Fix bug, where Mesh was always applied when using 4 point easy leveling.
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@@ -729,7 +729,7 @@ void AnycubicTouchscreenClass::HandleSpecialMenu() {
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else if ((strcasestr_P(currentTouchscreenSelection, PSTR(SM_BLTOUCH_L)) != NULL)
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|| (strcasestr_P(currentTouchscreenSelection, PSTR(SM_BLTOUCH_S)) != NULL)) {
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SERIAL_ECHOLNPGM("Special Menu: BLTouch Leveling");
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queue.inject_P(PSTR("G28\nG29\nM500\nG90\nM300 S440 P200\nM300 S660 P250\nM300 S880 P300\nG1 Z30 F4000\nG1 X0 F4000\nG91\nM84"));
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queue.inject_P(PSTR("G28\nG29\nM500\nG90\nM300 S440 P200\nM300 S660 P250\nM300 S880 P300\nG1 Z30 F4000\nG1 X0 F4000\nG91\nM84\nM420 S1"));
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buzzer.tone(105, 1108);
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buzzer.tone(210, 1661);
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}
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@@ -850,7 +850,7 @@ void AnycubicTouchscreenClass::HandleSpecialMenu() {
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|| (strcasestr_P(currentTouchscreenSelection, PSTR(SM_EZLVL_MENU_S)) != NULL)) {
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SERIAL_ECHOLNPGM("Special Menu: Enter Easy Level Menu");
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LevelMenu = true;
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queue.inject_P(PSTR("G28\nG90\nG1 Z5\nG1 X15 Y15 F4000\nG1 Z0"));
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queue.inject_P(PSTR("G28\nM420 S0\nG90\nG1 Z5\nG1 X15 Y15 F4000\nG1 Z0"));
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}
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else if ((strcasestr_P(currentTouchscreenSelection, PSTR(SM_EZLVL_P1_L)) != NULL)
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|| (strcasestr_P(currentTouchscreenSelection, PSTR(SM_EZLVL_P1_S)) != NULL)) {
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