Merge upstream changes from Marlin 2.1.2.5

This commit is contained in:
Stefan Kalscheuer
2024-11-23 13:43:26 +01:00
parent c41a85354a
commit c8ff13654b
376 changed files with 4922 additions and 3840 deletions

View File

@@ -15,13 +15,26 @@
[env:linux_native]
platform = native
framework =
build_flags = -D__PLAT_LINUX__ -std=gnu++17 -ggdb -g -lrt -lpthread -D__MARLIN_FIRMWARE__ -Wno-expansion-to-defined
build_flags = ${common.build_flags} -D__PLAT_LINUX__ -std=gnu++17 -ggdb -g -lrt -lpthread -D__MARLIN_FIRMWARE__ -Wno-expansion-to-defined
build_src_flags = -Wall -IMarlin/src/HAL/LINUX/include
build_unflags = -Wall
lib_ldf_mode = off
lib_deps =
build_src_filter = ${common.default_src_filter} +<src/HAL/LINUX>
# Environment specifically for unit testing through the Makefile
# This is somewhat unorthodox, in that it uses the PlatformIO Unity testing framework,
# but actual targets are dynamically generated during the build. This seems to prevent
# Unity from being automatically included, so it is added here.
[env:linux_native_test]
extends = env:linux_native
extra_scripts = ${common.extra_scripts}
post:buildroot/share/PlatformIO/scripts/collect-code-tests.py
build_src_filter = ${env:linux_native.build_src_filter} +<tests>
lib_deps = throwtheswitch/Unity@^2.5.2
test_build_src = true
build_unflags =
build_flags = ${env:linux_native.build_flags} -Werror
#
# Native Simulation
# Builds with a small subset of available features
@@ -36,19 +49,20 @@ build_src_filter = ${common.default_src_filter} +<src/HAL/LINUX>
[simulator_common]
platform = native
framework =
build_flags = ${common.build_flags} -std=gnu++17 -D__PLAT_NATIVE_SIM__ -DU8G_HAL_LINKS
build_flags = ${common.build_flags} -std=gnu++17
-I/usr/include/SDL2 -IMarlin -IMarlin/src/HAL/NATIVE_SIM/u8g
-D__PLAT_NATIVE_SIM__ -DU8G_HAL_LINKS -DGLM_ENABLE_EXPERIMENTAL
build_src_flags = -Wall -Wno-expansion-to-defined -Wno-deprecated-declarations -Wcast-align
release_flags = -g0 -O3 -flto
debug_build_flags = -fstack-protector-strong -g -g3 -ggdb
lib_compat_mode = off
build_src_filter = ${common.default_src_filter} +<src/HAL/NATIVE_SIM>
lib_deps = ${common.lib_deps}
MarlinSimUI=https://github.com/p3p/MarlinSimUI/archive/8791f3ff43.zip
Adafruit NeoPixel=https://github.com/p3p/Adafruit_NeoPixel/archive/c6b319f447.zip
LiquidCrystal=https://github.com/p3p/LiquidCrystal/archive/322fb5fc23.zip
extra_scripts = ${common.extra_scripts}
pre:buildroot/share/PlatformIO/scripts/simulator.py
MarlinSimUI=https://github.com/p3p/MarlinSimUI/archive/afe7c1c293.zip
Adafruit NeoPixel=https://github.com/p3p/Adafruit_NeoPixel/archive/c6b319f447.zip
LiquidCrystal=https://github.com/p3p/LiquidCrystal/archive/322fb5fc23.zip
extra_scripts = ${common.extra_scripts}
pre:buildroot/share/PlatformIO/scripts/simulator.py
[simulator_linux]
extends = simulator_common
@@ -69,37 +83,32 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags}
#
# MacPorts:
# sudo port install gcc12 glm libsdl2 libsdl2_net
# sudo port install gcc14 glm mesa libsdl2 libsdl2_net
#
# cd /opt/local/bin
# sudo rm gcc g++ cc ld
# sudo ln -s gcc-mp-12 gcc ; sudo ln -s g++-mp-12 g++ ; sudo ln -s g++ cc
# sudo ln -s gcc-mp-14 gcc ; sudo ln -s g++-mp-14 g++ ; sudo ln -s g++ cc
# sudo ln -s ld-classic ld
# cd -
# rehash
#
# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed.
# If Xcode is installed be sure to run `xcode-select --install` first.
#
#==================================================================================
#
# Homebrew:
# /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
#
# brew install gcc@12 glm sdl2 sdl2_net
# brew install gcc@14 glm mesa sdl2 sdl2_net
#
# cd /opt/homebrew/bin
# sudo rm -f gcc g++ cc
# sudo ln -s gcc-12 gcc ; sudo ln -s g++-12 g++ ; sudo ln -s g++ cc
# sudo ln -s gcc-14 gcc ; sudo ln -s g++-14 g++ ; sudo ln -s g++ cc
# cd -
#
# Use 'brew install mesa' to get a <GL/gl.h> if no Xcode is installed.
# If Xcode is installed be sure to run `xcode-select --install` first.
#
[simulator_macos]
build_unflags = -lGL -fstack-protector-strong
build_flags =
build_unflags = -g3 -lGL -fstack-protector-strong
build_flags = -g2
-DHAS_LIBBSD
-I/opt/local/include
-I/opt/local/include/freetype2
-I/opt/local/include/SDL2/