK 0x038
#define DC_CMD_INT_ENABLE 0x039
#define DC_CMD_INT_TYPE 0x03a
#define DC_CMD_INT_POLARITY 0x03b
#define CTXSW_INT (1 << 0)
#define FRAME_END_INT (1 << 1)
#define V_BLANK_INT (1 << 2)
#define H_BLANK_INT (1 << 3)
#define V_PULSE3_INT (1 << 4)
#define V_PULSE2_INT (1 << 5)
#define SPI_BUSY_INT (1 << 7)
#define WIN_A_UF_INT (1 << 8)
#define WIN_B_UF_INT (1 << 9)
#define WIN_C_UF_INT (1 << 10)
#define MSF_INT (1 << 12)
#define SSF_INT (1 << 13)
#define WIN_A_OF_INT (1 << 14)
#define WIN_B_OF_INT (1 << 15)
#define WIN_C_OF_INT (1 << 16)
#define GPIO_0_INT (1 << 18)
#define GPIO_1_INT (1 << 19)
#define GPIO_2_INT (1 << 20)
#define SMARTDIM_INT (1 << 24) /* Used only on Nvdisplay */
#define NVDISP_UF_INT (1 << 23)
#define HC_UF_INT (1 << 23) /* Cursor or WinH */
#define WIN_D_UF_INT (1 << 24)
#define WIN_T_UF_INT (1 << 25)
#define DC_CMD_SIGNAL_RAISE1 0x03c
#define DC_CMD_SIGNAL_RAISE2 0x03d
#define DC_CMD_SIGNAL_RAISE3 0x03e
#define DC_CMD_STATE_ACCESS 0x040
#define READ_MUX_ASSEMBLY (0 << 0)
#define READ_MUX_ACTIVE (1 << 0)
#define WRITE_MUX_ASSEMBLY (0 << 2)
#define WRITE_MUX_ACTIVE (1 << 2)
#define DC_CMD_STATE_CONTROL 0x041
#define GENERAL_ACT_REQ (1 << 0)
#define WIN_A_ACT_REQ (1 << 1)
#define WIN_B_ACT_REQ (1 << 2)
#define WIN_C_ACT_REQ (1 << 3)
#define WIN_D_ACT_REQ (1 << 4)
#define WIN_H_ACT_REQ (1 << 5)
#define CURSOR_ACT_REQ (1 << 7)
#define GENERAL_UPDATE (1 << 8)
#define WIN_A_UPDATE (1 << 9)
#define WIN_B_UPDATE (1 << 10)
#define WIN_C_UPDATE (1 << 11)
#define WIN_D_UPDATE (1 << 12)
#define WIN_H_UPDATE (1 << 13)
#define CURSOR_UPDATE (1 << 15)
#define COMMON_ACT_REQ (1 << 16)
#define COMMON_UPDATE (1 << 17)
#define NC_HOST_TRIG (1 << 24)
#define DC_CMD_DISPLAY_WINDOW_HEADER 0x042
#define WINDOW_A_SELECT (1 << 4)
#define WINDOW_B_SELECT (1 << 5)
#define WINDOW_C_SELECT (1 << 6)
#define WINDOW_D_SELECT (1 << 7)
#define WINDOW_H_SELECT (1 << 8)
#define DC_CMD_REG_ACT_CONTROL 0x043
#define CURSOR_ACT_CNTR_SEL_V 0
#define CURSOR_ACT_CNTR_SEL_H 1
#define CURSOR_ACT_CNTR_SEL 7
#define WIN_ACT_CNTR_SEL_HCOUNTER(x) (1 << ((x) * 2 + 2))
#define DC_COM_CRC_CONTROL 0x300
#define CRC_ALWAYS_ENABLE (1 << 3)
#define CRC_ALWAYS_DISABLE (0 << 3)
#define CRC_INPUT_DATA_ACTIVE_DATA (1 << 2)
#define CRC_INPUT_DATA_FULL_FRAME (0 << 2)
#define CRC_WAIT_TWO_VSYNC (1 << 1)
#define CRC_WAIT_ONE_VSYNC (0 << 1)
#define CRC_ENABLE_ENABLE (1 << 0)
#define CRC_ENABLE_DISABLE (0 << 0)
#define DC_COM_CRC_CHECKSUM 0x301
#define DC_COM_PIN_OUTPUT_ENABLE0 0x302
#define DC_COM_PIN_OUTPUT_ENABLE1 0x303
#define DC_COM_PIN_OUTPUT_ENABLE2 0x304
#define DC_COM_PIN_OUTPUT_ENABLE3 0x305
#define PIN_OUTPUT_LSPI_OUTPUT_EN (1 << 8)
#define PIN_OUTPUT_LSPI_OUTPUT_DIS (1 << 8)
#define DC_COM_PIN_OUTPUT_POLARITY0 0x306
#define DC_COM_PIN_OUTPUT_POLARITY1 0x307
#define LHS_OUTPUT_POLARITY_LOW (1 << 30)
#define LVS_OUTPUT_POLARITY_LOW (1 << 28)
#define LSC0_OUTPUT_POLARITY_LOW (1 << 24)
#define DC_COM_PIN_OUTPUT_POLARITY2 0x308
#define DC_COM_PIN_OUTPUT_POLARITY3 0x309
#define LSPI_OUTPUT_POLARITY_LOW (1 << 8)
#define DC_COM_PIN_OUTPUT_DATA0 0x30a
#define DC_COM_PIN_OUTPUT_DATA1 0x30b
#define DC_COM_PIN_OUTPUT_DATA2 0x30c
#define DC_COM_PIN_OUTPUT_DATA3 0x30d
#define DC_COM_PIN_INPUT_ENABLE0 0x30e
#define DC_COM_PIN_INPUT_ENABLE1 0x30f
#define DC_COM_PIN_INPUT_ENABLE2 0x310
#define DC_COM_PIN_INPUT_ENABLE3 0x311
#define PIN_INPUT_LSPI_INPUT_EN (1 << 8)
#define PIN_INPUT_LSPI_INPUT_DIS (1 << 8)
#define DC_COM_PIN_INPUT_DATA0 0x312
#define DC_COM_PIN_INPUT_DATA1 0x313
#define DC_COM_PIN_OUTPUT_SELECT0 0x314
#define DC_COM_PIN_OUTPUT_SELECT1 0x315
#define DC_COM_PIN_OUTPUT_SELECT2 0x316
#define DC_COM_PIN_OUTPUT_SELECT3 0x317
#define DC_COM_PIN_OUTPUT_SELECT4 0x318
#define DC_COM_PIN_OUTPUT_SELECT5 0x319
#define DC_COM_PIN_OUTPUT_SELECT6 0x31a
#define PIN5_LM1_LCD_M1_OUTPUT_MASK (7 << 4)
#define PIN5_LM1_LCD_M1_OUTPUT_M1 (0 << 4)
#define PIN5_LM1_LCD_M1_OUTPUT_LD21 (2 << 4)
#define PIN5_LM1_LCD_M1_OUTPUT_PM1 (3 << 4)
#define PIN1_LHS_OUTPUT (1 << 30)
#define PIN1_LVS_OUTPUT (1 << 28)
#define DC_COM_PIN_MISC_CONTROL 0x31b
#define DC_COM_PM0_CONTROL 0x31c
#define DC_COM_PM0_DUTY_CYCLE 0x31d
#define DC_COM_PM1_CONTROL 0x31e
#define DC_COM_PM1_DUTY_CYCLE 0x31f
#define PM_PERIOD_SHIFT 18
#define PM_CLK_DIVIDER_SHIFT 4
#define DC_COM_SPI_CONTROL 0x320
#define DC_COM_SPI_START_BYTE 0x321
#define DC_COM_HSPI_WRITE_DATA_AB 0x322
#define DC_COM_HSPI_WRITE_DATA_CD 0x323
#define DC_COM_HSPI_CS_DC 0x324
#define DC_COM_SCRATCH_REGISTER_A 0x325
#define DC_COM_SCRATCH_REGISTER_B 0x326
#define DC_COM_GPIO_CTRL 0x327
#define DC_COM_GPIO_DEBOUNCE_COUNTER 0x328
#define DC_COM_CRC_CHECKSUM_LATCHED 0x329
#define DC_COM_CMU_CSC_KRR 0x32a
#define DC_COM_CMU_CSC_KGR 0x32b
#define DC_COM_CMU_CSC_KBR 0x32c
#define DC_COM_CMU_CSC_KRG 0x32d
#define DC_COM_CMU_CSC_KGG 0x32e
#define DC_COM_CMU_CSC_KBG 0x32f
#define DC_COM_CMU_CSC_KRB 0x330
#define DC_COM_CMU_CSC_KGB 0x331
#define DC_COM_CMU_CSC_KBB 0x332
#define DC_COM_CMU_LUT1 0x336
#define LUT1_ADDR(x) (((x) & 0x0ff) << 0)
#define LUT1_DATA(x) (((x) & 0xfff) << 16)
#define LUT1_READ_DATA(x) (((x) >> 16) & 0xfff)
#define DC_COM_CMU_LUT2 0x337
#define LUT2_ADDR(x) (((x) & 0x3ff) << 0)
#define LUT2_DATA(x) (((x) & 0x0ff) << 16)
#define LUT2_READ_DATA(x) (((x) >> 16) & 0x0ff)
#define DC_COM_CMU_LUT1_READ 0x338
#define LUT1_READ_ADDR(x) (((x) & 0x0ff) << 8)
#define LUT1_READ_EN (1 << 0)
#define DC_COM_CMU_LUT2_READ 0x339
#define LUT2_READ_ADDR(x) (((x) & 0x3ff) << 8)
#define LUT2_READ_EN (1 << 0)
#define DC_COM_DSC_TOP_CTL 0x33e
#define DSC_VALID_TIMEOUT_COUNT(x) (((x) & 0xffff) << 4)
#define DSC_DUAL_ENABLE (1U << 4)
#define DSC_AUTO_RESET (1U << 3)
#define DSC_SLCG_OVERRIDE (1U << 2)
#define DSC_ENABLE (1U << 1)
#define DSC_SOFT_RESET 0x1
#define DC_COM_DSC_DELAY 0x33f
#define DSC_VALID_WRAP_OUTPUT_DELAY(x) (((x) & 0xffff) << 16)
#define DSC_VALID_OUTPUT_DELAY(x) ((x) & 0xffff)
#define DSC_ENC_FIFO_SIZE 0x17f
#define DSC_START_PIXEL_POS 18
#define DSC_COM_DSC_COMMON_CTRL 0x340
#define DSC_VALID_CHUNK_SIZE(x) (((x) & 0xffff) << 16)
#define DSC_BLOCK_PRED_ENABLE BIT(10)
#define DSC_VALID_BITS_PER_PIXEL(x) ((x) & 0x3ff)
#define DSC_COM_DSC_SLICE_INFO 0x341
#define DSC_VALID_SLICE_HEIGHT(x) (((x) & 0xffff) << 16)
#define DSC_VALID_SLICE_WIDTH(x) ((x) & 0xffff)
#define DSC_COM_DSC_RC_RELAY_INFO 0x342
#define DSC_VALID_INITIAL_DEC_DELAY(x) (((x) & 0xffff) << 16)
#define DSC_VALID_INITIAL_XMIT_DELAY(x) ((x) & 0x3ff)
#define DC_COM_DSC_RC_SCALE_INFO 0x343
#define DSC_VALID_SCALE_DECR_INTERVAL(x) (((x) & 0xffff) << 6)
#define DSC_VALID_INITIAL_SCALE_VALUE(x) ((x) & 0x3f)
#define DC_COM_DSC_RC_SCALE_INFO_2 0x344
#define DSC_VALID_SCALE_INCR_INTERVAL(x) ((x) & 0xffff)
#define DC_COM_DSC_RC_BPGOFF_INFO 0x345
#define DSC_VALID_SLICE_BPG_OFFSET(x) (((x) & 0xffff) << 16)
#define DSC_VALID_NFL_BPG_OFFSET(x) ((x) & 0xffff)
#define DC_COM_DSC_RC_OFFSET_INFO 0x346
#define DSC_DEF_8BPP_INITIAL_OFFSET 6144
#define DSC_DEF_12BPP_INITIAL_OFFSET 2048
#define DSC_VALID_FINAL_OFFSET(x) (((x) & 0xffff) << 16)
#define DSC_VALID_INITIAL_OFFSET(x) ((x) & 0xffff)
#define DC_COM_DSC_RC_FLATNESS_INFO 0x347
#define DSC_DEF_8BPP_FIRST_LINE_BPG_OFFS 12
#define DSC_DEF_12BPP_FIRST_LINE_BPG_OFFS 15
#define DSC_VALID_FIRST_LINE_BPG_OFFS(x) (((x) & 0x1f) << 10)
#define DSC_VALID_FLATNESS_MAX_QP(x) (((x) & 0x1f) << 5)
#define DSC_VALID_FLATNESS_MIN_QP(x) ((x) & 0x1f)
#define DC_COM_DSC_RC_PARAM_SET 0x348
#define DSC_VALID_RC_TGT_OFFSET_LO(x) (((x) & 0xf) << 18)
#define DSC_VALID_RC_TGT_OFFSET_HI(x) (((x) & 0xf) << 14)
#define DSC_VALID_RC_QUANT_INCR_LIMIT1(x) (((x) & 0x1f) << 9)
#define DSC_VALID_RC_QUANT_INCR_LIMIT0(x) (((x) & 0x1f) << 4)
#define DSC_VALID_RC_EDGE_FACTOR(x) ((x) & 0xf)
#define SET_DSC_RC_BUF_THRESH(thresh, shift) \
(((thresh) & 0xff) << shift) \
#define DSC_VALID_RC_BUF_THRESH_3(x) (((x) & 0xff) << 24)
#define DSC_VALID_RC_BUF_THRESH_2(x) (((x) & 0xff) << 16)
#define DSC_VALID_RC_BUF_THRESH_1(x) (((x) & 0xff) << 8)
#define DSC_VALID_RC_BUF_THRESH_0(x) ((x) & 0xff)
#define DC_COM_DSC_RC_BUF_THRESH_0 0x349
#define DSC_VALID_RC_MODEL_SIZE(x) ((x) & 0xffff)
#define DSC_DEF_RC_MODEL_SIZE 8192
#define DC_COM_DSC_RC_BUF_THRESH_1 0x34a
#define DC_COM_DSC_RC_BUF_THRESH_2 0x34b
#define DC_COM_DSC_RC_BUF_THRESH_3 0x34c
#define SET_RC_RANGE_MIN_QP(x) ((x) & 0x1f)
#define SET_RC_RANGE_MAX_QP(x) (((x) & 0x1f) << 5)
#define SET_RC_RANGE_BPG_OFFSET(x) (((x) & 0x3f) << 10)
#define DSC_VALID_RC_RANGE_PARAM_HI(x) (((x) & 0xffff) << 16)
#define DSC_VALID_RC_RANGE_PARAM_LO(x) ((x) & 0xffff)
#define DC_COM_DSC_RC_RANGE_CFG_0 0x34d
#define DC_COM_DSC_RC_RANGE_CFG_1 0x34e
#define DC_COM_DSC_RC_RANGE_CFG_2 0x34f
#define DC_COM_DSC_RC_RANGE_CFG_3 0x350
#define DC_COM_DSC_RC_RANGE_CFG_4 0x351
#define DC_COM_DSC_RC_RANGE_CFG_5 0x352
#define DC_COM_DSC_RC_RANGE_CFG_6 0x353
#define DC_COM_DSC_RC_RANGE_CFG_7 0x354
#define DC_COM_DSC_UNIT_SET 0x355
#define DSC_FLATNESS_FIX_EN BIT(7)
#define DSC_CHECK_FLATNESS2 BIT(6)
#define DSC_LINEBUF_DEPTH_8_BIT BIT(2)
#define DSC_VALID_SLICE_NUM_MINUS1_IN_LINE(x) ((x) & 0x3)
#define DC_COM_DSC_CRC_CONTROL 0x356
#define DSC_CRC_ALWAYS BIT(1)
#define DSC_CRC_ENABLE BIT(0)
#define DC_COM_DSC_CRC_CHECKSUM 0x357
#define DC_COM_DSC_STATUS 0x358
#define DSC_VALID_STATUS_SLICEID(x) (((x) >> 16) & 0x3)
#define DSC_VALID_STATUS_HINDEX(x) ((x) & 0xffff)
#define DC_COM_DSC_STATUS_2 0x359
#define DSC_STATUS_BUSY BIT(16)
#define DSC_VALID_STATUS_VINDEX(x) ((x) & 0xffff)
#define DC_COM_RG_DPCA 0x366
#define DC_DISP_DISP_SIGNAL_OPTIONS0 0x400
#define H_PULSE_0_ENABLE (1 << 8)
#define H_PULSE_1_ENABLE (1 << 10)
#define H_PULSE_2_ENABLE (1 << 12)
#define V_PULSE_0_ENABLE (1 << 16)
#define V_PULSE_1_ENABLE (1 << 18)
#define V_PULSE_2_ENABLE (1 << 19)
#define V_PULSE_3_ENABLE (1 << 20)
#define M0_ENABLE (1 << 24)
#define M1_ENABLE (1 << 26)
#define DC_DISP_DISP_SIGNAL_OPTIONS1 0x401
#define DI_ENABLE (1 << 16)
#define PP_ENABLE (1 << 18)
#define DC_DISP_DISP_WIN_OPTIONS 0x402
#define CURSOR_ENABLE (1 << 16)
#define SOR_ENABLE (1 << 25)
#define SOR1_ENABLE (1 << 26)
#define SOR1_TIMING_CYA (1 << 27)
#define TVO_ENABLE (1 << 28)
#define DSI_ENABLE (1 << 29)
#define HDMI_ENABLE (1 << 30)
#define DC_DISP_MEM_HIGH_PRIORITY 0x403
#define DC_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define VSYNC_H_POSITION(x) ((x) & 0xfff)
#define DC_DISP_REF_TO_SYNC 0x406
#define DC_DISP_SYNC_WIDTH 0x407
#define DC_DISP_BACK_PORCH 0x408
#define DC_DISP_DISP_ACTIVE 0x409
#define DC_DISP_FRONT_PORCH 0x40a
#define DC_DISP_H_PULSE0_CONTROL 0x40b
#define DC_DISP_H_PULSE0_POSITION_A 0x40c
#define DC_DISP_H_PULSE0_POSITION_B 0x40d
#define DC_DISP_H_PULSE0_POSITION_C 0x40e
#define DC_DISP_H_PULSE0_POSITION_D 0x40f
#define DC_DISP_H_PULSE1_CONTROL 0x410
#define DC_DISP_H_PULSE1_POSITION_A 0x411
#define DC_DISP_H_PULSE1_POSITION_B 0x412
#define DC_DISP_H_PULSE1_POSITION_C 0x413
#define DC_DISP_H_PULSE1_POSITION_D 0x414
#define DC_DISP_H_PULSE2_CONTROL 0x415
#define DC_DISP_H_PULSE2_POSITION_A 0x416
#define DC_DISP_H_PULSE2_POSITION_B 0x417
#define DC_DISP_H_PULSE2_POSITION_C 0x418
#define DC_DISP_H_PULSE2_POSITION_D 0x419
#define DC_DISP_V_PULSE0_CONTROL 0x41a
#define DC_DISP_V_PULSE0_POSITION_A 0x41b
#define DC_DISP_V_PULSE0_POSITION_B 0x41c
#define DC_DISP_V_PULSE0_POSITION_C 0x41d
#define DC_DISP_V_PULSE1_CONTROL 0x41e
#define DC_DISP_V_PULSE1_POSITION_A 0x41f
#define DC_DISP_V_PULSE1_POSITION_B 0x420
#define DC_DISP_V_PULSE1_POSITION_C 0x421
#define DC_DISP_V_PULSE2_CONTROL 0x422
#define V_PULSE2_H_POSITION(x) (((x) & 0x1fff) << 16)
#define V_PULSE2_LAST(x) (((x) & 0x1) << 8)
#define DC_DISP_V_PULSE2_POSITION_A 0x423
#define V_PULSE2_START_A(x) (((x) & 0x1fff) << 0)
#define V_PULSE2_END_A(x) (((x) & 0x1fff) << 16)
#define DC_DISP_V_PULSE3_CONTROL 0x424
#define DC_DISP_V_PULSE3_POSITION_A 0x425
#define DC_DISP_M0_CONTROL 0x426
#define DC_DISP_M1_CONTROL 0x427
#define DC_DISP_DI_CONTROL 0x428
#define DC_DISP_PP_CONTROL 0x429
#define DC_DISP_PP_SELECT_A 0x42a
#define DC_DISP_PP_SELECT_B 0x42b
#define DC_DISP_PP_SELECT_C 0x42c
#define DC_DISP_PP_SELECT_D 0x42d
#define PULSE_MODE_NORMAL (0 << 3)
#define PULSE_MODE_ONE_CLOCK (1 << 3)
#define PULSE_POLARITY_HIGH (0 << 4)
#define PULSE_POLARITY_LOW (1 << 4)
#define PULSE_QUAL_ALWAYS (0 << 6)
#define PULSE_QUAL_VACTIVE (2 << 6)
#define PULSE_QUAL_VACTIVE1 (3 << 6)
#define PULSE_LAST_START_A (0 << 8)
#define PULSE_LAST_END_A (1 << 8)
#define PULSE_LAST_START_B (2 << 8)
#define PULSE_LAST_END_B (3 << 8)
#define PULSE_LAST_START_C (4 << 8)
#define PULSE_LAST_END_C (5 << 8)
#define PULSE_LAST_START_D (6 << 8)
#define PULSE_LAST_END_D (7 << 8)
#define PULSE_START(x) ((x) & 0xfff)
#define PULSE_END(x) (((x) & 0xfff) << 16)
#define DC_DISP_DISP_CLOCK_CONTROL 0x42e
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
#define PIXEL_CLK_DIVIDER_PCD3 (3 << 8)
#define PIXEL_CLK_DIVIDER_PCD4 (4 << 8)
#define PIXEL_CLK_DIVIDER_PCD6 (5 << 8)
#define PIXEL_CLK_DIVIDER_PCD8 (6 << 8)
#define PIXEL_CLK_DIVIDER_PCD9 (7 << 8)
#define PIXEL_CLK_DIVIDER_PCD12 (8 << 8)
#define PIXEL_CLK_DIVIDER_PCD16 (9 << 8)
#define PIXEL_CLK_DIVIDER_PCD18 (10 << 8)
#define PIXEL_CLK_DIVIDER_PCD24 (11 << 8)
#define PIXEL_CLK_DIVIDER_PCD13 (12 << 8)
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
#define DC_DISP_DISP_INTERFACE_CONTROL 0x42f
#define DISP_DATA_FORMAT_DF1P1C (0 << 0)
#define DISP_DATA_FORMAT_DF1P2C24B (1 << 0)
#define DISP_DATA_FORMAT_DF1P2C18B (2 << 0)
#define DISP_DATA_FORMAT_DF1P2C16B (3 << 0)
#define DISP_DATA_FORMAT_DF2S (5 << 0)
#define DISP_DATA_FORMAT_DF3S (6 << 0)
#define DISP_DATA_FORMAT_DFSPI (7 << 0)
#define DISP_DATA_FORMAT_DF1P3C24B (8 << 0)
#define DISP_DATA_FORMAT_DF1P3C18B (9 << 0)
#define DISP_DATA_ALIGNMENT_MSB (0 << 8)
#define DISP_DATA_ALIGNMENT_LSB (1 << 8)
#define DISP_DATA_ORDER_RED_BLUE (0 << 9)
#define DISP_DATA_ORDER_BLUE_RED (1 << 9)
#define DC_DISP_DISP_COLOR_CONTROL 0x430
#define BASE_COLOR_SIZE666 (0 << 0)
#define BASE_COLOR_SIZE111 (1 << 0)
#define BASE_COLOR_SIZE222 (2 << 0)
#define BASE_COLOR_SIZE333 (3 << 0)
#define BASE_COLOR_SIZE444 (4 << 0)
#define BASE_COLOR_SIZE555 (5 << 0)
#define BASE_COLOR_SIZE565 (6 << 0)
#define BASE_COLOR_SIZE332 (7 << 0)
#define BASE_COLOR_SIZE888 (8 << 0)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#ifdef CONFIG_TEGRA_DC_TEMPORAL_DITHER
#define DITHER_CONTROL_TEMPORAL (3 << 8)
#else
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#endif
#define CMU_DISABLE (0 << 20)
#define CMU_ENABLE (1 << 20)
#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
#define DC_DISP_DATA_ENABLE_OPTIONS 0x432
#define DE_SELECT_ACTIVE_BLANK 0x0
#define DE_SELECT_ACTIVE 0x1
#define DE_SELECT_ACTIVE_IS 0x2
#define DE_CONTROL_ONECLK (0 << 2)
#define DE_CONTROL_NORMAL (1 << 2)
#define DE_CONTROL_EARLY_EXT (2 << 2)
#define DE_CONTROL_EARLY (3 << 2)
#define DE_CONTROL_ACTIVE_BLANK (4 << 2)
#define DC_DISP_SERIAL_INTERFACE_OPTIONS 0x433
#define DC_DISP_LCD_SPI_OPTIONS 0x434
#define DC_DISP_BORDER_COLOR 0x435
#define DC_DISP_COLOR_KEY0_LOWER 0x436
#define DC_DISP_COLOR_KEY0_UPPER 0x437
#define DC_DISP_COLOR_KEY1_LOWER 0x438
#define DC_DISP_COLOR_KEY1_UPPER 0x439
#define DC_DISP_CURSOR_FOREGROUND 0x43c
#define DC_DISP_CURSOR_BACKGROUND 0x43d
#define CURSOR_COLOR(_r, _g, _b) ((_r) | ((_g) << 8) | ((_b) << 16))
#define DC_DISP_CURSOR_START_ADDR 0x43e
#define DC_DISP_CURSOR_START_ADDR_NS 0x43f
#define CURSOR_START_ADDR_MASK (((1 << 22) - 1) << 10)
#define CURSOR_START_ADDR(_addr) ((_addr) >> 10)
#define CURSOR_START_ADDR_LOW(_addr) ((_addr & 0xffffffff) >> 10)
#define CURSOR_SIZE_32 (0x0 << 24)
#define CURSOR_SIZE_64 (0x1 << 24)
#define CURSOR_SIZE_128 (0x2 << 24)
#define CURSOR_SIZE_256 (0x3 << 24)
#define DC_DISP_CURSOR_POSITION 0x440
#define H_CURSOR_POSITION_SIZE 14 /* For T21x */
#define CURSOR_POSITION(_x, _y, h_size) \
(((_x) & ((1 << h_size) - 1)) | \
(((_y) & ((1 << h_size) - 1)) << 16))
#define DC_DISP_CURSOR_POSITION_NS 0x441
#define DC_DISP_INIT_SEQ_CONTROL 0x442
#define DC_DISP_SPI_INIT_SEQ_DATA_A 0x443
#define DC_DISP_SPI_INIT_SEQ_DATA_B 0x444
#define DC_DISP_SPI_INIT_SEQ_DATA_C 0x445
#define DC_DISP_SPI_INIT_SEQ_DATA_D 0x446
#define DC_DISP_DC_MCCIF_FIFOCTRL 0x480
#define DC_DISP_MCCIF_DISPLAY0A_HYST 0x481
#define DC_DISP_MCCIF_DISPLAY0B_HYST 0x482
#define DC_DISP_MCCIF_DISPLAY0C_HYST 0x483
#define DC_DISP_MCCIF_DISPLAY1B_HYST 0x484
#define DC_DISP_DAC_CRT_CTRL 0x4c0
#define DC_DISP_DISP_MISC_CONTROL 0x4c1
#define UF_LINE_FLUSH (1 << 1)
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4f1
#define WINH_CURS_SELECT(x) (((x) & 0x1) << 28)
#define CURSOR_COMP_MODE(x) (((x) & 0x1) << 25)
#define CURSOR_MODE_SELECT(x) (((x) & 0x1) << 24)
#define CURSOR_DST_BLEND_FACTOR_SELECT(x) ((x) << 16)
#define CURSOR_SRC_BLEND_FACTOR_SELECT(x) ((x) << 8)
#define CURSOR_ALPHA(a) ((a) & 0xff)
#define DC_DISP_CORE_HEAD_SET_CONTROL_CURSOR 0x43b
#define CURSOR_FORMAT_T_A1R5G5B5 (233)
#define CURSOR_FORMAT_T_A8R8G8B8 (207)
#define SET_CONTROL_CURSOR_FORMAT(x) (((x) & 0xFF) << 1)
#define SET_CONTROL_CURSOR_FORMAT_MASK (0xFF << 1)
#define SET_CONTROL_CURSOR_DE_GAMMA(x) (((x) & 0x3) << 27)
#define SET_CONTROL_CURSOR_DE_GAMMA_MASK (0x3 << 27)
#define DC_DISP_DISPLAY_SPARE0 0x4f7
#define DC_DISP_SPARE0_VALID_OVERFLOW_THRES(x) (((x) & 0x3ff) << 4)
#define DC_DISP_DEF_OVERFLOW_THRES 0x354
#define DC_DISP_SPARE0_RC_SOLUTION_MODE(x) ((x) << 2)
#define DC_SPARE0_RC_SOLUTION_2 0x1
#define DC_SPARE0_RC_SOLUTION_3 0x2
#define DC_WIN_COLOR_PALETTE(x) (0x500 + (x))
#define DC_DISP_INTERLACE_CONTROL 0x4e5
#define INTERLACE_MODE_ENABLE 1
#define INTERLACE_MODE_DISABLE 0
#define INTERLACE_START_FIELD_1 (0 << 1)
#define INTERLACE_START_FIELD_2 (1 << 1)
#define INTERLACE_STATUS_FIELD_1 (0 << 2)
#define INTERLACE_STATUS_FIELD_2 (1 << 2)
#define DC_DISP_INTERLACE_FIELD2_REF_TO_SYNC 0x4e6
#define DC_DISP_INTERLACE_FIELD2_SYNC_WIDTH 0x4e7
#define DC_DISP_INTERLACE_FIELD2_BACK_PORCH 0x4e8
#define DC_DISP_INTERLACE_FIELD2_FRONT_PORCH 0x4e9
#define DC_DISP_INTERLACE_FIELD2_DISP_ACTIVE 0x4ea
#define DC_DISP_CURSOR_START_ADDR_HI 0x4ec
#define DC_DISP_CURSOR_START_ADDR_HI_NS 0x4ed
#define DC_WIN_PALETTE_COLOR_EXT 0x600
#define DC_WIN_H_FILTER_P(x) (0x601 + (x))
#define DC_WIN_CSC_YOF 0x611
#define DC_WIN_CSC_KYRGB 0x612
#define DC_WIN_CSC_KUR 0x613
#define DC_WIN_CSC_KVR 0x614
#define DC_WIN_CSC_KUG 0x615
#define DC_WIN_CSC_KVG 0x616
#define DC_WIN_CSC_KUB 0x617
#define DC_WIN_CSC_KVB 0x618
#define DC_WIN_V_FILTER_P(x) (0x619 + (x))
#define DC_WIN_WIN_OPTIONS 0x700
#define H_DIRECTION_DECREMENT(x) ((x) << 0)
#define V_DIRECTION_DECREMENT(x) ((x) << 2)
#define WIN_SCAN_COLUMN (1 << 4)
#define COLOR_EXPAND (1 << 6)
#define H_FILTER_ENABLE(x) ((x) << 8)
#define V_FILTER_ENABLE(x) ((x) << 10)
#define CP_ENABLE (1 << 16)
#define CSC_ENABLE (1 << 18)
#define DV_ENABLE (1 << 20)
#define INTERLACE_ENABLE (1 << 23)
#define INTERLACE_DISABLE (0 << 23)
#define WIN_ENABLE (1 << 30)
#define DC_WIN_BYTE_SWAP 0x701
#define BYTE_SWAP_NOSWAP 0
#define BYTE_SWAP_SWAP2 1
#define BYTE_SWAP_SWAP4 2
#define BYTE_SWAP_SWAP4HW 3
#define DC_WIN_BUFFER_CONTROL 0x702
#define BUFFER_CONTROL_HOST 0
#define BUFFER_CONTROL_VI 1
#define BUFFER_CONTROL_EPP 2
#define BUFFER_CONTROL_MPEGE 3
#define BUFFER_CONTROL_SB2D 4
#define DC_WIN_COLOR_DEPTH 0x703
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0x1fff) << 0)
#define V_POSITION(x) (((x) & 0x1fff) << 16)
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1fff) << 0)
#define V_SIZE(x) (((x) & 0x1fff) << 16)
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16)
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INCREMENT 0x709
#define H_DDA_INC(x) (((x) & 0xffff) << 0)
#define V_DDA_INC(x) (((x) & 0xffff) << 16)
#define DC_WIN_LINE_STRIDE 0x70a
#define LINE_STRIDE(x) (x)
#define UV_LINE_STRIDE(x) (((x) & 0xffff) << 16)
#define GET_LINE_STRIDE(x) ((x) & 0xffff)
#define GET_UV_LINE_STRIDE(x) (((x) >> 16) & 0xffff)
#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
#define WIN_K1(x) (((x) & 0xff) << 8)
#define WIN_K2(x) (((x) & 0xff) << 16)
#define WIN_BLEND_ENABLE (0 << 24)
#define WIN_BLEND_BYPASS (1 << 24)
#define DC_WINBUF_BLEND_MATCH_SELECT 0x717
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ZERO (0 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ONE (1 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 (2 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_DST (3 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (4 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_SRC (5 << 0)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ZERO (0 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ONE (1 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1 (2 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K2 (3 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1_TIMES_DST (4 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (5 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_SRC (6 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1 (7 << 4)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_ZERO (0 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K1 (1 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K2 (2 << 8)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ZERO (0 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ONE (1 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_NEG_K1_TIMES_SRC (2 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 (3 << 12)
#define DC_WINBUF_BLEND_ALPHA_1BIT 0x719
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8)
#define DC_WIN_BUF_STRIDE 0x70b
#define DC_WIN_UV_BUF_STRIDE 0x70c
#define DC_WIN_BUFFER_ADDR_MODE 0x70d
#define DC_WIN_BUFFER_ADDR_MODE_LINEAR (0 << 0)
#define DC_WIN_BUFFER_ADDR_MODE_LINEAR_UV (0 << 16)
#define DC_WIN_BUFFER_ADDR_MODE_TILE (1 << 0)
#define DC_WIN_BUFFER_ADDR_MODE_TILE_UV (1 << 16)
#define DC_WIN_DV_CONTROL 0x70e
#define DC_WIN_BLEND_NOKEY 0x70f
#define DC_WIN_BLEND_1WIN 0x710
#define DC_WIN_BLEND_2WIN_X 0x711
#define DC_WIN_BLEND_2WIN_Y 0x712
#define DC_WIN_BLEND_3WIN_XY 0x713
#define CKEY_NOKEY (0 << 0)
#define CKEY_KEY0 (1 << 0)
#define CKEY_KEY1 (2 << 0)
#define CKEY_KEY01 (3 << 0)
#define BLEND_CONTROL_FIX (0 << 2)
#define BLEND_CONTROL_ALPHA (1 << 2)
#define BLEND_CONTROL_DEPENDANT (2 << 2)
#define BLEND_CONTROL_PREMULT (3 << 2)
#define BLEND_WEIGHT0(x) (((x) & 0xff) << 8)
#define BLEND_WEIGHT1(x) (((x) & 0xff) << 16)
#define BLEND(key, control, weight0, weight1) \
(CKEY_ ## key | BLEND_CONTROL_ ## control | \
BLEND_WEIGHT0(weight0) | BLEND_WEIGHT1(weight1))
#define DC_WIN_BUFFER_SURFACE_KIND 0x80b
#define DC_WIN_BUFFER_SURFACE_PITCH (0 << 0)
#define DC_WIN_BUFFER_SURFACE_TILED (1 << 0)
#define DC_WIN_BUFFER_SURFACE_BL_16B2 (1 << 1)
#define BLOCK_HEIGHT_SHIFT 4
#define DC_WIN_GLOBAL_ALPHA 0x715
#define GLOBAL_ALPHA_ENABLE 0x10000
#define DC_WINBUF_START_ADDR 0x800
#define DC_WINBUF_START_ADDR_NS 0x801
#define DC_WINBUF_START_ADDR_U 0x802
#define DC_WINBUF_START_ADDR_U_NS 0x803
#define DC_WINBUF_START_ADDR_V 0x804
#define DC_WINBUF_START_ADDR_V_NS 0x805
#define DC_WINBUF_ADDR_H_OFFSET 0x806
#define DC_WINBUF_ADDR_H_OFFSET_NS 0x807
#define DC_WINBUF_ADDR_V_OFFSET 0x808
#define DC_WINBUF_ADDR_V_OFFSET_NS 0x809
#define DC_WINBUF_UFLOW_STATUS 0x80a
#define DC_WINBUF_START_ADDR_HI 0x80d
#define DC_WINBUF_START_ADDR_HI_U 0x80f
#define DC_WINBUF_START_ADDR_HI_V 0x811
#define DC_WINBUF_START_ADDR_FIELD2 0x813
#define DC_WINBUF_START_ADDR_FIELD2_U 0x815
#define DC_WINBUF_START_ADDR_FIELD2_V 0x817
#define DC_WINBUF_START_ADDR_FIELD2_HI 0x819
#define DC_WINBUF_START_ADDR_FIELD2_HI_U 0x81b
#define DC_WINBUF_START_ADDR_FIELD2_HI_V 0x81d
#define DC_WINBUF_ADDR_H_OFFSET_FIELD2 0x81f
#define DC_WINBUF_ADDR_V_OFFSET_FIELD2 0x821
/* direct versions of DC_WINBUF_UFLOW_STATUS */
#define DC_WINBUF_AD_UFLOW_STATUS 0xbca
#define DC_WINBUF_BD_UFLOW_STATUS 0xdca
#define DC_WINBUF_CD_UFLOW_STATUS 0xfca
#define DC_WINBUF_DD_UFLOW_STATUS 0x0ca
#define DC_WINBUF_HD_UFLOW_STATUS 0x1ca
#define DC_WINBUF_TD_UFLOW_STATUS 0x14a
#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
#define WIN_DEPTH(x) (((x) & 0xff) << 0)
#define WIN_K1(x) (((x) & 0xff) << 8)
#define WIN_K2(x) (((x) & 0xff) << 16)
#define WIN_BLEND_ENABLE (0 << 24)
#define WIN_BLEND_BYPASS (1 << 24)
#define WIN_CKEY_SEL_NONE (0 << 25)
#define WIN_CKEY_SEL_WINA_KEY0 (1 << 25)
#define WIN_CKEY_SEL_WINA_KEY1 (2 << 25)
#define WIN_CKEY_SEL_WINB_KEY0 (3 << 25)
#define WIN_CKEY_SEL_WINB_KEY1 (4 << 25)
#define WIN_CKEY_SEL_WINC_KEY0 (5 << 25)
#define WIN_CKEY_SEL_WINC_KEY1 (6 << 25)
#define DC_WINBUF_BLEND_MATCH_SELECT 0x717
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ZERO \
(0 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ONE \
(1 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 \
(2 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_DST \
(3 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_NEG_K1_TIMES_DST \
(4 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_SRC \
(5 << 0)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ZERO \
(0 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ONE \
(1 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1 \
(2 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K2 \
(3 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1_TIMES_DST \
(4 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_DST \
(5 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_SRC \
(6 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1 \
(7 << 4)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_ZERO \
(0 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K1 \
(1 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K2 \
(2 << 8)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ZERO \
(0 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ONE \
(1 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_NEG_K1_TIMES_SRC \
(2 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 \
(3 << 12)
#define DC_WINBUF_BLEND_NOMATCH_SELECT 0x718
#define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_ZERO \
(0 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_ONE \
(1 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_K1 \
(2 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_K1_TIMES_DST \
(3 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_NEG_K1_TIMES_DST \
(4 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_NOMATCH_SEL_K1_TIMES_SRC \
(5 << 0)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_ZERO \
(0 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_ONE \
(1 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_K1 \
(2 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_K2 \
(3 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_K1_TIMES_DST \
(4 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_NEG_K1_TIMES_DST \
(5 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_NEG_K1_TIMES_SRC \
(6 << 4)
#define WIN_BLEND_FACT_DST_COLOR_NOMATCH_SEL_NEG_K1 \
(7 << 4)
#define WIN_BLEND_FACT_SRC_ALPHA_NOMATCH_SEL_ZERO \
(0 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_NOMATCH_SEL_K1 \
(1 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_NOMATCH_SEL_K2 \
(2 << 8)
#define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_ZERO \
(0 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_ONE \
(1 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_NEG_K1_TIMES_SRC \
(2 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_NOMATCH_SEL_K2 \
(3 << 12)
#define DC_WINBUF_BLEND_ALPHA_1BIT 0x719
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8)
#define DC_WINBUF_MEMFETCH_CONTROL 0x82b
#define MEMFETCH_CLK_GATE_OVERRIDE (1U << 1)
#define MEMFETCH_RESET (1U << 0)
#define DC_WINBUF_CDE_CONTROL 0x82f
#define CLEARRESPONSEONFRAMESTART (1U << 13)
#define CLEARREQUESTONFRAMESTART (1U << 12)
#define ENABLESURFACE0 (1U << 0)
#define DC_WINBUF_CDE_COMPTAG_BASE_0 0x830
#define DC_WINBUF_CDE_COMPTAG_BASEHI_0 0x832
#define DC_WINBUF_CDE_ZBC_COLOR_0 0x834
#define DC_WINBUF_CDE_SURFACE_OFFSET_0 0x835
#define DC_WINBUF_CDE_CTB_ENTRY_0 0x836
#define DC_WINBUF_CDE_CG_SW_OVR 0x837
#define DC_WINBUF_CDE_PM_CONTROL 0x838
#define DC_WINBUF_CDE_PM_COUNTER 0x839
#define DC_DISP_SD_CONTROL 0x4c2
#define SD_ENABLE_NORMAL (1 << 0)
#define SD_ENABLE_ONESHOT (2 << 0)
#define SD_USE_VID_LUMA (1 << 2)
#define SD_BIN_WIDTH(x) (((x) & 0x3) << 3)
#define SD_BIN_WIDTH_VAL(val) (((val) & (0x3 << 3)) >> 3)
#define SD_BIN_WIDTH_ONE (0 << 3)
#define SD_BIN_WIDTH_TWO (1 << 3)
#define SD_BIN_WIDTH_FOUR (2 << 3)
#define SD_BIN_WIDTH_EIGHT (3 << 3)
#define SD_BIN_WIDTH_MASK (3 << 3)
#define SD_AGGRESSIVENESS(x) (((x) & 0x7) << 5)
#define SD_HW_UPDATE_DLY(x) (((x) & 0x3) << 8)
#define SD_ONESHOT_ENABLE (1 << 10)
#define SD_CORRECTION_MODE_AUTO (0 << 11)
#define SD_CORRECTION_MODE_MAN (1 << 11)
#define SD_K_LIMIT_ENABLE (1 << 12)
#define SD_WINDOW_ENABLE (1 << 13)
#define SD_SOFT_CLIPPING_ENABLE (1 << 14)
#define SD_SMOOTH_K_ENABLE (1 << 15)
#define SD_VSYNC (0 << 28)
#define SD_VPULSE2 (1 << 28)
#define SD_BIAS0(x) (((x) & 0x3) << 29)
#define NUM_BIN_WIDTHS 4
#define STEPS_PER_AGG_LVL 64
#define STEPS_PER_AGG_CHG_LOG2 5
#define STEPS_PER_AGG_CHG (1<<STEPS_PER_AGG_CHG_LOG2)
#define ADJ_PHASE_STEP 8
#define K_STEP 4
#define DC_DISP_SD_CSC_COEFF 0x4c3
#define SD_CSC_COEFF_R(x) (((x) & 0xf) << 4)
#define SD_CSC_COEFF_G(x) (((x) & 0xf) << 12)
#define SD_CSC_COEFF_B(x) (((x) & 0xf) << 20)
#define DC_DISP_SD_LUT(i) (0x4c4 + i)
#define DC_DISP_SD_LUT_NUM 9
#define SD_LUT_R(x) (((x) & 0xff) << 0)
#define SD_LUT_G(x) (((x) & 0xff) << 8)
#define SD_LUT_B(x) (((x) & 0xff) << 16)
#define DC_DISP_SD_FLICKER_CONTROL 0x4cd
#define SD_FC_TIME_LIMIT(x) (((x) & 0xff) << 0)
#define SD_FC_THRESHOLD(x) (((x) & 0xff) << 8)
#define DC_DISP_SD_PIXEL_COUNT 0x4ce
#define DC_DISP_SD_HISTOGRAM(i) (0x4cf + i)
#define DC_DISP_SD_HISTOGRAM_NUM 8
#define SD_HISTOGRAM_BIN(val, offset) ((val >> offset) & 0xff)
#define SD_HISTOGRAM_BIN_0(val) (((val) & (0xff << 0)) >> 0)
#define SD_HISTOGRAM_BIN_1(val) (((val) & (0xff << 8)) >> 8)
#define SD_HISTOGRAM_BIN_2(val) (((val) & (0xff << 16)) >> 16)
#define SD_HISTOGRAM_BIN_3(val) (((val) & (0xff << 24)) >> 24)
#define DC_DISP_SD_BL_PARAMETERS 0x4d7
#define SD_BLP_TIME_CONSTANT(x) (((x) & 0x7ff) << 0)
#define SD_BLP_STEP(x) (((x) & 0xff) << 16)
#define DC_DISP_SD_BL_TF(i) (0x4d8 + i)
#define DC_DISP_SD_BL_TF_NUM 4
#define SD_BL_TF_POINT_0(x) (((x) & 0xff) << 0)
#define SD_BL_TF_POINT_1(x) (((x) & 0xff) << 8)
#define SD_BL_TF_POINT_2(x) (((x) & 0xff) << 16)
#define SD_BL_TF_POINT_3(x) (((x) & 0xff) << 24)
#define DC_DISP_SD_BL_CONTROL 0x4dc
#define SD_BLC_MODE_MAN (0 << 0)
#define SD_BLC_MODE_AUTO (1 << 1)
#define SD_BLC_BRIGHTNESS(val) (((val) & (0xff << 8)) >> 8)
#define BRIGHTNESS_THEORETICAL_MAX 0xffu
#define DC_DISP_SD_HW_K_VALUES 0x4dd
#define SD_HW_K_R(val) (((val) & (0x3ff << 0)) >> 0)
#define SD_HW_K_G(val) (((val) & (0x3ff << 10)) >> 10)
#define SD_HW_K_B(val) (((val) & (0x3ff << 20)) >> 20)
#define DC_DISP_SD_MAN_K_VALUES 0x4de
#define SD_MAN_K_R(x) (((x) & 0x3ff) << 0)
#define SD_MAN_K_G(x) (((x) & 0x3ff) << 10)
#define SD_MAN_K_B(x) (((x) & 0x3ff) << 20)
#define DC_DISP_SD_K_LIMIT 0x4df
#define SD_K_LIMIT(x) (((x) & 0x3ff) << 0)
#define DC_DISP_SD_WINDOW_POSITION 0x4e0
#define SD_WIN_H_POSITION(x) (((x) & 0x1fff) << 0)
#define SD_WIN_V_POSITION(x) (((x) & 0x1fff) << 16)
#define DC_DISP_SD_WINDOW_SIZE 0x4e1
#define SD_WIN_H_SIZE(x) (((x) & 0x1fff) << 0)
#define SD_WIN_V_SIZE(x) (((x) & 0x1fff) << 16)
#define DC_DISP_SD_SOFT_CLIPPING 0x4e2
#define SD_SOFT_CLIPPING_THRESHOLD(x) (((x) & 0xff) << 0)
#define SD_SOFT_CLIPPING_RECIP(x) (((x) & 0xffff) << 16)
#define DC_DISP_SD_SMOOTH_K 0x4e3
#define SD_SMOOTH_K_INCR(x) (((x) & 0x3fff) << 0)
#define NUM_AGG_PRI_LVLS 4
#define SD_AGG_PRI_LVL(x) ((x) >> 3)
#define SD_GET_AGG(x) ((x) & 0x7)
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4e4
#define DC_DISP_DISPLAY_DBG_TIMING 0x4f6
#define DBG_H_BLANK (1 << 31)
#define DBG_H_COUNT_SHIFT (16)
#define DBG_H_COUNT_MASK (0x7fff << DBG_H_COUNT_SHIFT)
#define DBG_V_BLANK (1 << 15)
#define DBG_V_COUNT_SHIFT (0)
#define DBG_V_COUNT_MASK (0x7fff << DBG_V_COUNT_SHIFT)
#endif