Merge upstream changes from Marlin 2.1.2

This commit is contained in:
Stefan Kalscheuer
2022-12-19 15:23:45 +01:00
parent fe9ea826a5
commit 67c7ce7b79
427 changed files with 10732 additions and 7834 deletions

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@@ -110,15 +110,16 @@
#define BOARD_COPYMASTER_3D 1154 // Copymaster 3D
#define BOARD_ORTUR_4 1155 // Ortur 4
#define BOARD_TENLOG_D3_HERO 1156 // Tenlog D3 Hero IDEX printer
#define BOARD_RAMPS_S_12_EEFB 1157 // Ramps S 1.2 by Sakul.cz (Power outputs: Hotend0, Hotend1, Fan, Bed)
#define BOARD_RAMPS_S_12_EEEB 1158 // Ramps S 1.2 by Sakul.cz (Power outputs: Hotend0, Hotend1, Hotend2, Bed)
#define BOARD_RAMPS_S_12_EFFB 1159 // Ramps S 1.2 by Sakul.cz (Power outputs: Hotend, Fan0, Fan1, Bed)
#define BOARD_LONGER3D_LK1_PRO 1160 // Longer LK1 PRO / Alfawise U20 Pro (PRO version)
#define BOARD_LONGER3D_LKx_PRO 1161 // Longer LKx PRO / Alfawise Uxx Pro (PRO version)
#define BOARD_ZRIB_V53 1162 // Zonestar zrib V5.3 (Chinese RAMPS replica)
#define BOARD_PXMALION_CORE_I3 1163 // Pxmalion Core I3
#define BOARD_TENLOG_MB1_V23 1157 // Tenlog D3, D5, D6 IDEX Printer
#define BOARD_RAMPS_S_12_EEFB 1158 // Ramps S 1.2 by Sakul.cz (Power outputs: Hotend0, Hotend1, Fan, Bed)
#define BOARD_RAMPS_S_12_EEEB 1159 // Ramps S 1.2 by Sakul.cz (Power outputs: Hotend0, Hotend1, Hotend2, Bed)
#define BOARD_RAMPS_S_12_EFFB 1160 // Ramps S 1.2 by Sakul.cz (Power outputs: Hotend, Fan0, Fan1, Bed)
#define BOARD_LONGER3D_LK1_PRO 1161 // Longer LK1 PRO / Alfawise U20 Pro (PRO version)
#define BOARD_LONGER3D_LKx_PRO 1162 // Longer LKx PRO / Alfawise Uxx Pro (PRO version)
#define BOARD_ZRIB_V53 1163 // Zonestar zrib V5.3 (Chinese RAMPS replica)
#define BOARD_PXMALION_CORE_I3 1164 // Pxmalion Core I3
// PATCH START: Knutwurst
#define BOARD_TRIGORILLA_CHIRON 1164 // TriGorilla Anycubic version 1.4 based on RAMPS EFB for Chiron
#define BOARD_TRIGORILLA_CHIRON 1165 // TriGorilla Anycubic version 1.4 based on RAMPS EFB for Chiron
// PATCH END: Knutwurst
//
@@ -327,50 +328,53 @@
#define BOARD_MKS_ROBIN_E3D 4020 // MKS Robin E3D (STM32F103RC)
#define BOARD_MKS_ROBIN_E3D_V1_1 4021 // MKS Robin E3D V1.1 (STM32F103RC)
#define BOARD_MKS_ROBIN_E3P 4022 // MKS Robin E3p (STM32F103VE)
#define BOARD_BTT_SKR_MINI_V1_1 4023 // BigTreeTech SKR Mini v1.1 (STM32F103RC)
#define BOARD_BTT_SKR_MINI_E3_V1_0 4024 // BigTreeTech SKR Mini E3 (STM32F103RC)
#define BOARD_BTT_SKR_MINI_E3_V1_2 4025 // BigTreeTech SKR Mini E3 V1.2 (STM32F103RC)
#define BOARD_BTT_SKR_MINI_E3_V2_0 4026 // BigTreeTech SKR Mini E3 V2.0 (STM32F103RC / STM32F103RE)
#define BOARD_BTT_SKR_MINI_E3_V3_0 4027 // BigTreeTech SKR Mini E3 V3.0 (STM32G0B1RE)
#define BOARD_BTT_SKR_MINI_MZ_V1_0 4028 // BigTreeTech SKR Mini MZ V1.0 (STM32F103RC)
#define BOARD_BTT_SKR_E3_DIP 4029 // BigTreeTech SKR E3 DIP V1.0 (STM32F103RC / STM32F103RE)
#define BOARD_BTT_SKR_CR6 4030 // BigTreeTech SKR CR6 v1.0 (STM32F103RE)
#define BOARD_JGAURORA_A5S_A1 4031 // JGAurora A5S A1 (STM32F103ZE)
#define BOARD_FYSETC_AIO_II 4032 // FYSETC AIO_II (STM32F103RC)
#define BOARD_FYSETC_CHEETAH 4033 // FYSETC Cheetah (STM32F103RC)
#define BOARD_FYSETC_CHEETAH_V12 4034 // FYSETC Cheetah V1.2 (STM32F103RC)
#define BOARD_LONGER3D_LK 4035 // Longer3D LK1/2 - Alfawise U20/U20+/U30 (STM32F103VE)
#define BOARD_CCROBOT_MEEB_3DP 4036 // ccrobot-online.com MEEB_3DP (STM32F103RC)
#define BOARD_CHITU3D_V5 4037 // Chitu3D TronXY X5SA V5 Board (STM32F103ZE)
#define BOARD_CHITU3D_V6 4038 // Chitu3D TronXY X5SA V6 Board (STM32F103ZE)
#define BOARD_CHITU3D_V9 4039 // Chitu3D TronXY X5SA V9 Board (STM32F103ZE)
#define BOARD_CREALITY_V4 4040 // Creality v4.x (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V422 4041 // Creality v4.2.2 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V423 4042 // Creality v4.2.3 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V425 4043 // Creality v4.2.5 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V427 4044 // Creality v4.2.7 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V4210 4045 // Creality v4.2.10 (STM32F103RC / STM32F103RE) as found in the CR-30
#define BOARD_CREALITY_V431 4046 // Creality v4.3.1 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_A 4047 // Creality v4.3.1a (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_B 4048 // Creality v4.3.1b (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_C 4049 // Creality v4.3.1c (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_D 4050 // Creality v4.3.1d (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V452 4051 // Creality v4.5.2 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V453 4052 // Creality v4.5.3 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V24S1 4053 // Creality v2.4.S1 (STM32F103RC / STM32F103RE) v101 as found in the Ender-7
#define BOARD_CREALITY_V24S1_301 4054 // Creality v2.4.S1_301 (STM32F103RC / STM32F103RE) v301 as found in the Ender-3 S1
#define BOARD_CREALITY_V25S1 4055 // Creality v2.5.S1 (STM32F103RE) as found in the CR-10 Smart Pro
#define BOARD_TRIGORILLA_PRO 4056 // Trigorilla Pro (STM32F103ZE)
#define BOARD_FLY_MINI 4057 // FLYmaker FLY MINI (STM32F103RC)
#define BOARD_FLSUN_HISPEED 4058 // FLSUN HiSpeedV1 (STM32F103VE)
#define BOARD_BEAST 4059 // STM32F103RE Libmaple-based controller
#define BOARD_MINGDA_MPX_ARM_MINI 4060 // STM32F103ZE Mingda MD-16
#define BOARD_GTM32_PRO_VD 4061 // STM32F103VE controller
#define BOARD_ZONESTAR_ZM3E2 4062 // Zonestar ZM3E2 (STM32F103RC)
#define BOARD_ZONESTAR_ZM3E4 4063 // Zonestar ZM3E4 V1 (STM32F103VC)
#define BOARD_ZONESTAR_ZM3E4V2 4064 // Zonestar ZM3E4 V2 (STM32F103VC)
#define BOARD_ERYONE_ERY32_MINI 4065 // Eryone Ery32 mini (STM32F103VE)
#define BOARD_PANDA_PI_V29 4066 // Panda Pi V2.9 - Standalone (STM32F103RC)
#define BOARD_BTT_EBB42_V1_1 4023 // BigTreeTech EBB42 V1.1 (STM32G0B1CB)
#define BOARD_BTT_SKR_MINI_V1_1 4024 // BigTreeTech SKR Mini v1.1 (STM32F103RC)
#define BOARD_BTT_SKR_MINI_E3_V1_0 4025 // BigTreeTech SKR Mini E3 (STM32F103RC)
#define BOARD_BTT_SKR_MINI_E3_V1_2 4026 // BigTreeTech SKR Mini E3 V1.2 (STM32F103RC)
#define BOARD_BTT_SKR_MINI_E3_V2_0 4027 // BigTreeTech SKR Mini E3 V2.0 (STM32F103RC / STM32F103RE)
#define BOARD_BTT_SKR_MINI_E3_V3_0 4028 // BigTreeTech SKR Mini E3 V3.0 (STM32G0B1RE)
#define BOARD_BTT_SKR_MINI_E3_V3_0_1 4029 // BigTreeTech SKR Mini E3 V3.0.1 (STM32F401RC)
#define BOARD_BTT_SKR_MINI_MZ_V1_0 4030 // BigTreeTech SKR Mini MZ V1.0 (STM32F103RC)
#define BOARD_BTT_SKR_E3_DIP 4031 // BigTreeTech SKR E3 DIP V1.0 (STM32F103RC / STM32F103RE)
#define BOARD_BTT_SKR_CR6 4032 // BigTreeTech SKR CR6 v1.0 (STM32F103RE)
#define BOARD_JGAURORA_A5S_A1 4033 // JGAurora A5S A1 (STM32F103ZE)
#define BOARD_FYSETC_AIO_II 4034 // FYSETC AIO_II (STM32F103RC)
#define BOARD_FYSETC_CHEETAH 4035 // FYSETC Cheetah (STM32F103RC)
#define BOARD_FYSETC_CHEETAH_V12 4036 // FYSETC Cheetah V1.2 (STM32F103RC)
#define BOARD_LONGER3D_LK 4037 // Longer3D LK1/2 - Alfawise U20/U20+/U30 (STM32F103VE)
#define BOARD_CCROBOT_MEEB_3DP 4038 // ccrobot-online.com MEEB_3DP (STM32F103RC)
#define BOARD_CHITU3D_V5 4039 // Chitu3D TronXY X5SA V5 Board (STM32F103ZE)
#define BOARD_CHITU3D_V6 4040 // Chitu3D TronXY X5SA V6 Board (STM32F103ZE)
#define BOARD_CHITU3D_V9 4041 // Chitu3D TronXY X5SA V9 Board (STM32F103ZE)
#define BOARD_CREALITY_V4 4042 // Creality v4.x (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V422 4043 // Creality v4.2.2 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V423 4044 // Creality v4.2.3 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V425 4045 // Creality v4.2.5 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V427 4046 // Creality v4.2.7 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V4210 4047 // Creality v4.2.10 (STM32F103RC / STM32F103RE) as found in the CR-30
#define BOARD_CREALITY_V431 4048 // Creality v4.3.1 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_A 4049 // Creality v4.3.1a (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_B 4050 // Creality v4.3.1b (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_C 4051 // Creality v4.3.1c (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V431_D 4052 // Creality v4.3.1d (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V452 4053 // Creality v4.5.2 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V453 4054 // Creality v4.5.3 (STM32F103RC / STM32F103RE)
#define BOARD_CREALITY_V521 4055 // Creality v5.2.1 (STM32F103VE) as found in the SV04
#define BOARD_CREALITY_V24S1 4056 // Creality v2.4.S1 (STM32F103RC / STM32F103RE) v101 as found in the Ender-7
#define BOARD_CREALITY_V24S1_301 4057 // Creality v2.4.S1_301 (STM32F103RC / STM32F103RE) v301 as found in the Ender-3 S1
#define BOARD_CREALITY_V25S1 4058 // Creality v2.5.S1 (STM32F103RE) as found in the CR-10 Smart Pro
#define BOARD_TRIGORILLA_PRO 4059 // Trigorilla Pro (STM32F103ZE)
#define BOARD_FLY_MINI 4060 // FLYmaker FLY MINI (STM32F103RC)
#define BOARD_FLSUN_HISPEED 4061 // FLSUN HiSpeedV1 (STM32F103VE)
#define BOARD_BEAST 4062 // STM32F103RE Libmaple-based controller
#define BOARD_MINGDA_MPX_ARM_MINI 4063 // STM32F103ZE Mingda MD-16
#define BOARD_GTM32_PRO_VD 4064 // STM32F103VE controller
#define BOARD_ZONESTAR_ZM3E2 4065 // Zonestar ZM3E2 (STM32F103RC)
#define BOARD_ZONESTAR_ZM3E4 4066 // Zonestar ZM3E4 V1 (STM32F103VC)
#define BOARD_ZONESTAR_ZM3E4V2 4067 // Zonestar ZM3E4 V2 (STM32F103VC)
#define BOARD_ERYONE_ERY32_MINI 4068 // Eryone Ery32 mini (STM32F103VE)
#define BOARD_PANDA_PI_V29 4069 // Panda Pi V2.9 - Standalone (STM32F103RC)
//
// ARM Cortex-M4F
@@ -424,6 +428,10 @@
#define BOARD_ARTILLERY_RUBY 4238 // Artillery Ruby (STM32F401RC)
#define BOARD_FYSETC_SPIDER_V2_2 4239 // FYSETC Spider V2.2 (STM32F446VE)
#define BOARD_CREALITY_V24S1_301F4 4240 // Creality v2.4.S1_301F4 (STM32F401RC) as found in the Ender-3 S1 F4
#define BOARD_OPULO_LUMEN_REV4 4241 // Opulo Lumen PnP Controller REV4 (STM32F407VE / STM32F407VG)
#define BOARD_FYSETC_SPIDER_KING407 4242 // FYSETC Spider King407 (STM32F407ZG)
#define BOARD_MKS_SKIPR_V1 4243 // MKS SKIPR v1.0 all-in-one board (STM32F407VE)
#define BOARD_TRONXY_V10 4244 // TRONXY V10 (STM32F446ZE)
//
// ARM Cortex M7
@@ -461,6 +469,12 @@
#define BOARD_BRICOLEMON_V1_0 6101 // Bricolemon
#define BOARD_BRICOLEMON_LITE_V1_0 6102 // Bricolemon Lite
//
// SAMD21 ARM Cortex M4
//
#define BOARD_MINITRONICS20 6103 // Minitronics v2.0
//
// Custom board
//

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@@ -125,6 +125,8 @@
|| AXIS_DRIVER_TYPE(A,TMC2660) \
|| AXIS_DRIVER_TYPE(A,TMC5130) || AXIS_DRIVER_TYPE(A,TMC5160) )
#define AXIS_IS_TMC_CONFIG(A) ( AXIS_IS_TMC(A) || AXIS_DRIVER_TYPE(A,TMC26X) )
// Test for a driver that uses SPI - this allows checking whether a _CS_ pin
// is considered sensitive
#define AXIS_HAS_SPI(A) ( AXIS_DRIVER_TYPE(A,TMC2130) || AXIS_DRIVER_TYPE(A,TMC2160) \

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@@ -174,6 +174,7 @@
#define STR_SD_VOL_INIT_FAIL "volume.init failed"
#define STR_SD_OPENROOT_FAIL "openRoot failed"
#define STR_SD_CARD_OK "SD card ok"
#define STR_SD_CARD_RELEASED "SD card released"
#define STR_SD_WORKDIR_FAIL "workDir open failed"
#define STR_SD_OPEN_FILE_FAIL "open failed, File: "
#define STR_SD_FILE_OPENED "File opened: "

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@@ -21,7 +21,7 @@
*/
#pragma once
#if !defined(__has_include)
#ifndef __has_include
#define __has_include(...) 1
#endif
@@ -338,6 +338,12 @@
#define GANG_N_1(N,K) _GANG_N(N,K,K,K,K,K,K,K,K,K,K,K,K,K,K,K,K)
// Macros for initializing arrays
#define LIST_26(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z
#define LIST_25(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y
#define LIST_24(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X
#define LIST_23(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W
#define LIST_22(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V
#define LIST_21(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U
#define LIST_20(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T
#define LIST_19(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S
#define LIST_18(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,...) A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R
@@ -732,6 +738,7 @@
#define MAPLIST(OP,V...) EVAL(_MAPLIST(OP,V))
// Temperature Sensor Config
#define _HAS_E_TEMP(N) || (TEMP_SENSOR_##N != 0)
#define TEMP_SENSOR(N) TEMP_SENSOR_##N
#define _HAS_E_TEMP(N) || TEMP_SENSOR(N)
#define HAS_E_TEMP_SENSOR (0 REPEAT(EXTRUDERS, _HAS_E_TEMP))
#define TEMP_SENSOR_IS_MAX_TC(T) (TEMP_SENSOR_##T == -5 || TEMP_SENSOR_##T == -3 || TEMP_SENSOR_##T == -2)
#define TEMP_SENSOR_IS_MAX_TC(T) (TEMP_SENSOR(T) == -5 || TEMP_SENSOR(T) == -3 || TEMP_SENSOR(T) == -2)

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@@ -36,6 +36,8 @@ struct IF { typedef R type; };
template <class L, class R>
struct IF<true, L, R> { typedef L type; };
#define ALL_AXIS_NAMES X, X2, Y, Y2, Z, Z2, Z3, Z4, I, J, K, U, V, W, E0, E1, E2, E3, E4, E5, E6, E7
#define NUM_AXIS_GANG(V...) GANG_N(NUM_AXES, V)
#define NUM_AXIS_CODE(V...) CODE_N(NUM_AXES, V)
#define NUM_AXIS_LIST(V...) LIST_N(NUM_AXES, V)
@@ -99,8 +101,8 @@ struct Flags {
void set(const int n) { b |= (bits_t)_BV(n); }
void clear(const int n) { b &= ~(bits_t)_BV(n); }
bool test(const int n) const { return TEST(b, n); }
const bool operator[](const int n) { return test(n); }
const bool operator[](const int n) const { return test(n); }
bool operator[](const int n) { return test(n); }
bool operator[](const int n) const { return test(n); }
int size() const { return sizeof(b); }
};
@@ -226,8 +228,8 @@ typedef const_float_t const_celsius_float_t;
// Helpers
#define _RECIP(N) ((N) ? 1.0f / static_cast<float>(N) : 0.0f)
#define _ABS(N) ((N) < 0 ? -(N) : (N))
#define _LS(N) (N = (T)(uint32_t(N) << v))
#define _RS(N) (N = (T)(uint32_t(N) >> v))
#define _LS(N) (N = (T)(uint32_t(N) << p))
#define _RS(N) (N = (T)(uint32_t(N) >> p))
#define FI FORCE_INLINE
// Forward declarations
@@ -307,9 +309,9 @@ typedef abce_float_t abce_pos_t;
void toLogical(xy_pos_t &raw);
void toLogical(xyz_pos_t &raw);
void toLogical(xyze_pos_t &raw);
void toNative(xy_pos_t &raw);
void toNative(xyz_pos_t &raw);
void toNative(xyze_pos_t &raw);
void toNative(xy_pos_t &lpos);
void toNative(xyz_pos_t &lpos);
void toNative(xyze_pos_t &lpos);
//
// Paired XY coordinates, counters, flags, etc.
@@ -347,6 +349,10 @@ struct XYval {
FI operator T* () { return pos; }
// If any element is true then it's true
FI operator bool() { return x || y; }
// Smallest element
FI T small() const { return _MIN(x, y); }
// Largest element
FI T large() const { return _MAX(x, y); }
// Explicit copy and copies with conversion
FI XYval<T> copy() const { return *this; }
@@ -405,18 +411,18 @@ struct XYval {
FI XYval<T> operator* (const XYZEval<T> &rs) { XYval<T> ls = *this; ls.x *= rs.x; ls.y *= rs.y; return ls; }
FI XYval<T> operator/ (const XYZEval<T> &rs) const { XYval<T> ls = *this; ls.x /= rs.x; ls.y /= rs.y; return ls; }
FI XYval<T> operator/ (const XYZEval<T> &rs) { XYval<T> ls = *this; ls.x /= rs.x; ls.y /= rs.y; return ls; }
FI XYval<T> operator* (const float &v) const { XYval<T> ls = *this; ls.x *= v; ls.y *= v; return ls; }
FI XYval<T> operator* (const float &v) { XYval<T> ls = *this; ls.x *= v; ls.y *= v; return ls; }
FI XYval<T> operator* (const int &v) const { XYval<T> ls = *this; ls.x *= v; ls.y *= v; return ls; }
FI XYval<T> operator* (const int &v) { XYval<T> ls = *this; ls.x *= v; ls.y *= v; return ls; }
FI XYval<T> operator/ (const float &v) const { XYval<T> ls = *this; ls.x /= v; ls.y /= v; return ls; }
FI XYval<T> operator/ (const float &v) { XYval<T> ls = *this; ls.x /= v; ls.y /= v; return ls; }
FI XYval<T> operator/ (const int &v) const { XYval<T> ls = *this; ls.x /= v; ls.y /= v; return ls; }
FI XYval<T> operator/ (const int &v) { XYval<T> ls = *this; ls.x /= v; ls.y /= v; return ls; }
FI XYval<T> operator>>(const int &v) const { XYval<T> ls = *this; _RS(ls.x); _RS(ls.y); return ls; }
FI XYval<T> operator>>(const int &v) { XYval<T> ls = *this; _RS(ls.x); _RS(ls.y); return ls; }
FI XYval<T> operator<<(const int &v) const { XYval<T> ls = *this; _LS(ls.x); _LS(ls.y); return ls; }
FI XYval<T> operator<<(const int &v) { XYval<T> ls = *this; _LS(ls.x); _LS(ls.y); return ls; }
FI XYval<T> operator* (const float &p) const { XYval<T> ls = *this; ls.x *= p; ls.y *= p; return ls; }
FI XYval<T> operator* (const float &p) { XYval<T> ls = *this; ls.x *= p; ls.y *= p; return ls; }
FI XYval<T> operator* (const int &p) const { XYval<T> ls = *this; ls.x *= p; ls.y *= p; return ls; }
FI XYval<T> operator* (const int &p) { XYval<T> ls = *this; ls.x *= p; ls.y *= p; return ls; }
FI XYval<T> operator/ (const float &p) const { XYval<T> ls = *this; ls.x /= p; ls.y /= p; return ls; }
FI XYval<T> operator/ (const float &p) { XYval<T> ls = *this; ls.x /= p; ls.y /= p; return ls; }
FI XYval<T> operator/ (const int &p) const { XYval<T> ls = *this; ls.x /= p; ls.y /= p; return ls; }
FI XYval<T> operator/ (const int &p) { XYval<T> ls = *this; ls.x /= p; ls.y /= p; return ls; }
FI XYval<T> operator>>(const int &p) const { XYval<T> ls = *this; _RS(ls.x); _RS(ls.y); return ls; }
FI XYval<T> operator>>(const int &p) { XYval<T> ls = *this; _RS(ls.x); _RS(ls.y); return ls; }
FI XYval<T> operator<<(const int &p) const { XYval<T> ls = *this; _LS(ls.x); _LS(ls.y); return ls; }
FI XYval<T> operator<<(const int &p) { XYval<T> ls = *this; _LS(ls.x); _LS(ls.y); return ls; }
FI const XYval<T> operator-() const { XYval<T> o = *this; o.x = -x; o.y = -y; return o; }
FI XYval<T> operator-() { XYval<T> o = *this; o.x = -x; o.y = -y; return o; }
@@ -430,21 +436,15 @@ struct XYval {
FI XYval<T>& operator+=(const XYZEval<T> &rs) { x += rs.x; y += rs.y; return *this; }
FI XYval<T>& operator-=(const XYZEval<T> &rs) { x -= rs.x; y -= rs.y; return *this; }
FI XYval<T>& operator*=(const XYZEval<T> &rs) { x *= rs.x; y *= rs.y; return *this; }
FI XYval<T>& operator*=(const float &v) { x *= v; y *= v; return *this; }
FI XYval<T>& operator*=(const int &v) { x *= v; y *= v; return *this; }
FI XYval<T>& operator>>=(const int &v) { _RS(x); _RS(y); return *this; }
FI XYval<T>& operator<<=(const int &v) { _LS(x); _LS(y); return *this; }
FI XYval<T>& operator*=(const float &p) { x *= p; y *= p; return *this; }
FI XYval<T>& operator*=(const int &p) { x *= p; y *= p; return *this; }
FI XYval<T>& operator>>=(const int &p) { _RS(x); _RS(y); return *this; }
FI XYval<T>& operator<<=(const int &p) { _LS(x); _LS(y); return *this; }
// Exact comparisons. For floats a "NEAR" operation may be better.
FI bool operator==(const XYval<T> &rs) { return x == rs.x && y == rs.y; }
FI bool operator==(const XYZval<T> &rs) { return x == rs.x && y == rs.y; }
FI bool operator==(const XYZEval<T> &rs) { return x == rs.x && y == rs.y; }
FI bool operator==(const XYval<T> &rs) const { return x == rs.x && y == rs.y; }
FI bool operator==(const XYZval<T> &rs) const { return x == rs.x && y == rs.y; }
FI bool operator==(const XYZEval<T> &rs) const { return x == rs.x && y == rs.y; }
FI bool operator!=(const XYval<T> &rs) { return !operator==(rs); }
FI bool operator!=(const XYZval<T> &rs) { return !operator==(rs); }
FI bool operator!=(const XYZEval<T> &rs) { return !operator==(rs); }
FI bool operator!=(const XYval<T> &rs) const { return !operator==(rs); }
FI bool operator!=(const XYZval<T> &rs) const { return !operator==(rs); }
FI bool operator!=(const XYZEval<T> &rs) const { return !operator==(rs); }
@@ -494,10 +494,10 @@ struct XYZval {
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; }
#endif
#if HAS_V_AXIS
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pm) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; }
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pu) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; }
#endif
#if HAS_W_AXIS
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pm, const T po) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; v = pv; }
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pu, const T pv) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; v = pv; }
#endif
// Length reduced to one dimension
@@ -506,6 +506,10 @@ struct XYZval {
FI operator T* () { return pos; }
// If any element is true then it's true
FI operator bool() { return NUM_AXIS_GANG(x, || y, || z, || i, || j, || k, || u, || v, || w); }
// Smallest element
FI T small() const { return _MIN(NUM_AXIS_LIST(x, y, z, i, j, k, u, v, w)); }
// Largest element
FI T large() const { return _MAX(NUM_AXIS_LIST(x, y, z, i, j, k, u, v, w)); }
// Explicit copy and copies with conversion
FI XYZval<T> copy() const { XYZval<T> o = *this; return o; }
@@ -565,18 +569,18 @@ struct XYZval {
FI XYZval<T> operator* (const XYZEval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZval<T> operator/ (const XYZEval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZval<T> operator/ (const XYZEval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZval<T> operator* (const float &v) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZval<T> operator* (const float &v) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZval<T> operator* (const int &v) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZval<T> operator* (const int &v) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZval<T> operator/ (const float &v) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZval<T> operator/ (const float &v) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZval<T> operator/ (const int &v) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZval<T> operator/ (const int &v) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZval<T> operator>>(const int &v) const { XYZval<T> ls = *this; NUM_AXIS_CODE(_RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZval<T> operator>>(const int &v) { XYZval<T> ls = *this; NUM_AXIS_CODE(_RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZval<T> operator<<(const int &v) const { XYZval<T> ls = *this; NUM_AXIS_CODE(_LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI XYZval<T> operator<<(const int &v) { XYZval<T> ls = *this; NUM_AXIS_CODE(_LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI XYZval<T> operator* (const float &p) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZval<T> operator* (const float &p) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZval<T> operator* (const int &p) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZval<T> operator* (const int &p) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZval<T> operator/ (const float &p) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZval<T> operator/ (const float &p) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZval<T> operator/ (const int &p) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZval<T> operator/ (const int &p) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZval<T> operator>>(const int &p) const { XYZval<T> ls = *this; NUM_AXIS_CODE(_RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZval<T> operator>>(const int &p) { XYZval<T> ls = *this; NUM_AXIS_CODE(_RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZval<T> operator<<(const int &p) const { XYZval<T> ls = *this; NUM_AXIS_CODE(_LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI XYZval<T> operator<<(const int &p) { XYZval<T> ls = *this; NUM_AXIS_CODE(_LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI const XYZval<T> operator-() const { XYZval<T> o = *this; NUM_AXIS_CODE(o.x = -x, o.y = -y, o.z = -z, o.i = -i, o.j = -j, o.k = -k, o.u = -u, o.v = -v, o.w = -w); return o; }
FI XYZval<T> operator-() { XYZval<T> o = *this; NUM_AXIS_CODE(o.x = -x, o.y = -y, o.z = -z, o.i = -i, o.j = -j, o.k = -k, o.u = -u, o.v = -v, o.w = -w); return o; }
@@ -593,15 +597,13 @@ struct XYZval {
FI XYZval<T>& operator-=(const XYZEval<T> &rs) { NUM_AXIS_CODE(x -= rs.x, y -= rs.y, z -= rs.z, i -= rs.i, j -= rs.j, k -= rs.k, u -= rs.u, v -= rs.v, w -= rs.w); return *this; }
FI XYZval<T>& operator*=(const XYZEval<T> &rs) { NUM_AXIS_CODE(x *= rs.x, y *= rs.y, z *= rs.z, i *= rs.i, j *= rs.j, k *= rs.k, u *= rs.u, v *= rs.v, w *= rs.w); return *this; }
FI XYZval<T>& operator/=(const XYZEval<T> &rs) { NUM_AXIS_CODE(x /= rs.x, y /= rs.y, z /= rs.z, i /= rs.i, j /= rs.j, k /= rs.k, u /= rs.u, v /= rs.v, w /= rs.w); return *this; }
FI XYZval<T>& operator*=(const float &v) { NUM_AXIS_CODE(x *= v, y *= v, z *= v, i *= v, j *= v, k *= v, u *= v, v *= v, w *= v); return *this; }
FI XYZval<T>& operator*=(const int &v) { NUM_AXIS_CODE(x *= v, y *= v, z *= v, i *= v, j *= v, k *= v, u *= v, v *= v, w *= v); return *this; }
FI XYZval<T>& operator>>=(const int &v) { NUM_AXIS_CODE(_RS(x), _RS(y), _RS(z), _RS(i), _RS(j), _RS(k), _RS(u), _RS(v), _RS(w)); return *this; }
FI XYZval<T>& operator<<=(const int &v) { NUM_AXIS_CODE(_LS(x), _LS(y), _LS(z), _LS(i), _LS(j), _LS(k), _LS(u), _LS(v), _LS(w)); return *this; }
FI XYZval<T>& operator*=(const float &p) { NUM_AXIS_CODE(x *= p, y *= p, z *= p, i *= p, j *= p, k *= p, u *= p, v *= p, w *= p); return *this; }
FI XYZval<T>& operator*=(const int &p) { NUM_AXIS_CODE(x *= p, y *= p, z *= p, i *= p, j *= p, k *= p, u *= p, v *= p, w *= p); return *this; }
FI XYZval<T>& operator>>=(const int &p) { NUM_AXIS_CODE(_RS(x), _RS(y), _RS(z), _RS(i), _RS(j), _RS(k), _RS(u), _RS(v), _RS(w)); return *this; }
FI XYZval<T>& operator<<=(const int &p) { NUM_AXIS_CODE(_LS(x), _LS(y), _LS(z), _LS(i), _LS(j), _LS(k), _LS(u), _LS(v), _LS(w)); return *this; }
// Exact comparisons. For floats a "NEAR" operation may be better.
FI bool operator==(const XYZEval<T> &rs) { return true NUM_AXIS_GANG(&& x == rs.x, && y == rs.y, && z == rs.z, && i == rs.i, && j == rs.j, && k == rs.k, && u == rs.u, && v == rs.v, && w == rs.w); }
FI bool operator==(const XYZEval<T> &rs) const { return true NUM_AXIS_GANG(&& x == rs.x, && y == rs.y, && z == rs.z, && i == rs.i, && j == rs.j, && k == rs.k, && u == rs.u, && v == rs.v, && w == rs.w); }
FI bool operator!=(const XYZEval<T> &rs) { return !operator==(rs); }
FI bool operator!=(const XYZEval<T> &rs) const { return !operator==(rs); }
};
@@ -634,10 +636,10 @@ struct XYZEval {
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; }
#endif
#if HAS_V_AXIS
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pm) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; }
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pu) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; }
#endif
#if HAS_W_AXIS
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pm, const T po) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pm; v = pv; }
FI void set(const T px, const T py, const T pz, const T pi, const T pj, const T pk, const T pu, const T pv) { x = px; y = py; z = pz; i = pi; j = pj; k = pk; u = pu; v = pv; }
#endif
// Setters taking struct types and arrays
@@ -654,11 +656,15 @@ struct XYZEval {
#endif
// Length reduced to one dimension
FI T magnitude() const { return (T)sqrtf(LOGICAL_AXIS_GANG(+ e*e, + x*x, + y*y, + z*z, + i*i, + j*j, + k*k, + u*u, + v*v, + w*w)); }
FI T magnitude() const { return (T)sqrtf(LOGICAL_AXIS_GANG(+ e*e, + x*x, + y*y, + z*z, + i*i, + j*j, + k*k, + u*u, + v*v, + w*w)); }
// Pointer to the data as a simple array
FI operator T* () { return pos; }
FI operator T* () { return pos; }
// If any element is true then it's true
FI operator bool() { return 0 LOGICAL_AXIS_GANG(|| e, || x, || y, || z, || i, || j, || k, || u, || v, || w); }
FI operator bool() { return 0 LOGICAL_AXIS_GANG(|| e, || x, || y, || z, || i, || j, || k, || u, || v, || w); }
// Smallest element
FI T small() const { return _MIN(LOGICAL_AXIS_LIST(e, x, y, z, i, j, k, u, v, w)); }
// Largest element
FI T large() const { return _MAX(LOGICAL_AXIS_LIST(e, x, y, z, i, j, k, u, v, w)); }
// Explicit copy and copies with conversion
FI XYZEval<T> copy() const { XYZEval<T> v = *this; return v; }
@@ -684,76 +690,76 @@ struct XYZEval {
FI operator const XYZval<T>&() const { return *(const XYZval<T>*)this; }
// Accessor via an AxisEnum (or any integer) [index]
FI T& operator[](const int n) { return pos[n]; }
FI const T& operator[](const int n) const { return pos[n]; }
FI T& operator[](const int n) { return pos[n]; }
FI const T& operator[](const int n) const { return pos[n]; }
// Assignment operator overrides do the expected thing
FI XYZEval<T>& operator= (const T v) { set(LOGICAL_AXIS_LIST_1(v)); return *this; }
FI XYZEval<T>& operator= (const XYval<T> &rs) { set(rs.x, rs.y); return *this; }
FI XYZEval<T>& operator= (const XYZval<T> &rs) { set(NUM_AXIS_ELEM(rs)); return *this; }
FI XYZEval<T>& operator= (const T v) { set(LOGICAL_AXIS_LIST_1(v)); return *this; }
FI XYZEval<T>& operator= (const XYval<T> &rs) { set(rs.x, rs.y); return *this; }
FI XYZEval<T>& operator= (const XYZval<T> &rs) { set(NUM_AXIS_ELEM(rs)); return *this; }
// Override other operators to get intuitive behaviors
FI XYZEval<T> operator+ (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x += rs.x; ls.y += rs.y; return ls; }
FI XYZEval<T> operator+ (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x += rs.x; ls.y += rs.y; return ls; }
FI XYZEval<T> operator- (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x -= rs.x; ls.y -= rs.y; return ls; }
FI XYZEval<T> operator- (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x -= rs.x; ls.y -= rs.y; return ls; }
FI XYZEval<T> operator* (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x *= rs.x; ls.y *= rs.y; return ls; }
FI XYZEval<T> operator* (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x *= rs.x; ls.y *= rs.y; return ls; }
FI XYZEval<T> operator/ (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x /= rs.x; ls.y /= rs.y; return ls; }
FI XYZEval<T> operator/ (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x /= rs.x; ls.y /= rs.y; return ls; }
FI XYZEval<T> operator+ (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator+ (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator- (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator- (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator+ (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e += rs.e, ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator+ (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e += rs.e, ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator- (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e -= rs.e, ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator- (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e -= rs.e, ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= rs.e, ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= rs.e, ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= rs.e, ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= rs.e, ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator* (const float &v) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= v, ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZEval<T> operator* (const float &v) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= v, ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZEval<T> operator* (const int &v) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= v, ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZEval<T> operator* (const int &v) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= v, ls.x *= v, ls.y *= v, ls.z *= v, ls.i *= v, ls.j *= v, ls.k *= v, ls.u *= v, ls.v *= v, ls.w *= v ); return ls; }
FI XYZEval<T> operator/ (const float &v) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= v, ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZEval<T> operator/ (const float &v) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= v, ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZEval<T> operator/ (const int &v) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= v, ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZEval<T> operator/ (const int &v) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= v, ls.x /= v, ls.y /= v, ls.z /= v, ls.i /= v, ls.j /= v, ls.k /= v, ls.u /= v, ls.v /= v, ls.w /= v ); return ls; }
FI XYZEval<T> operator>>(const int &v) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_RS(ls.e), _RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZEval<T> operator>>(const int &v) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_RS(ls.e), _RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZEval<T> operator<<(const int &v) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_LS(ls.e), _LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI XYZEval<T> operator<<(const int &v) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_LS(ls.e), _LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI const XYZEval<T> operator-() const { return LOGICAL_AXIS_ARRAY(-e, -x, -y, -z, -i, -j, -k, -u, -v, -w); }
FI XYZEval<T> operator-() { return LOGICAL_AXIS_ARRAY(-e, -x, -y, -z, -i, -j, -k, -u, -v, -w); }
FI XYZEval<T> operator+ (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x += rs.x; ls.y += rs.y; return ls; }
FI XYZEval<T> operator+ (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x += rs.x; ls.y += rs.y; return ls; }
FI XYZEval<T> operator- (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x -= rs.x; ls.y -= rs.y; return ls; }
FI XYZEval<T> operator- (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x -= rs.x; ls.y -= rs.y; return ls; }
FI XYZEval<T> operator* (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x *= rs.x; ls.y *= rs.y; return ls; }
FI XYZEval<T> operator* (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x *= rs.x; ls.y *= rs.y; return ls; }
FI XYZEval<T> operator/ (const XYval<T> &rs) const { XYZEval<T> ls = *this; ls.x /= rs.x; ls.y /= rs.y; return ls; }
FI XYZEval<T> operator/ (const XYval<T> &rs) { XYZEval<T> ls = *this; ls.x /= rs.x; ls.y /= rs.y; return ls; }
FI XYZEval<T> operator+ (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator+ (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator- (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator- (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZval<T> &rs) const { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZval<T> &rs) { XYZval<T> ls = *this; NUM_AXIS_CODE(ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator+ (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e += rs.e, ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator+ (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e += rs.e, ls.x += rs.x, ls.y += rs.y, ls.z += rs.z, ls.i += rs.i, ls.j += rs.j, ls.k += rs.k, ls.u += rs.u, ls.v += rs.v, ls.w += rs.w); return ls; }
FI XYZEval<T> operator- (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e -= rs.e, ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator- (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e -= rs.e, ls.x -= rs.x, ls.y -= rs.y, ls.z -= rs.z, ls.i -= rs.i, ls.j -= rs.j, ls.k -= rs.k, ls.u -= rs.u, ls.v -= rs.v, ls.w -= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= rs.e, ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator* (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= rs.e, ls.x *= rs.x, ls.y *= rs.y, ls.z *= rs.z, ls.i *= rs.i, ls.j *= rs.j, ls.k *= rs.k, ls.u *= rs.u, ls.v *= rs.v, ls.w *= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZEval<T> &rs) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= rs.e, ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator/ (const XYZEval<T> &rs) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= rs.e, ls.x /= rs.x, ls.y /= rs.y, ls.z /= rs.z, ls.i /= rs.i, ls.j /= rs.j, ls.k /= rs.k, ls.u /= rs.u, ls.v /= rs.v, ls.w /= rs.w); return ls; }
FI XYZEval<T> operator* (const float &p) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= p, ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZEval<T> operator* (const float &p) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= p, ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZEval<T> operator* (const int &p) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= p, ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZEval<T> operator* (const int &p) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e *= p, ls.x *= p, ls.y *= p, ls.z *= p, ls.i *= p, ls.j *= p, ls.k *= p, ls.u *= p, ls.v *= p, ls.w *= p ); return ls; }
FI XYZEval<T> operator/ (const float &p) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= p, ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZEval<T> operator/ (const float &p) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= p, ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZEval<T> operator/ (const int &p) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= p, ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZEval<T> operator/ (const int &p) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(ls.e /= p, ls.x /= p, ls.y /= p, ls.z /= p, ls.i /= p, ls.j /= p, ls.k /= p, ls.u /= p, ls.v /= p, ls.w /= p ); return ls; }
FI XYZEval<T> operator>>(const int &p) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_RS(ls.e), _RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZEval<T> operator>>(const int &p) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_RS(ls.e), _RS(ls.x), _RS(ls.y), _RS(ls.z), _RS(ls.i), _RS(ls.j), _RS(ls.k), _RS(ls.u), _RS(ls.v), _RS(ls.w) ); return ls; }
FI XYZEval<T> operator<<(const int &p) const { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_LS(ls.e), _LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI XYZEval<T> operator<<(const int &p) { XYZEval<T> ls = *this; LOGICAL_AXIS_CODE(_LS(ls.e), _LS(ls.x), _LS(ls.y), _LS(ls.z), _LS(ls.i), _LS(ls.j), _LS(ls.k), _LS(ls.u), _LS(ls.v), _LS(ls.w) ); return ls; }
FI const XYZEval<T> operator-() const { return LOGICAL_AXIS_ARRAY(-e, -x, -y, -z, -i, -j, -k, -u, -v, -w); }
FI XYZEval<T> operator-() { return LOGICAL_AXIS_ARRAY(-e, -x, -y, -z, -i, -j, -k, -u, -v, -w); }
// Modifier operators
FI XYZEval<T>& operator+=(const XYval<T> &rs) { x += rs.x; y += rs.y; return *this; }
FI XYZEval<T>& operator-=(const XYval<T> &rs) { x -= rs.x; y -= rs.y; return *this; }
FI XYZEval<T>& operator*=(const XYval<T> &rs) { x *= rs.x; y *= rs.y; return *this; }
FI XYZEval<T>& operator/=(const XYval<T> &rs) { x /= rs.x; y /= rs.y; return *this; }
FI XYZEval<T>& operator+=(const XYZval<T> &rs) { NUM_AXIS_CODE(x += rs.x, y += rs.y, z += rs.z, i += rs.i, j += rs.j, k += rs.k, u += rs.u, v += rs.v, w += rs.w); return *this; }
FI XYZEval<T>& operator-=(const XYZval<T> &rs) { NUM_AXIS_CODE(x -= rs.x, y -= rs.y, z -= rs.z, i -= rs.i, j -= rs.j, k -= rs.k, u -= rs.u, v -= rs.v, w -= rs.w); return *this; }
FI XYZEval<T>& operator*=(const XYZval<T> &rs) { NUM_AXIS_CODE(x *= rs.x, y *= rs.y, z *= rs.z, i *= rs.i, j *= rs.j, k *= rs.k, u *= rs.u, v *= rs.v, w *= rs.w); return *this; }
FI XYZEval<T>& operator/=(const XYZval<T> &rs) { NUM_AXIS_CODE(x /= rs.x, y /= rs.y, z /= rs.z, i /= rs.i, j /= rs.j, k /= rs.k, u /= rs.u, v /= rs.v, w /= rs.w); return *this; }
FI XYZEval<T>& operator+=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e += rs.e, x += rs.x, y += rs.y, z += rs.z, i += rs.i, j += rs.j, k += rs.k, u += rs.u, v += rs.v, w += rs.w); return *this; }
FI XYZEval<T>& operator-=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e -= rs.e, x -= rs.x, y -= rs.y, z -= rs.z, i -= rs.i, j -= rs.j, k -= rs.k, u -= rs.u, v -= rs.v, w -= rs.w); return *this; }
FI XYZEval<T>& operator*=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e *= rs.e, x *= rs.x, y *= rs.y, z *= rs.z, i *= rs.i, j *= rs.j, k *= rs.k, u *= rs.u, v *= rs.v, w *= rs.w); return *this; }
FI XYZEval<T>& operator/=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e /= rs.e, x /= rs.x, y /= rs.y, z /= rs.z, i /= rs.i, j /= rs.j, k /= rs.k, u /= rs.u, v /= rs.v, w /= rs.w); return *this; }
FI XYZEval<T>& operator*=(const T &v) { LOGICAL_AXIS_CODE(e *= v, x *= v, y *= v, z *= v, i *= v, j *= v, k *= v, u *= v, v *= v, w *= v); return *this; }
FI XYZEval<T>& operator>>=(const int &v) { LOGICAL_AXIS_CODE(_RS(e), _RS(x), _RS(y), _RS(z), _RS(i), _RS(j), _RS(k), _RS(u), _RS(v), _RS(w)); return *this; }
FI XYZEval<T>& operator<<=(const int &v) { LOGICAL_AXIS_CODE(_LS(e), _LS(x), _LS(y), _LS(z), _LS(i), _LS(j), _LS(k), _LS(u), _LS(v), _LS(w)); return *this; }
FI XYZEval<T>& operator+=(const XYval<T> &rs) { x += rs.x; y += rs.y; return *this; }
FI XYZEval<T>& operator-=(const XYval<T> &rs) { x -= rs.x; y -= rs.y; return *this; }
FI XYZEval<T>& operator*=(const XYval<T> &rs) { x *= rs.x; y *= rs.y; return *this; }
FI XYZEval<T>& operator/=(const XYval<T> &rs) { x /= rs.x; y /= rs.y; return *this; }
FI XYZEval<T>& operator+=(const XYZval<T> &rs) { NUM_AXIS_CODE(x += rs.x, y += rs.y, z += rs.z, i += rs.i, j += rs.j, k += rs.k, u += rs.u, v += rs.v, w += rs.w); return *this; }
FI XYZEval<T>& operator-=(const XYZval<T> &rs) { NUM_AXIS_CODE(x -= rs.x, y -= rs.y, z -= rs.z, i -= rs.i, j -= rs.j, k -= rs.k, u -= rs.u, v -= rs.v, w -= rs.w); return *this; }
FI XYZEval<T>& operator*=(const XYZval<T> &rs) { NUM_AXIS_CODE(x *= rs.x, y *= rs.y, z *= rs.z, i *= rs.i, j *= rs.j, k *= rs.k, u *= rs.u, v *= rs.v, w *= rs.w); return *this; }
FI XYZEval<T>& operator/=(const XYZval<T> &rs) { NUM_AXIS_CODE(x /= rs.x, y /= rs.y, z /= rs.z, i /= rs.i, j /= rs.j, k /= rs.k, u /= rs.u, v /= rs.v, w /= rs.w); return *this; }
FI XYZEval<T>& operator+=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e += rs.e, x += rs.x, y += rs.y, z += rs.z, i += rs.i, j += rs.j, k += rs.k, u += rs.u, v += rs.v, w += rs.w); return *this; }
FI XYZEval<T>& operator-=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e -= rs.e, x -= rs.x, y -= rs.y, z -= rs.z, i -= rs.i, j -= rs.j, k -= rs.k, u -= rs.u, v -= rs.v, w -= rs.w); return *this; }
FI XYZEval<T>& operator*=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e *= rs.e, x *= rs.x, y *= rs.y, z *= rs.z, i *= rs.i, j *= rs.j, k *= rs.k, u *= rs.u, v *= rs.v, w *= rs.w); return *this; }
FI XYZEval<T>& operator/=(const XYZEval<T> &rs) { LOGICAL_AXIS_CODE(e /= rs.e, x /= rs.x, y /= rs.y, z /= rs.z, i /= rs.i, j /= rs.j, k /= rs.k, u /= rs.u, v /= rs.v, w /= rs.w); return *this; }
FI XYZEval<T>& operator*=(const T &p) { LOGICAL_AXIS_CODE(e *= p, x *= p, y *= p, z *= p, i *= p, j *= p, k *= p, u *= p, v *= p, w *= p); return *this; }
FI XYZEval<T>& operator>>=(const int &p) { LOGICAL_AXIS_CODE(_RS(e), _RS(x), _RS(y), _RS(z), _RS(i), _RS(j), _RS(k), _RS(u), _RS(v), _RS(w)); return *this; }
FI XYZEval<T>& operator<<=(const int &p) { LOGICAL_AXIS_CODE(_LS(e), _LS(x), _LS(y), _LS(z), _LS(i), _LS(j), _LS(k), _LS(u), _LS(v), _LS(w)); return *this; }
// Exact comparisons. For floats a "NEAR" operation may be better.
FI bool operator==(const XYZval<T> &rs) { return true NUM_AXIS_GANG(&& x == rs.x, && y == rs.y, && z == rs.z, && i == rs.i, && j == rs.j, && k == rs.k, && u == rs.u, && v == rs.v, && w == rs.w); }
FI bool operator==(const XYZval<T> &rs) const { return true NUM_AXIS_GANG(&& x == rs.x, && y == rs.y, && z == rs.z, && i == rs.i, && j == rs.j, && k == rs.k, && u == rs.u, && v == rs.v, && w == rs.w); }
FI bool operator!=(const XYZval<T> &rs) { return !operator==(rs); }
FI bool operator!=(const XYZval<T> &rs) const { return !operator==(rs); }
FI bool operator==(const XYZval<T> &rs) const { return true NUM_AXIS_GANG(&& x == rs.x, && y == rs.y, && z == rs.z, && i == rs.i, && j == rs.j, && k == rs.k, && u == rs.u, && v == rs.v, && w == rs.w); }
FI bool operator==(const XYZEval<T> &rs) const { return true LOGICAL_AXIS_GANG(&& e == rs.e, && x == rs.x, && y == rs.y, && z == rs.z, && i == rs.i, && j == rs.j, && k == rs.k, && u == rs.u, && v == rs.v, && w == rs.w); }
FI bool operator!=(const XYZval<T> &rs) const { return !operator==(rs); }
FI bool operator!=(const XYZEval<T> &rs) const { return !operator==(rs); }
};
#undef _RECIP