Merge upstream changes from Marlin 2.1.2.2

This commit is contained in:
Stefan Kalscheuer
2024-02-13 20:32:22 +01:00
parent e466309bfb
commit 752476dc8f
1367 changed files with 41601 additions and 31124 deletions

View File

@@ -36,16 +36,17 @@ build_src_filter = ${common.default_src_filter} +<src/HAL/LINUX>
[simulator_common]
platform = native
framework =
build_flags = ${common.build_flags} -std=gnu++17 -D__PLAT_NATIVE_SIM__ -DU8G_HAL_LINKS -I/usr/include/SDL2 -IMarlin -IMarlin/src/HAL/NATIVE_SIM/u8g
build_flags = ${common.build_flags} -std=gnu++17 -D__PLAT_NATIVE_SIM__ -DU8G_HAL_LINKS
-I/usr/include/SDL2 -IMarlin -IMarlin/src/HAL/NATIVE_SIM/u8g
build_src_flags = -Wall -Wno-expansion-to-defined -Wno-deprecated-declarations -Wcast-align
release_flags = -g0 -O3 -flto
debug_build_flags = -fstack-protector-strong -g -g3 -ggdb
lib_compat_mode = off
build_src_filter = ${common.default_src_filter} +<src/HAL/NATIVE_SIM>
lib_deps = ${common.lib_deps}
MarlinSimUI=https://github.com/p3p/MarlinSimUI/archive/refs/heads/bugfix-2.1.x.zip
Adafruit NeoPixel=https://github.com/p3p/Adafruit_NeoPixel/archive/marlin_sim_native.zip
LiquidCrystal=https://github.com/p3p/LiquidCrystal/archive/master.zip
MarlinSimUI=https://github.com/p3p/MarlinSimUI/archive/8791f3ff43.zip
Adafruit NeoPixel=https://github.com/p3p/Adafruit_NeoPixel/archive/c6b319f447.zip
LiquidCrystal=https://github.com/p3p/LiquidCrystal/archive/322fb5fc23.zip
extra_scripts = ${common.extra_scripts}
pre:buildroot/share/PlatformIO/scripts/simulator.py
@@ -71,8 +72,9 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags}
# sudo port install gcc12 glm libsdl2 libsdl2_net
#
# cd /opt/local/bin
# sudo rm -f gcc g++ cc
# sudo rm gcc g++ cc ld
# sudo ln -s gcc-mp-12 gcc ; sudo ln -s g++-mp-12 g++ ; sudo ln -s g++ cc
# sudo ln -s ld-classic ld
# cd -
# rehash
#
@@ -134,5 +136,7 @@ custom_gcc = g++
[env:simulator_windows]
extends = simulator_common
build_src_flags = ${simulator_common.build_src_flags} -fpermissive
build_flags = ${simulator_common.build_flags} ${simulator_common.debug_build_flags} -IC:\\msys64\\mingw64\\include\\SDL2 -fno-stack-protector -Wl,-subsystem,windows -ldl -lmingw32 -lSDL2main -lSDL2 -lSDL2_net -lopengl32 -lssp
build_flags = ${simulator_common.build_flags} ${simulator_common.debug_build_flags}
-IC:\\msys64\\mingw64\\include\\SDL2 -fno-stack-protector -Wl,-subsystem,windows
-ldl -lmingw32 -lSDL2main -lSDL2 -lSDL2_net -lopengl32 -lssp
build_type = debug