Merge upstream changes from Marlin 2.1.1

This commit is contained in:
Stefan Kalscheuer
2022-09-03 09:23:32 +02:00
parent 626283aadb
commit 986e416c7f
1610 changed files with 73839 additions and 40857 deletions

View File

@@ -68,26 +68,31 @@ uint8_t TouchButtons::read_buttons() {
#ifdef HAS_WIRED_LCD
int16_t x, y;
const bool is_touched = (TERN(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration.orientation, TOUCH_ORIENTATION) == TOUCH_PORTRAIT ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y));
#if HAS_TOUCH_SLEEP
if (is_touched)
wakeUp();
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
sleepTimeout();
#endif
if (!is_touched) return 0;
#if ENABLED(TFT_TOUCH_DEVICE_XPT2046)
const bool is_touched = (TERN(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration.orientation, TOUCH_ORIENTATION) == TOUCH_PORTRAIT ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y));
#if HAS_TOUCH_SLEEP
if (is_touched)
wakeUp();
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
sleepTimeout();
#endif
if (!is_touched) return 0;
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
const calibrationState state = touch_calibration.get_calibration_state();
if (state >= CALIBRATION_TOP_LEFT && state <= CALIBRATION_BOTTOM_RIGHT) {
if (touch_calibration.handleTouch(x, y)) ui.refresh();
return 0;
}
x = int16_t((int32_t(x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
y = int16_t((int32_t(y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
#else
x = uint16_t((uint32_t(x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
y = uint16_t((uint32_t(y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
const calibrationState state = touch_calibration.get_calibration_state();
if (WITHIN(state, CALIBRATION_TOP_LEFT, CALIBRATION_BOTTOM_RIGHT)) {
if (touch_calibration.handleTouch(x, y)) ui.refresh();
return 0;
}
x = int16_t((int32_t(x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
y = int16_t((int32_t(y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
#else
x = uint16_t((uint32_t(x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
y = uint16_t((uint32_t(y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
#endif
#elif ENABLED(TFT_TOUCH_DEVICE_GT911)
bool is_touched = (TOUCH_ORIENTATION == TOUCH_PORTRAIT ? touchIO.getPoint(&y, &x) : touchIO.getPoint(&x, &y));
if (!is_touched) return 0;
#endif
// Touch within the button area simulates an encoder button
@@ -115,15 +120,17 @@ uint8_t TouchButtons::read_buttons() {
#if HAS_TOUCH_SLEEP
void TouchButtons::sleepTimeout() {
#if PIN_EXISTS(TFT_BACKLIGHT)
OUT_WRITE(TFT_BACKLIGHT_PIN, LOW);
#if HAS_LCD_BRIGHTNESS
ui.set_brightness(0);
#elif PIN_EXISTS(TFT_BACKLIGHT)
WRITE(TFT_BACKLIGHT_PIN, LOW);
#endif
next_sleep_ms = TSLP_SLEEPING;
}
void TouchButtons::wakeUp() {
if (isSleeping()) {
#if HAS_LCD_BRIGHTNESS
ui._set_brightness();
ui.set_brightness(ui.brightness);
#elif PIN_EXISTS(TFT_BACKLIGHT)
WRITE(TFT_BACKLIGHT_PIN, HIGH);
#endif