/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../inc/MarlinConfig.h" #if PREHEAT_COUNT #include "../gcode.h" #include "../../lcd/marlinui.h" #if HAS_HOTEND #include "../../module/temperature.h" #endif /** * M145: Set the heatup state for a material in the LCD menu * * S * H * B * F */ void GcodeSuite::M145() { const uint8_t material = (uint8_t)parser.intval('S'); if (material >= PREHEAT_COUNT) SERIAL_ERROR_MSG(STR_ERR_MATERIAL_INDEX); else { preheat_t &mat = ui.material_preset[material]; #if HAS_HOTEND if (parser.seenval('H')) mat.hotend_temp = constrain(parser.value_int(), EXTRUDE_MINTEMP, thermalManager.hotend_max_target(0)); #endif #if HAS_HEATED_BED if (parser.seenval('B')) mat.bed_temp = constrain(parser.value_int(), BED_MINTEMP, BED_MAX_TARGET); #endif #if HAS_FAN if (parser.seenval('F')) mat.fan_speed = constrain(parser.value_int(), 0, 255); #endif } } void GcodeSuite::M145_report(const bool forReplay/*=true*/) { report_heading(forReplay, PSTR(STR_MATERIAL_HEATUP)); LOOP_L_N(i, PREHEAT_COUNT) { report_echo_start(forReplay); SERIAL_ECHOLNPGM_P( PSTR(" M145 S"), i #if HAS_HOTEND , PSTR(" H"), parser.to_temp_units(ui.material_preset[i].hotend_temp) #endif #if HAS_HEATED_BED , SP_B_STR, parser.to_temp_units(ui.material_preset[i].bed_temp) #endif #if HAS_FAN , PSTR(" F"), ui.material_preset[i].fan_speed #endif ); } } #endif // PREHEAT_COUNT